Beta War thoughts list here
yeah warrior is in a pretty gloomy present and future
It seems to have plenty of fire fields but we should get something a little more “King of Flames” viable.
I don’t want an overpowered class (Axe 5) but I would like to use certain weapon skills without worrying about losing the combo early by leaving a fire field.
I have been trying to make the most fire field combo’s possible during beta and I found that Axe 5 is the best by far.
I am stuck with having to use LB or GS to produce fire fields and the LB has won out in variety but the problem with Axe 5 still persists unless I give up on build viability and roll torch + axe in off hand
Ignoring all of that—-
The theme to the warrior is nice but the specialization itself is missing a small bit of luster when it comes to fire damage. We need something small something to make us feel that we are a fire based character. Below is a few possible ideas all of which if considered should be in use even if we’re not in berserker mode with the exception of the first.
1. Regular skills while in berserker mode need to have a chance to inflict 1 small stack of short term burning. Not to replace anything already there but in addition too.
2. When we take fire damage we can utilize it to generate our own fire attacks. This can be considered from a fire field to just spreading it on any attack from a 25%-100% chance?
3. We should be able to absorb the essence of fire meaning when we walk into and leave a fire field we can get one more actual skill cast (0-9) to inflict a combo + depending on the skill (Axe 5 + Rifle 3) it will persist until it is done or interrupted.
I would prefer 3 and then 2 over anything but I am just another walking wallet so my opinion really doesn’t matter.
yeah warrior is in a pretty gloomy present and future
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