There’s no denying that Rampage got a major buff this balance patch. That being said, Warrior as a whole took a big hit in the support department. Shouts now heal for a negligible amount even when using healing power focused ammys, and Warhorn no longer converts condis. I’m going to be looking at the Warrior class under the assumption that we won’t be getting any major balance changes any time soon.
Currently, Warrior is good at the following:
- Crowd Control – AoE and single target
They are decent at:
- Damage – Single target and cleave. Rampage is Great damage but if you know how to avoid/counter it then it’s not a huge threat. The build in my sig does have potentially high damage but only if you can land a full combo.
- Sustain – when built for it
- Mobility – but only on flat ground
- Condi removal – so long as you can land your burst skills
- Team support – but not really that amazing post nerf
Right now, I would say the only real thing keeping Warrior relevant is the strength of Rampage and Battle Standard. Even before the nerfs many of those items in the “decent” category were the same strength proportionate as they are now. The major change is that Team Support used to be in a Amazing category.
Yes, you can still run Shoutbow with a Cleric or Crusader ammy and still have good support. Losing that bruiser aspect that the Cele ammy carried (as much as I hated it) is what kept the class viable.
If Rampage gets nerfed, or all the new Mesmers learn to bring Moa whenever they see a Warrior on the enemy team their usefulness of the class will be almost as low as Ranger. Especially since Mantra Mesmers now bring very easy to land and effective CC.
Even if Mes took a hit in the damage and sustain departments they would still be a better choice to bring on your team over a War. In fact, even MediGuard brings way more team support while also doing great damage and having great sustain.
Warrior NEEDS the old mix of support/sustain/damage with a side of CC to remain viable. The best hope for this imo is a revival of Hambow. If possible, I’d rather avoid bringing back the Cele Shoutbow snoozefest but I would rather Warriors have a place in the meta than none at all.
Something like this would be preferable imo.
There’s a few things keeping this build from viability. The most obvious is that Shouts now have too low of healing. I find the fact that they nerfed them while upping the overall game damage to be…confusing.
The other major issue is the fact that Merciless Hammer is competing with Burst Mastery. Regaining that 1 bar after Combustive Shot so that you can quickly follow up with Earthshaker to give out AoE Might is very important. However, if you neglect MH then the timing of your Hammer combos become clunky.
A possible solution to this is a buff to Inspiring Banners and moving it to GM in exchange for MH. I wrote about this possibility here. This would also open up an option for a more pure support Warrior with Shouts and a Banner (2 with elite).
Oh, and “To the Limit” needs a bug fix (doesn’t cleanse a condi with Soldier runes) and possibly a functionality change. Since Shouts already give adrenaline, having it give adrenaline seems counterproductive. Maybe remove that part and make the endurance part refill the entire bar for all allies around you. That would make it unique and hopefully worth taking over Healing Signet.
While I play almost every class now (finally made a Ele), I only feel confident about commenting on what Warrior needs to stay viable. I want to see Ranger and Necro have a place in the meta as well, but I don’t play them often enough to comment on what they need (although I’m enjoying Trap Ranger with the revive trait atm).
Honestly, while I like Warrior the only thing keeping me from switching fully over to guard is the fact that I have put so much time onto War in terms of looks/weapon skins and just general love to drop the class. I would rather “skill-less” builds like Hambow or Shoutbow come back and be viable then have the class be reduced to just their elites.
Old Man Burr (War), Bad Hat Ben (Engi), Manly Manny Manson (Guard)