Blind VS Aegis - "Apparent" Balance
Someone gave the suggestion to nerf blind duration to 2~ seconds which, i think, is appropriate since it encourages “skillshots” or something similar to that.
Blind is both more powerful and more accessible than aegis. Single-target blinds make area of effect spells miss — I’m not sure about the logic behind that given that it’s possible to spam blinds every few seconds.
Blind: 1 second duration.
Apply properly or waste your time/cooldowns.
[Eon] – Blackgate
I don’t play warrior, but I can imagine how annoying it is.
Unfortunately I think that thief is the golden child of this game. Every manner of awesomeness is given to them. They move fast, kill, apply conditions quickly, their attack chains are also their defense so there is no need to balance what utilities you use and lastly..they get to stealth. All this for, “You have a lower HP pool…not the lowest mind you, we wouldn’t do that to our golden child.” And let’s face it..no one spams blind like thief does.
I feel the life time of this game don’t go too far…
TC makes a very valid point. I would like to see blind changed. Maybe give a blind immunity after the first application.
Windows 10
it could be because aegis is a block and thus it procs many traits etc… blind usually doesnt on profs which have solid access to blind… mesmer got some blind traits, but he dont have access to many blinds… this can be the point of balance
Don’t nerf blind. Just reduce the thief’s sources of blind or make them much more costly.
All the other classes don’t have near the same access to blind. Saying engineer has a 10 sec cd blind is pretty silly considering it’s a trait most engineer builds can’t afford to take.
Most importantly, Aegis is a boon that will always block since there are only 3 classes in the game who can remove boons, and the necro can only do it by using a utility slot (or focus, which no necro uses because it’s a 1.5 sec cast for a boon strip). The other classes will have to eat aegis.
Blind is a condition and can be cleansed through so many sources. How many classes can counter the guardian’s many blocks/aegis by comparison? I count necro and warrior with only unblockable attacks, and only 3 classes with boon removal.
Because you don’t take something does not make it silly. It is there.
Blind is finally a proper condition like all others. Before it was just redundant. And no, it’s not as strong as Aegis, since most blinds are applied to a single target.
Consigliere
The Dragoon Brotherhood
If im blinded its super obvious and i’ll use something to get rid of it so i dont waste a usefull ability on the blind.
Aegis is much harder to see in the middle of an intense fight, and many more usefull abilities get wasted against Aegis then they do on a Blind.
You know, besides the obvious “different professions, different mechanics”. OP is suggesting a nerf to a trait that isnt causing any problems because he tries to compare it one on one with another ability.
Gee, if we can use that as a valid reason to buff or nerf abities… you got a moment? Because you’ll get some pretty big lists, untill all professions are the same.
(edited by Terrahero.9358)
Don’t nerf blind. Just reduce the thief’s sources of blind or make them much more costly.
All the other classes don’t have near the same access to blind. Saying engineer has a 10 sec cd blind is pretty silly considering it’s a trait most engineer builds can’t afford to take.
Most importantly, Aegis is a boon that will always block since there are only 3 classes in the game who can remove boons, and the necro can only do it by using a utility slot (or focus, which no necro uses because it’s a 1.5 sec cast for a boon strip). The other classes will have to eat aegis.
Blind is a condition and can be cleansed through so many sources. How many classes can counter the guardian’s many blocks/aegis by comparison? I count necro and warrior with only unblockable attacks, and only 3 classes with boon removal.
3 on axe strips a boon on each target it hits
Notalkingplz (PvE/Spvp) – Guardian
Rough Trade (PvE)/Urok Ashpaw (Spvp) – Engineer
Don’t nerf blind. Just reduce the thief’s sources of blind or make them much more costly.
All the other classes don’t have near the same access to blind. Saying engineer has a 10 sec cd blind is pretty silly considering it’s a trait most engineer builds can’t afford to take.
Most importantly, Aegis is a boon that will always block since there are only 3 classes in the game who can remove boons, and the necro can only do it by using a utility slot (or focus, which no necro uses because it’s a 1.5 sec cast for a boon strip). The other classes will have to eat aegis.
Blind is a condition and can be cleansed through so many sources. How many classes can counter the guardian’s many blocks/aegis by comparison? I count necro and warrior with only unblockable attacks, and only 3 classes with boon removal.
3 on axe strips a boon on each target it hits
How many tpvp necros use axe?
Current meta is condi epidemic, which uses staff/scepter, and necro power builds are still far from viable since their survivability still didn’t improve much and their power based ranged weapon is 600 range, and if they use it they forgo the best team utility that comes with staff.
Blind is already more OP than Aegis… Someone applies Aegis to themselves and an enemy AoEs, you’ve avoided a little damage. Someone blinds a single enemy who AoE’s, bam, everyone just avoided damage. Not to mention, blind is so much more plentiful than Aegis.
Warlord Sikari (80 Scrapper)
I don’t play warrior, but I can imagine how annoying it is.
Unfortunately I think that thief is the golden child of this game. Every manner of awesomeness is given to them. They move fast, kill, apply conditions quickly, their attack chains are also their defense so there is no need to balance what utilities you use and lastly..they get to stealth. All this for, “You have a lower HP pool…not the lowest mind you, we wouldn’t do that to our golden child.” And let’s face it..no one spams blind like thief does.
Actually Ele Guard and thief share the lowest hp pool. When posting such vitriol you will look less of a fool If your information is accurate.
And I’ve said this before… How on earth does blind prevent an aoe knock back bubble like the guardian number 2 downed ability :? Wtkittenda kitten logic is that makes no kitten sense!!! Makes me grrrr mad!!!’ They made a lot of ground type skills unblockable so the should address this issue and fix it ASAP
Don’t nerf blind. Just reduce the thief’s sources of blind or make them much more costly.
All the other classes don’t have near the same access to blind. Saying engineer has a 10 sec cd blind is pretty silly considering it’s a trait most engineer builds can’t afford to take.
Most importantly, Aegis is a boon that will always block since there are only 3 classes in the game who can remove boons, and the necro can only do it by using a utility slot (or focus, which no necro uses because it’s a 1.5 sec cast for a boon strip). The other classes will have to eat aegis.
Blind is a condition and can be cleansed through so many sources. How many classes can counter the guardian’s many blocks/aegis by comparison? I count necro and warrior with only unblockable attacks, and only 3 classes with boon removal.
3 on axe strips a boon on each target it hits
How many tpvp necros use axe?
Current meta is condi epidemic, which uses staff/scepter, and necro power builds are still far from viable since their survivability still didn’t improve much and their power based ranged weapon is 600 range, and if they use it they forgo the best team utility that comes with staff.
whether it’s used or not is irrelevant, my post was in regard to your " and the necro can only do it by using a utility slot (or focus, which no necro uses because it’s a 1.5 sec cast for a boon strip)", seeing as you also mentioned focus “which no necro uses” i thought i should also mention axe 3
Notalkingplz (PvE/Spvp) – Guardian
Rough Trade (PvE)/Urok Ashpaw (Spvp) – Engineer
Don’t nerf blind. Just reduce the thief’s sources of blind or make them much more costly.
All the other classes don’t have near the same access to blind. Saying engineer has a 10 sec cd blind is pretty silly considering it’s a trait most engineer builds can’t afford to take.
Most importantly, Aegis is a boon that will always block since there are only 3 classes in the game who can remove boons, and the necro can only do it by using a utility slot (or focus, which no necro uses because it’s a 1.5 sec cast for a boon strip). The other classes will have to eat aegis.
Blind is a condition and can be cleansed through so many sources. How many classes can counter the guardian’s many blocks/aegis by comparison? I count necro and warrior with only unblockable attacks, and only 3 classes with boon removal.
3 on axe strips a boon on each target it hits
How many tpvp necros use axe?
Current meta is condi epidemic, which uses staff/scepter, and necro power builds are still far from viable since their survivability still didn’t improve much and their power based ranged weapon is 600 range, and if they use it they forgo the best team utility that comes with staff.
whether it’s used or not is irrelevant, my post was in regard to your " and the necro can only do it by using a utility slot (or focus, which no necro uses because it’s a 1.5 sec cast for a boon strip)", seeing as you also mentioned focus “which no necro uses” i thought i should also mention axe 3
It is relevant, because you could say thief have condition build options in spvp, but having the option when it is not viable in its current state is just myopic.
And if you think removing 1 boon every 12-15 seconds is any way to deal with the current boon spam, I can’t take you seriously. At the rate classes like ele and guardian and thief and engineer can stack boons a single boon removal every 12-15 seconds isn’t going to scratch them.
“Condition removal is the answer to blinds!”
Sorry what. Are you seriously suggesting that wasting your condition removal on single applications of blind is remotely smart in the current condi burst meta? Not to mention how it’s just going to be reapplied again within 10s or less, so congratulations you’ve just utterly wasted your cleanse.
I only see thieves as the problem here with regular (unskilled) blind spam. I agree that their blinds need to be reduced.
I disagree with everyone who is crying about blind in general. Its a condition that is visible throughout your screen so unless it is applied right when you are firing off a long cd aoe/attack (which to me seems skill based on the person blinding you), all you have to do is auto attack and its gone. As long as blinds cant be thrown out more than 1 every 10 seconds from a single class, I see no problem with leaving blinds as it is.
Also love the guardian tears on downed 2 when blinded. Try playing a warrior or necro who do not have the leisure of an aoe interrupt when downed.
Breakdown of class roles in tpvp
Suggestions for improving/fixing elementalists
Blind needs to go back to being consumed by any attack. Forcing your opponent to have to notice the debuff and auto attack to dispel it was sufficient for a skill so spammable.
Current blind is imbalanced vs melee, who frankly had it hard enough.
Aegis is still better than Blind because you can’t condition-cleanse aegis. Every class has condition cleanses but only 1 or 2 have the ability to remove boons from other classes and even then most builds don’t use that.
Aegis is still better than Blind because you can’t condition-cleanse aegis. Every class has condition cleanses but only 1 or 2 have the ability to remove boons from other classes and even then most builds don’t use that.
No its not, Aegis is not spammable. Blind is. You can cleanse blind, but it will be applied shortly afterwards. Meanwhile your condition remover is on cd.
Blind works fine as a condition but the rate at which it can be applied doesn’t promote intelligent gameplay.
Windows 10
Blind works fine as a condition but the rate at which it can be applied doesn’t promote intelligent gameplay.
Its applied at the same rate as it was in GW1, go go BS spam, in this scenario you can actually remove the kitten thing by swinging with an auto-attack. The problem is the field that allows it to spammed more than anything else. Get rid of or greatly increase the initiative cost on the powder.
[Eon] – Blackgate
Blind works fine as a condition but the rate at which it can be applied doesn’t promote intelligent gameplay.
Its applied at the same rate as it was in GW1, go go BS spam, in this scenario you can actually remove the kitten thing by swinging with an auto-attack. The problem is the field that allows it to spammed more than anything else. Get rid of or greatly increase the initiative cost on the powder.
No it’s not, its not any different than any other application of blind. It’s everything, from blind on entering stealth to black powder to shadow shot. It’s just so amazingly ingrained into the class that the super blind buff should never have happened. Also i have already said why I really don’t think gw1 is any form of a good parallel to draw.
Black Powder is outrageously cheap for what it does.
Some suggest to increase the initiative cost but that changes nothing as the current stealth build grants initiative on stealthing and all the thief needs to do is heartseeker multiple times through it for stealth and refill his initiative bar to full and get might in the process.
What they need to do is increase initiative cost and have it so you can’t blast/leap multiple times on the field and stack stealth. Stealth shouldn’t even stack beyind the base duration. Remove the extra second of stealth trait. 4 seconds of stealth is just dumb when used so often — utility skills have 30-40 sec cd’s for those effects.
Blind is both more powerful and more accessible than aegis. Single-target blinds make area of effect spells miss — I’m not sure about the logic behind that given that it’s possible to spam blinds every few seconds.
I don’t understand the logic either. If I have a giant death ball and I throw it at the ground and you are standing in its affect field … hmm, seems I’m blind and that somehow missed you … Not to mention that blind doesn’t work on magic skills in other games (B’m looking at Aion, its has blind for physical and bind for magic).
I guess this is why anet doesn’t have ritualests any more.
I hate this update: •Blindness: Fixed an issue that caused blind to be removed when an attack was used while not in range of any targets.
On auto attacks sure, but on activated skills that go on cd :/
Sophea Sladorian – Charr Ranger – [DECM] | Sea of Sorrows
Sophea Of Elements – Human Elementalist – [DECM] | Sea of Sorrows
i dont know, i just dont think blind should make you automiss, maybe have a 25-50% highe rmiss chance instead? i mean, if your swinging your weapon around theres still a chance your gonna hit, not 100% chance of fail.
this is coming from a player that has ALWAYS used blinds on his thief in pvp.
Black Powder is outrageously cheap for what it does.
Some suggest to increase the initiative cost but that changes nothing as the current stealth build grants initiative on stealthing and all the thief needs to do is heartseeker multiple times through it for stealth and refill his initiative bar to full and get might in the process.
What they need to do is increase initiative cost and have it so you can’t blast/leap multiple times on the field and stack stealth. Stealth shouldn’t even stack beyind the base duration. Remove the extra second of stealth trait. 4 seconds of stealth is just dumb when used so often — utility skills have 30-40 sec cd’s for those effects.
please nobody listen to this person.
heartseeker costs 3 INI
trait in shadow arts regens 2 ini per stealth…we are not regenning all our stealth back by heartseeker spamming!
and im fine with stealth not stacking (tho that would ruin certain tactics in PVE) but not taking away the extra second stealth trait.
man im glad anet doesnt listen to its playerbase sometimes >.<
Black Powder is outrageously cheap for what it does.
Some suggest to increase the initiative cost but that changes nothing as the current stealth build grants initiative on stealthing and all the thief needs to do is heartseeker multiple times through it for stealth and refill his initiative bar to full and get might in the process.
What they need to do is increase initiative cost and have it so you can’t blast/leap multiple times on the field and stack stealth. Stealth shouldn’t even stack beyind the base duration. Remove the extra second of stealth trait. 4 seconds of stealth is just dumb when used so often — utility skills have 30-40 sec cd’s for those effects.
please nobody listen to this person.
heartseeker costs 3 INI
trait in shadow arts regens 2 ini per stealth…we are not regenning all our stealth back by heartseeker spamming!
and im fine with stealth not stacking (tho that would ruin certain tactics in PVE) but not taking away the extra second stealth trait.
man im glad anet doesnt listen to its playerbase sometimes >.<
It’s paired with greater ini regen trait while stealthed.