Blinding Ashes bugs (Video)
- isn’t a bug, just a side effect of their poor attempt at making the trait useful. Basically, any individual “tick” of an attack like “feel the burn” or drake’s breath counts as a chance to proc it. If 1 person is burned, everyone burned by that “tick” gets blinded.
This is a much more convoluted solution than just implementing a per-target ICD (like everyone asked for). As it is, nobody plays fire in pvp or uses blinding ashes because it is a terrible trait. It was only qq’d about when bunker ele was able to add that ontop its other mitigation.
1.) isn“t a bug.
2.) might be a bug, but no one realy cares.
The trait itself is weak now and fire was droped from meta anyway ….
It is really seldom that you can burn 3 people exactly in the same moment, I am not even sure it is relevant.
Even against AI, try to burn a MM Necro, does the necro and all its minions are blinded at the same time, may be I experienced this once in every 1000 fights.
What I can see is that flame burst activates in multiple targets at the same time, so it triggers for all of them (because of the aoe of flame burst and not the trait (trait bugged?)) …. reason why feel the burn only applies blind to the first one that is affected (radius) while the icd avoid others getting blinded, yet blinding ashes AOE should still trigger.