"Boon Hate" mechanic comparison
Should also add Mesmer/Necromancer ones as well.
Mesmer gets one right into there autoattack!
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How much would Warrior Boon-hate have to be buffed for it to be as powerful as the Thief’s Boon-hate?
A great deal I’d say.
I think you conveniently forget to mention the bad side of the deal for thieves, namely it being tied to a sword which is nowhere near as damaging as a dagger.
I think you conveniently forget to mention the bad side of the deal for thieves, namely it being tied to a sword which is nowhere near as damaging as a dagger.
That would be implying sword is bad
Which is blatantly false. It’s already bad enough that I’m not mentioning sword’s weaponskill stunbreak+condition cleanse without cooldown in the interest of keeping it “boon hate” focused.
I think you conveniently forget to mention the bad side of the deal for thieves, namely it being tied to a sword which is nowhere near as damaging as a dagger.
Really? You were hoping that you would get your 7k backstabks together with perma evades,teleports and boon stealing?? :S
Sword damage is actually very high when you factor that you now steal prot,regen etc..
kitten those thieves..if they dont crit 4k per attack then they do no damage.Dont blame you for getting spoiled by d/p numbers..Tbh many classes can reach that high damage numbers but for most of them playing super gc builds means certain death..
No stealth or evades and ports /stunbreak on zero cooldown for the rest of us :P
Should also add Mesmer/Necromancer ones as well.
Mesmer gets one right into there autoattack!
Mesmer gets, boon removal on auto for them, sword clones, null field, arcane thievery (which doubles as condition removal), null field, and boon removal on shatter.
Necros just punish you for having them via corruption or bonus damage.