Boon corruption, long conditions.
Well, Corruptions always assume two things:
1. The target actually has those boons to corrupt.
2. The Necro actually runs corruptions (which almost all do now) and invests in them.
Before that wasn’t as big of an issue because boon spam wasn’t as bad and Necromancers needed to invest more to get any decent amount of corruptions. It also seems like more people ran Condition clears (especially group ones) so they just didn’t have such a big impact in most cases.
So I feel like the problem isn’t so much that their durations are too long or powerful (although, 3 stacks of Confusion for Retaliation is kinda painful for some), but that corruptions have become too accessible (just a bit too much) and at the same time, boons are way out of control. Most classes just spam a billion of them constantly.
Well, Corruptions always assume two things:
1. The target actually has those boons to corrupt.
2. The Necro actually runs corruptions (which almost all do now) and invests in them.Before that wasn’t as big of an issue because boon spam wasn’t as bad and Necromancers needed to invest more to get any decent amount of corruptions. It also seems like more people ran Condition clears (especially group ones) so they just didn’t have such a big impact in most cases.
So I feel like the problem isn’t so much that their durations are too long or powerful (although, 3 stacks of Confusion for Retaliation is kinda painful for some), but that corruptions have become too accessible (just a bit too much) and at the same time, boons are way out of control. Most classes just spam a billion of them constantly.
I once saw this 20 seconds of weakness after a clutch escape… And the 10 sec cripple is pretty constant to be honest.
The weakness and cripple are way too long. If anet doesnt update the boon conversion table to reflect the dramatic increase in corruptions, then I would be greatly disappointed.
Well, Corruptions always assume two things:
1. The target actually has those boons to corrupt.
2. The Necro actually runs corruptions (which almost all do now) and invests in them.Before that wasn’t as big of an issue because boon spam wasn’t as bad and Necromancers needed to invest more to get any decent amount of corruptions. It also seems like more people ran Condition clears (especially group ones) so they just didn’t have such a big impact in most cases.
So I feel like the problem isn’t so much that their durations are too long or powerful (although, 3 stacks of Confusion for Retaliation is kinda painful for some), but that corruptions have become too accessible (just a bit too much) and at the same time, boons are way out of control. Most classes just spam a billion of them constantly.
I once saw this 20 seconds of weakness after a clutch escape… And the 10 sec cripple is pretty constant to be honest.
Remember when Necromancers didn’t have constant corruptions and when your Elementalist didn’t have permanent boons (although proper rotations allowed for high up-time on a lot of them by multiple re-applications) and could also cleanse many conditions every 10 seconds (how many Eles actually take Cleansing Water nowadays?) ?
Like I said, the problem is boon/corruption spam, not necessarily the condition’s duration.
Corruptions were supposed to be somewhat punishing because they were few and far in-between and Boons were more precious. Now you can have your 7 applications of Swiftness corrupted every time (see how both sides have reached absurd levels?).
Well, Corruptions always assume two things:
1. The target actually has those boons to corrupt.
2. The Necro actually runs corruptions (which almost all do now) and invests in them.Before that wasn’t as big of an issue because boon spam wasn’t as bad and Necromancers needed to invest more to get any decent amount of corruptions. It also seems like more people ran Condition clears (especially group ones) so they just didn’t have such a big impact in most cases.
So I feel like the problem isn’t so much that their durations are too long or powerful (although, 3 stacks of Confusion for Retaliation is kinda painful for some), but that corruptions have become too accessible (just a bit too much) and at the same time, boons are way out of control. Most classes just spam a billion of them constantly.
I once saw this 20 seconds of weakness after a clutch escape… And the 10 sec cripple is pretty constant to be honest.
Remember when Necromancers didn’t have constant corruptions and when your Elementalist didn’t have permanent boons (although proper rotations allowed for high up-time on a lot of them by multiple re-applications) and could also cleanse many conditions every 10 seconds (how many Eles actually take Cleansing Water nowadays?) ?
Like I said, the problem is boon/corruption spam, not necessarily the condition’s duration.
Corruptions were supposed to be somewhat punishing because they were few and far in-between and Boons were more precious. Now you can have your 7 applications of Swiftness corrupted every time (see how both sides have reached absurd levels?).
Well, I don’t see Anet backing up on that decision to make boon corruption more prevalent.
I run cleansing water; I am one of the few remaining staff elementalist. As for boon spams, those are pretty minor buffs I spam. Vigor, Regen, Swiftness, Fury. And… Protection is clearly not spammed since I don’t have Earth.
Well, Corruptions always assume two things:
1. The target actually has those boons to corrupt.
2. The Necro actually runs corruptions (which almost all do now) and invests in them.Before that wasn’t as big of an issue because boon spam wasn’t as bad and Necromancers needed to invest more to get any decent amount of corruptions. It also seems like more people ran Condition clears (especially group ones) so they just didn’t have such a big impact in most cases.
So I feel like the problem isn’t so much that their durations are too long or powerful (although, 3 stacks of Confusion for Retaliation is kinda painful for some), but that corruptions have become too accessible (just a bit too much) and at the same time, boons are way out of control. Most classes just spam a billion of them constantly.
I once saw this 20 seconds of weakness after a clutch escape… And the 10 sec cripple is pretty constant to be honest.
Remember when Necromancers didn’t have constant corruptions and when your Elementalist didn’t have permanent boons (although proper rotations allowed for high up-time on a lot of them by multiple re-applications) and could also cleanse many conditions every 10 seconds (how many Eles actually take Cleansing Water nowadays?) ?
Like I said, the problem is boon/corruption spam, not necessarily the condition’s duration.
Corruptions were supposed to be somewhat punishing because they were few and far in-between and Boons were more precious. Now you can have your 7 applications of Swiftness corrupted every time (see how both sides have reached absurd levels?).Well, I don’t see Anet backing up on that decision to make boon corruption more prevalent.
I run cleansing water; I am one of the few remaining staff elementalist. As for boon spams, those are pretty minor buffs I spam. Vigor, Regen, Swiftness, Fury. And… Protection is clearly not spammed since I don’t have Earth.
I don’t see Anet making that any smart balance decisions very often. Doesn’t disprove my point.
Also, you said you do in spam boons which was exactly what I was saying.
Well, Corruptions always assume two things:
1. The target actually has those boons to corrupt.
2. The Necro actually runs corruptions (which almost all do now) and invests in them.Before that wasn’t as big of an issue because boon spam wasn’t as bad and Necromancers needed to invest more to get any decent amount of corruptions. It also seems like more people ran Condition clears (especially group ones) so they just didn’t have such a big impact in most cases.
So I feel like the problem isn’t so much that their durations are too long or powerful (although, 3 stacks of Confusion for Retaliation is kinda painful for some), but that corruptions have become too accessible (just a bit too much) and at the same time, boons are way out of control. Most classes just spam a billion of them constantly.
I once saw this 20 seconds of weakness after a clutch escape… And the 10 sec cripple is pretty constant to be honest.
Remember when Necromancers didn’t have constant corruptions and when your Elementalist didn’t have permanent boons (although proper rotations allowed for high up-time on a lot of them by multiple re-applications) and could also cleanse many conditions every 10 seconds (how many Eles actually take Cleansing Water nowadays?) ?
Like I said, the problem is boon/corruption spam, not necessarily the condition’s duration.
Corruptions were supposed to be somewhat punishing because they were few and far in-between and Boons were more precious. Now you can have your 7 applications of Swiftness corrupted every time (see how both sides have reached absurd levels?).Well, I don’t see Anet backing up on that decision to make boon corruption more prevalent.
I run cleansing water; I am one of the few remaining staff elementalist. As for boon spams, those are pretty minor buffs I spam. Vigor, Regen, Swiftness, Fury. And… Protection is clearly not spammed since I don’t have Earth.
I don’t see Anet making that any smart balance decisions very often. Doesn’t disprove my point.
Also, you said you do in spam boons which was exactly what I was saying.
Boons elementalist can’t go without. It’s protection, stability and massive might that are usually considered boon spam.