Thief – Radderic
Mesmer – Smash Kablooey
I’ve noticed when you are bounced backwards like on an ability such as elementalists updraft, engineers overcharged shot, etc. there is a moment when your stun breaker will cast, but it won’t break the bouncing or the following knockdown. This leads to a moment where you are completely vulnerable and wasted a stun breaker.
Now I’m not QQing or anything, but is this intentional? Logic tells me that if I am knocked down by another ability without the bouncing, I can use my stun breaker to counter it. However when an ability that bounces the target is used on you, you have to wait until the bouncing stops, which is about a second or two where you cannot do anything besides instant casts, but you will still be down. Only once you have stopped moving, the stun breaker will work properly.
Luckily there’s only a few abilities that do this so it’s not a pressing issue.
I can upload a brief video to show what I’m talking about, in case I’m being unclear.
What you’re talking about is the blowout mechanic (abilities with launch), which works differently than knockdown. You do have to wait to use your stunbreaker once you’re flat on the ground or it won’t work. I agree it’s lame sometimes but that’s the way it works.
Though as you mentioned, very few skills have this mechanic, and are usually on a high cd or on a utility. I can only count 3 maybe 4 professions that even have access to launch skills.
warrior, guardian elementalist, engineers. In case you were curious.
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