Bridge rewards between Spvp and PvE

Bridge rewards between Spvp and PvE

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Posted by: Chewablesleeptablet.3185

Chewablesleeptablet.3185

Okay, I play everything in GW2….. Everything: WvW , PvE , Dungeons, Fotm, Spvp , Tpvp

When I play spvp however I am losing time I could have spent making gold or getting loot. So far a hardcore PvP player cannot wander out into PvE land and show off their cool skins they earned. This is a bummer IMO and should be changed. It is probably one big reason why the PvP community is much smaller than the WvW or PvE community.

The only thing that you really can bring over to PvE are the bags and a couple dyes. This is not enough.

The whole skin reward system in Spvp needs to be revamped IMO. For example: armor and weapons skins can be purchased using glory after the player meets the certain rank instead of having to salvage and mystic forge.

So far players are forced to play Tpvp (which is severely synced in solo) to get a couple of good looking skins. Lets face it , almost every armor from rank 1-30 almost looks the same.

The mystic forge in Spvp could be a great way to convert PvP skins into PvE skins. Just throwing that out there. Hell even mystic forge stones could be a part of the recipe.

Bridge rewards between Spvp and PvE

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Posted by: Bhawb.7408

Bhawb.7408

They do need to revamp all of the sPvP rewards system, and also connect the two completely separate sides of the game better. PvErs should get something (more than easy achievement points) out of PvPing, and PvPers shouldn’t feel like they can’t do anything in PvE because they are still level 2 with no gear or anything.

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My PvP Minion Build

Bridge rewards between Spvp and PvE

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Posted by: Merlin Dyfed Avalon.5046

Merlin Dyfed Avalon.5046

you know guildwars 1 had……. aw forget it..

54 infractions and counting because a moderator doesn’t understand a joke when he/she sees it.
E.A.D.

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Posted by: ryston.7640

ryston.7640

you know guildwars 1 had……. aw forget it..

lol yea. sigh

guys gw2 pvp sucks donkey balls. anet should probably make it fun first, else we’ll just see people play to grind out the gear they want.

sadly i’d bet anet impliments this and then pats themselves on the back for improving pvp play numbers. not realizing theyve still failed the goal of making a fun game but instead merely harnessed the human desire to earn stuff and feel special.