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Haha. Actually I’ve seen Phantaram’s viper Rev get 1 shot and Hibify’s zerker Scrapper get 1 shot by a Bristleback this week alone on stream. It’s awkward dude
16k player with no armor, no stunbreak and no movement…. Beginner
define no armor
can’t move because of immob
can’t stun break because druid CC is on extremely short CD while stun breaks usually have long CD
Haha. Actually I’ve seen Phantaram’s viper Rev get 1 shot and Hibify’s zerker Scrapper get 1 shot by a Bristleback this week alone on stream. It’s awkward dude
Hahaha, then they should not go afk while streaming
I agree bristtleback is broken. They will be required to nerf it anyways. I know its allot of fun rangers, having an AI do the same dmg as you, but its not fair.
OK, imagine you fight thief. That thief has ability to split in 2, both of his version do same damage and are extremely hard to kill. Balanced?
Not sure how is this relevant, since this case is nothing like that at all.
Bunker druids do not do much damage on their own, and bristlebacks definitely aren’t “extremely hard to kill”. Not even close.
Here is issue as stated before: ranger pet doesn’t scale with ranger stats hence why we have bunker druids with unkillable machine gun pets.
If you think those pets are unkillable, you are having a completely different issue. One that has nothing to do with rangers, druids or their pets at all.
OK, imagine you fight thief. That thief has ability to split in 2, both of his version do same damage and are extremely hard to kill. Balanced?
Not sure how is this relevant, since this case is nothing like that at all.
Bunker druids do not do much damage on their own, and bristlebacks definitely aren’t “extremely hard to kill”. Not even close.Here is issue as stated before: ranger pet doesn’t scale with ranger stats hence why we have bunker druids with unkillable machine gun pets.
If you think those pets are unkillable, you are having a completely different issue. One that has nothing to do with rangers, druids or their pets at all.
are you saying AI focussed builds should be playable in a ‘competetive’ pvp game? A pet should bring utility NOT damage.
Yeah killing pets is pointless. Let’s not talk of killing pets that can just be instantly reset by swapping before it dies.
Balance is just in a weird spot. Druid is not particularly dominant in their own right. We’ve been given a Druid who’s balanced around Bristleback and Smokescale doing a super high proportion of the Druid’s pressure, and now we have 2 God tier pets, and 30 benched pets who can never compare.
are you saying AI focussed builds should be playable in a ‘competetive’ pvp game? A pet should bring utility NOT damage.
What kind of sick arbitrary crap rule is that? There’s nothing wrong with a pet being taken for more damage. Bristlebacks have easily avoided, interruptible burst damage every 15 seconds with a very telegraphed animation. If you get caught in a combo, you deserve to be hurt for it. If you don’t have half a brain to notice the pet, you deserve to be hurt for it.
Bristlebacks dmg is through the roof with its f2, esp as u channel AF #5 or with sword AAs with torch burn ticking. If u can lock down a target for two brief secs with its f2 its gg. Sure its strong and maybe op, but so much stuff is this patch. I wouldnt mind its dmg toned a bit down tho as it really is an instagib mechanic, where the opponent also has to use his cds vs the ranger itself.
are you saying AI focussed builds should be playable in a ‘competetive’ pvp game? A pet should bring utility NOT damage.
What kind of sick arbitrary crap rule is that? There’s nothing wrong with a pet being taken for more damage. Bristlebacks have easily avoided, interruptible burst damage every 15 seconds with a very telegraphed animation. If you get caught in a combo, you deserve to be hurt for it. If you don’t have half a brain to notice the pet, you deserve to be hurt for it.
This isnt about being able to counter it. This is about you being lazy and instead of doing the work on killing someone off, you let your AI do it for no effort. I remember Rythlock saying in HoT story ‘no risk no reward’.
You are literally asking for ‘no risk high reward’.
So please get reall and understand a good competetive game doesnt allow AI to do the ‘hardwork’ for you!
Bristlebacks sacrifice any form of utility to do the damage they do. That’s literally all they do is damage. The risk is that a Bristleback isn’t going to drop a smokefield, a massive AoE fear, or a knockdown to help the Ranger when they’re in trouble. That’s the risk. Just because you’re too simple-minded to see it doesn’t mean it doesn’t exist.
(edited by Hammerguard.9834)
Bristlebacks sacrifice any form of utility to do the damage they do. That’s literally all they do is damage. The risk is that a Bristleback isn’t going to drop a smokefield, a massive AoE fear, or a knockdown to help the Ranger when they’re in trouble. That’s the risk. Just because you’re too narrow minded to see it doesn’t mean it doesn’t exist.
The risk is nonexistant if you are a druid actively using your skills. Because i think most people realise by now, what druids are especially good at. And its not dying.
Just leaving this here. https://www.youtube.com/watch?v=3KBFKj2uJcc
I just pretty much imagine you guys wanting the nerfs like leeto raging hue hue.
(edited by Quintoozla.7893)
Bristlebacks sacrifice any form of utility to do the damage they do. That’s literally all they do is damage. The risk is that a Bristleback isn’t going to drop a smokefield, a massive AoE fear, or a knockdown to help the Ranger when they’re in trouble. That’s the risk. Just because you’re too narrow minded to see it doesn’t mean it doesn’t exist.
The risk is nonexistant if you are a druid actively using your skills. Because i think most people realise by now, what druids are especially good at. And its not dying.
A druid is only good at surviving because they’re able to CC the damage dealing targets. Something they can’t do in team fights. Hence they’re good at 1v1s. Does that mean they’re “good at not dying?” No. It means they’re good at lowering a single targets pressure. Druids are literally one of the easiest targets to lockdown and kill in this meta.
Bristlebacks sacrifice any form of utility to do the damage they do. That’s literally all they do is damage. The risk is that a Bristleback isn’t going to drop a smokefield, a massive AoE fear, or a knockdown to help the Ranger when they’re in trouble. That’s the risk. Just because you’re too narrow minded to see it doesn’t mean it doesn’t exist.
The risk is nonexistant if you are a druid actively using your skills. Because i think most people realise by now, what druids are especially good at. And its not dying.
A druid is only good at surviving because they’re able to CC the damage dealing targets. Something they can’t do in team fights. Hence they’re good at 1v1s. Does that mean they’re “good at not dying?” No. It means they’re good at lowering a single targets pressure. Druids are literally one of the easiest targets to lockdown and kill in this meta.
Well i was reffering to the sustain of druids. You cant tell me they dont have the sustain to hold a point. And exacly thats why the pet damage is too high.
Its like your running a bunker build, yet you do berserker damage via your pet. It should be normalized and the pet should do less damage. The best part is, if the pet dies and the druid didnt pay attention, he can still bunker a point for a very long time. The pet just makes it so someone will die, and to be frank with that dps, it definatly wont be the sustaining druid.
…..The risk is that a Bristleback isn’t going to drop a smokefield, a massive AoE fear, or a knockdown to help the Ranger when they’re in trouble. That’s the risk. ……
Risk….. you are funny….. your post made my day,
Imagine a phantasm dealing 15K damage
Imagine Guardian summoned weapon dealing 15k damage.
Imagine Necro flesh Golem dealing 15K damage.
Imagine a high toughness Gyro dealing 15K damage.
It is quite easy to understand like this.
(edited by Seyiwaji.4082)
So now we’re comparing a single skill to an entire profession mechanic? And lets just pretend 15k is a thing.
Brilliant. You win thread.
So now we’re comparing a single skill to an entire profession mechanic? And lets just pretend 15k is a thing.
Brilliant. You win thread.
Didnt know profession mechanic is supposed to 1 hit people.
Hey Anet, equilibrium is underpowered, i cant one shot people with legend swap. Please buff kthxbye
So now we’re comparing a single skill to an entire profession mechanic? And lets just pretend 15k is a thing.
Brilliant. You win thread.
guy… you are hopeless…. stay in your dream land and defend your Opinion with a tunel vision.
So now we’re comparing a single skill to an entire profession mechanic? And lets just pretend 15k is a thing.
Brilliant. You win thread.
Just to show you how ‘punishing and quickly’ druids die.
Its like your running a bunker build, yet you do berserker damage via your pet.
This is such bullkitten I feel I want to scream and say something really bad to some ppl here, but I’ll refrain myself to not get antoher stupid infraction.
I dont see the issue really, it’s not like the Bristleback does it all by itself, in order to get the most out of it the Ranger still needs to set up the attack by buffing the pet/cc’ing the enemy and actively pressing a button while dealing with the crappy AI of the pet. Really all the pets should be as useful as the Bristleback.
People might have a problem with Rangers/Druids building to tank/heal while having access to such a burst, but that’s a perk of their class mechanic. You know, like Thieves being able to spam attacks because of initiative, the extra health pool that Necros get in DS, etc.
So now we’re comparing a single skill to an entire profession mechanic? And lets just pretend 15k is a thing.
Brilliant. You win thread.
Just to show you how ‘punishing and quickly’ druids die.
So tanking uplevels and random pvers shows how OP druid is? Ok
Didnt know profession mechanic is supposed to 1 hit people.
Hey Anet, equilibrium is underpowered, i cant one shot people with legend swap. Please buff kthxbye
When reading such posts I wonder, why serious teams don’t stack multiple druids as dps/burst class instead of … revs?
So now we’re comparing a single skill to an entire profession mechanic? And lets just pretend 15k is a thing.
Brilliant. You win thread.
Just to show you how ‘punishing and quickly’ druids die.
So tanking uplevels and random pvers shows how OP druid is? Ok
Well it shows they can sustain. Wich is primarely what im trying to get at here.
I think the weakest argument so far is that the AI of the pet is bad, so its ‘ok’ to do berserker damage. Wich is inherently flawed. Its still an NPC that almost does everything by itself damage wise.
Didnt know profession mechanic is supposed to 1 hit people.
Hey Anet, equilibrium is underpowered, i cant one shot people with legend swap. Please buff kthxbye
When reading such posts I wonder, why serious teams don’t stack multiple druids as dps/burst class instead of … revs?
You understand sarcasm right? That was only a example, not like anyone pick up this trash trait either way. But sure, if you want something else…
Hey Anet, i cant one shot people with virtues, please buff kthxbye
Same kitten really, except dh is not meta ;o
^Hey anet i wanna do 15k backstab while wearing bunkery amulet. ty.
DH can oneshot players with other abilities. Does it really matter, which button(s) to press?
^Hey anet i wanna do 15k backstab while wearing bunkery amulet. ty.
Nah, you did it wrong. Remember that only class mechanic is supposed to deal so much damage.
Hey Anet i wanna do 15k steal while wearing sentinel amulet, tyvm bb
^Hey anet i wanna do 15k backstab while wearing bunkery amulet. ty.
Nah, you did it wrong. Remember that only class mechanic is supposed to deal so much damage.
Hey Anet i wanna do 15k steal while wearing sentinel amulet, tyvm bb
that works
DH can oneshot players with other abilities. Does it really matter, which button(s) to press?
Um.. if you get oneshooted by dh then i have nothing to add here. And btw you said “abilities” as far i know bristle is just one skill that deals more damage than 3,5sec channeled selfroot skill called hb. Looks balanced right?
Or example with dh when someone has to step up in all traps comboed with knockback from true shot and pull from spear to trigger test of faith 3 times. How much effort does it take for ranger to press f2 and drink coffee? Nvm, drinking coffee too hard and too op.
So now we’re comparing a single skill to an entire profession mechanic? And lets just pretend 15k is a thing.
Brilliant. You win thread.
Just to show you how ‘punishing and quickly’ druids die.
So tanking uplevels and random pvers shows how OP druid is? Ok
Well it shows they can sustain. Wich is primarely what im trying to get at here.
I think the weakest argument so far is that the AI of the pet is bad, so its ‘ok’ to do berserker damage. Wich is inherently flawed. Its still an NPC that almost does everything by itself damage wise.
Well if you look around on youtube you can see many professions sustaining 1vX in WvW. You can LoS, dodge, interrupt the pet, use blocks, reflects, invuls. The moment you have to watch out for the pet the world ends. Watch leetos video lol. You can clearly see when the druid switches and the paintrain is about to come what does leeto do? Whines how stupid druid is.
Now i agree the dmg could be lower. But making it a gamebreaking, unbeatable thing is absurd.
Anyways as long you dont touch my tiger you can delete bristleback lol.
So now we’re comparing a single skill to an entire profession mechanic? And lets just pretend 15k is a thing.
Brilliant. You win thread.
Just to show you how ‘punishing and quickly’ druids die.
So tanking uplevels and random pvers shows how OP druid is? Ok
Well it shows they can sustain. Wich is primarely what im trying to get at here.
I think the weakest argument so far is that the AI of the pet is bad, so its ‘ok’ to do berserker damage. Wich is inherently flawed. Its still an NPC that almost does everything by itself damage wise.
Well if you look around on youtube you can see many professions sustaining 1vX in WvW. You can LoS, dodge, interrupt the pet, use blocks, reflects, invuls. The moment you have to watch out for the pet the world ends. Watch leetos video lol. You can clearly see when the druid switches and the paintrain is about to come what does leeto do? Whines how stupid druid is.
Now i agree the dmg could be lower. But making it a gamebreaking, unbeatable thing is absurd.
Anyways as long you dont touch my tiger you can delete bristleback lol.
Yes you are correct on that multiple classes can do just that. Maybe my WvW example wasnt the best. What my intent was to show you guys that druid and tempest currently have the highest sustain in the game in regards to pvp.
If ele’s elemental elite did the same damage as brisstle you too would get your jimmies brisstled.
Um.. if you get oneshooted by dh then i have nothing to add here. And btw you said “abilities” as far i know bristle is just one skill that deals more damage than 3,5sec channeled selfroot skill called hb. Looks balanced right?
I got oneshot by DH only once when i was running full zerk (actually it wasn’t even the DH itself, only his traps and it was in WvW, so it probably doesn’t count). And i never got oneshot by bristleback. For me, bristleback F2 is way easier to avoid than DH burst. So i have to assume, those who die to Bristleback will die to DH burst too.
But that’s not my point …
I don’t even want to defend the bristleback. I have already stated in this thread, that i think, it is too much/too easy dmg. I really dislike the current state of ranger and especially druid in PvP. I have tried many builds without bristle and smokescale but none can compete with those pets. It is not even close. You are better with a non druid build with those pets, than the other way arround.
If you take away the pet’s damage, what has ranger/druid left?
(In WvW, where nobody can blame me for using suboptimal builds, i never use bristleback btw)
(edited by UmbraNoctis.1907)
So now we’re comparing a single skill to an entire profession mechanic? And lets just pretend 15k is a thing.
Brilliant. You win thread.
Just to show you how ‘punishing and quickly’ druids die.
So tanking uplevels and random pvers shows how OP druid is? Ok
Well it shows they can sustain. Wich is primarely what im trying to get at here.
I think the weakest argument so far is that the AI of the pet is bad, so its ‘ok’ to do berserker damage. Wich is inherently flawed. Its still an NPC that almost does everything by itself damage wise.
Well if you look around on youtube you can see many professions sustaining 1vX in WvW. You can LoS, dodge, interrupt the pet, use blocks, reflects, invuls. The moment you have to watch out for the pet the world ends. Watch leetos video lol. You can clearly see when the druid switches and the paintrain is about to come what does leeto do? Whines how stupid druid is.
Now i agree the dmg could be lower. But making it a gamebreaking, unbeatable thing is absurd.
Anyways as long you dont touch my tiger you can delete bristleback lol.Yes you are correct on that multiple classes can do just that. Maybe my WvW example wasnt the best. What my intent was to show you guys that druid and tempest currently have the highest sustain in the game in regards to pvp.
If ele’s elemental elite did the same damage as brisstle you too would get your jimmies brisstled.
Probably not. I play multiple professions. And i have no problems with bristleback. Because i know i cannot ignore it and have to watch out for it. So applying that logic i cannot just ignore and facetank elemental elite either.
DH can oneshot players with other abilities. Does it really matter, which button(s) to press?
The difference is that dh can be killed while he using his abilities, while druid can equip full bunker amulet and just run around with aa/cc while his pet is doing all the job.
Wait aren´t you a rev? No need for tanky amulet.
I am playing rev, guard, war, ranger, engi. Just bc i main rev doesnt mean i play only one class.
I have to agree that the two pets mentioned so much in this topic are doing a lot of damage (maybe more than they should do), but pets are a part of the ranger profession so you have to look at the whole picture.
Let’s look at some pro’s and con’s for the ranger (in the current pvp meta):
Pro’s
- Great 1v1 potential (only made possible through pets)
- Burst damage around every pet swap
- Sustain (might not be the same after the balance patch)
Con’s
- Very susceptible to conditions (big problem next patch after necro buffs)
- Has to leave point quickly if getting +1’d
- Decent at most in team fights (getting a buff next balance patch? Maybe?)
Without the pets doing some damage the ranger just disappears from the meta completely, which is something that nobody wants (I hope?).
So while people need to learn to watch the pet (dodge, LoS the burst, kite etc.) I agree that Anet might need to tone down the damage a bit (or at least fix the BB burst doing 20 spikes).
On the other hand, I personally enjoy that I need to actually use my pet and I can’t just ignore it and put it on auto attack on my target. And in a perfect world more pets would be viable of course but in reality there will always be one or 2 pets considered “the best”.
And finally, can people please stop saying “the AI does all the work”? The actual burst comes from a pet swap (and in BB’s case using its F2 with the quickness) and not at all from its auto attacks. Both pets do kitten all damage besides 2 of their skills, both on 12+ sec cooldown. How is this different from you pressing a skill on any of your other professions? The AI is a downside if anything, easily dodged pets and bad pathing.
(edited by Gaia.2513)
I’ve seen 16khp players insta die to Glyph of the Tides -> Ancient Seeds proc, -> F2. Losing to Cele Druid in 4 seconds. Really, Bristleback has too much burst potential, everyone thinks this, but few are able to really hit that home with any consistency.
Both conquest and stronghold have enough obstacles to dodge behind. Yes, I know… its a pain… but when I engage a druid I always have either reflect on ready and up as soon as he switches to bristleback.
Or, when playing a build without reflect, I position myself in a way that makes it easy for me to duck behind a corner/wall/fence/tree/rock/outcropping/whatever.
Bristlebacks do NOT resposition themselves for a clear line of sight to target. Its their biggest weakness.
But of course, most of the time Im still using them as a druid, because the amount of players that duck/reflect the attack is so small…. thanks to anet’s “pvp for casuals” policy.
Im all for letting bristleback stay as it is. Its a wonderful training excercise for new/bad players that gets immediatly punished when failing.
But of course, thats also why anet will change the attack, dumb it down even more so bad players stop complaining and can win without learning a thing. Tunnelvisiont ftw.
/edit:
Btw? Bristleback is pretty much useless after his F2 and can be ignored then. Its dmg is significantly lower if F2 isnt activated immediatly after swapping pets. Getting the picture now?
Really, reading this thread is like watching 70% of all pvp players tunnelvision their way to close, just to die there because they didnt look on minimap and realize… oh kitten, theres 3 enemies on close, Im gonna be all alone there. No, they run there nonetheless with “killkillkillkillkill” faces. I think I said it before but…. tunnelvision ftw.
(edited by Yasi.9065)
I’ve seen 16khp players insta die to Glyph of the Tides -> Ancient Seeds proc, -> F2. Losing to Cele Druid in 4 seconds. Really, Bristleback has too much burst potential, everyone thinks this, but few are able to really hit that home with any consistency.
Both conquest and stronghold have enough obstacles to dodge behind. Yes, I know… its a pain… but when I engage a druid I always have either reflect on ready and up as soon as he switches to bristleback.
Or, when playing a build without reflect, I position myself in a way that makes it easy for me to duck behind a corner/wall/fence/tree/rock/outcropping/whatever.Bristlebacks do NOT resposition themselves for a clear line of sight to target. Its their biggest weakness.
But of course, most of the time Im still using them as a druid, because the amount of players that duck/reflect the attack is so small…. thanks to anet’s “pvp for casuals” policy.
Im all for letting bristleback stay as it is. Its a wonderful training excercise for new/bad players that gets immediatly punished when failing.
But of course, thats also why anet will change the attack, dumb it down even more so bad players stop complaining and can win without learning a thing. Tunnelvisiont ftw.
/edit:
Btw? Bristleback is pretty much useless after his F2 and can be ignored then. Its dmg is significantly lower if F2 isnt activated immediatly after swapping pets. Getting the picture now?
Really, reading this thread is like watching 70% of all pvp players tunnelvision their way to close, just to die there because they didnt look on minimap and realize… oh kitten, theres 3 enemies on close, Im gonna be all alone there. No, they run there nonetheless with “killkillkillkillkill” faces. I think I said it before but…. tunnelvision ftw.
No player should abandon a point just to avoid a pet minigun. If anything I’d rather players die keeping a point than try to outbunker a druid while being decapped for 2 minutes.
And Bristleback is useless after F2? How? I always press F4 immediately after.
No player should abandon a point just to avoid a pet minigun. If anything I’d rather players die keeping a point than try to outbunker a druid while being decapped for 2 minutes.
And Bristleback is useless after F2? How? I always press F4 immediately after.
So dodge, interrupt the pet, block projectiles, LoS and you don’t have to leave the point.
And unless you somehow either only have 15 seconds of fighting or cheat to give pet swap no CD, you are going to have to have Bristle up outside of its F2 (your mathematicly incorrect)
No player should abandon a point just to avoid a pet minigun. If anything I’d rather players die keeping a point than try to outbunker a druid while being decapped for 2 minutes.
And Bristleback is useless after F2? How? I always press F4 immediately after.
So dodge, interrupt the pet, block projectiles, LoS and you don’t have to leave the point.
And unless you somehow either only have 15 seconds of fighting or cheat to give pet swap no CD, you are going to have to have Bristle up outside of its F2 (your mathematicly incorrect)
Oh it’s so easy! Blow all my defensive resources for a single pet attack!
-.-
Your advice is absolute garbage.
No player should abandon a point just to avoid a pet minigun. If anything I’d rather players die keeping a point than try to outbunker a druid while being decapped for 2 minutes.
And Bristleback is useless after F2? How? I always press F4 immediately after.
So dodge, interrupt the pet, block projectiles, LoS and you don’t have to leave the point.
And unless you somehow either only have 15 seconds of fighting or cheat to give pet swap no CD, you are going to have to have Bristle up outside of its F2 (your mathematicly incorrect)
daze into immob into machine gun can happen within sec
No player should abandon a point just to avoid a pet minigun. If anything I’d rather players die keeping a point than try to outbunker a druid while being decapped for 2 minutes.
And Bristleback is useless after F2? How? I always press F4 immediately after.
So dodge, interrupt the pet, block projectiles, LoS and you don’t have to leave the point.
And unless you somehow either only have 15 seconds of fighting or cheat to give pet swap no CD, you are going to have to have Bristle up outside of its F2 (your mathematicly incorrect)daze into immob into machine gun can happen within sec
Guys, I refer you to my post above if you want my opinion. In short I agree the damage of pets needs some tuning down but should still be a “threat”.
Also this rooted 100 to 1 % spikes happen but quite some stars need to align. Most classes except for example thief can either withstand the burst and counter the next (by dodge ect) and then start some pressure of their own..
You guys make it sound like rangers press 1 button then insta kill everyone, there is more then enough counterplay available to live till you get help and easily +1 the druid to win.
(edited by Gaia.2513)
I’ve seen 16khp players insta die to Glyph of the Tides -> Ancient Seeds proc, -> F2. Losing to Cele Druid in 4 seconds. Really, Bristleback has too much burst potential, everyone thinks this, but few are able to really hit that home with any consistency.
Both conquest and stronghold have enough obstacles to dodge behind. Yes, I know… its a pain… but when I engage a druid I always have either reflect on ready and up as soon as he switches to bristleback.
Or, when playing a build without reflect, I position myself in a way that makes it easy for me to duck behind a corner/wall/fence/tree/rock/outcropping/whatever.Bristlebacks do NOT resposition themselves for a clear line of sight to target. Its their biggest weakness.
But of course, most of the time Im still using them as a druid, because the amount of players that duck/reflect the attack is so small…. thanks to anet’s “pvp for casuals” policy.
Im all for letting bristleback stay as it is. Its a wonderful training excercise for new/bad players that gets immediatly punished when failing.
But of course, thats also why anet will change the attack, dumb it down even more so bad players stop complaining and can win without learning a thing. Tunnelvisiont ftw.
/edit:
Btw? Bristleback is pretty much useless after his F2 and can be ignored then. Its dmg is significantly lower if F2 isnt activated immediatly after swapping pets. Getting the picture now?
Really, reading this thread is like watching 70% of all pvp players tunnelvision their way to close, just to die there because they didnt look on minimap and realize… oh kitten, theres 3 enemies on close, Im gonna be all alone there. No, they run there nonetheless with “killkillkillkillkill” faces. I think I said it before but…. tunnelvision ftw.No player should abandon a point just to avoid a pet minigun. If anything I’d rather players die keeping a point than try to outbunker a druid while being decapped for 2 minutes.
And Bristleback is useless after F2? How? I always press F4 immediately after.
By that logic no player should abandon the point due to necro/mesmer wells or dh traps either. Just die on point.
I’ve seen 16khp players insta die to Glyph of the Tides -> Ancient Seeds proc, -> F2. Losing to Cele Druid in 4 seconds. Really, Bristleback has too much burst potential, everyone thinks this, but few are able to really hit that home with any consistency.
Both conquest and stronghold have enough obstacles to dodge behind. Yes, I know… its a pain… but when I engage a druid I always have either reflect on ready and up as soon as he switches to bristleback.
Or, when playing a build without reflect, I position myself in a way that makes it easy for me to duck behind a corner/wall/fence/tree/rock/outcropping/whatever.Bristlebacks do NOT resposition themselves for a clear line of sight to target. Its their biggest weakness.
But of course, most of the time Im still using them as a druid, because the amount of players that duck/reflect the attack is so small…. thanks to anet’s “pvp for casuals” policy.
Im all for letting bristleback stay as it is. Its a wonderful training excercise for new/bad players that gets immediatly punished when failing.
But of course, thats also why anet will change the attack, dumb it down even more so bad players stop complaining and can win without learning a thing. Tunnelvisiont ftw.
/edit:
Btw? Bristleback is pretty much useless after his F2 and can be ignored then. Its dmg is significantly lower if F2 isnt activated immediatly after swapping pets. Getting the picture now?
Really, reading this thread is like watching 70% of all pvp players tunnelvision their way to close, just to die there because they didnt look on minimap and realize… oh kitten, theres 3 enemies on close, Im gonna be all alone there. No, they run there nonetheless with “killkillkillkillkill” faces. I think I said it before but…. tunnelvision ftw.No player should abandon a point just to avoid a pet minigun. If anything I’d rather players die keeping a point than try to outbunker a druid while being decapped for 2 minutes.
And Bristleback is useless after F2? How? I always press F4 immediately after.
By that logic no player should abandon the point due to necro/mesmer wells or dh traps either. Just die on point.
You fail to understand 1 pet skill trade =/= 3-4 utilities trade.
I’ve seen 16khp players insta die to Glyph of the Tides -> Ancient Seeds proc, -> F2. Losing to Cele Druid in 4 seconds. Really, Bristleback has too much burst potential, everyone thinks this, but few are able to really hit that home with any consistency.
Both conquest and stronghold have enough obstacles to dodge behind. Yes, I know… its a pain… but when I engage a druid I always have either reflect on ready and up as soon as he switches to bristleback.
Or, when playing a build without reflect, I position myself in a way that makes it easy for me to duck behind a corner/wall/fence/tree/rock/outcropping/whatever.Bristlebacks do NOT resposition themselves for a clear line of sight to target. Its their biggest weakness.
But of course, most of the time Im still using them as a druid, because the amount of players that duck/reflect the attack is so small…. thanks to anet’s “pvp for casuals” policy.
Im all for letting bristleback stay as it is. Its a wonderful training excercise for new/bad players that gets immediatly punished when failing.
But of course, thats also why anet will change the attack, dumb it down even more so bad players stop complaining and can win without learning a thing. Tunnelvisiont ftw.
/edit:
Btw? Bristleback is pretty much useless after his F2 and can be ignored then. Its dmg is significantly lower if F2 isnt activated immediatly after swapping pets. Getting the picture now?
Really, reading this thread is like watching 70% of all pvp players tunnelvision their way to close, just to die there because they didnt look on minimap and realize… oh kitten, theres 3 enemies on close, Im gonna be all alone there. No, they run there nonetheless with “killkillkillkillkill” faces. I think I said it before but…. tunnelvision ftw.No player should abandon a point just to avoid a pet minigun. If anything I’d rather players die keeping a point than try to outbunker a druid while being decapped for 2 minutes.
And Bristleback is useless after F2? How? I always press F4 immediately after.
By that logic no player should abandon the point due to necro/mesmer wells or dh traps either. Just die on point.
You fail to understand 1 pet skill trade =/= 3-4 utilities trade.
I perfectly understand that you want pets to be a bunch of pixels able to be ignored.
I’ve seen 16khp players insta die to Glyph of the Tides -> Ancient Seeds proc, -> F2. Losing to Cele Druid in 4 seconds. Really, Bristleback has too much burst potential, everyone thinks this, but few are able to really hit that home with any consistency.
Both conquest and stronghold have enough obstacles to dodge behind. Yes, I know… its a pain… but when I engage a druid I always have either reflect on ready and up as soon as he switches to bristleback.
Or, when playing a build without reflect, I position myself in a way that makes it easy for me to duck behind a corner/wall/fence/tree/rock/outcropping/whatever.Bristlebacks do NOT resposition themselves for a clear line of sight to target. Its their biggest weakness.
But of course, most of the time Im still using them as a druid, because the amount of players that duck/reflect the attack is so small…. thanks to anet’s “pvp for casuals” policy.
Im all for letting bristleback stay as it is. Its a wonderful training excercise for new/bad players that gets immediatly punished when failing.
But of course, thats also why anet will change the attack, dumb it down even more so bad players stop complaining and can win without learning a thing. Tunnelvisiont ftw.
/edit:
Btw? Bristleback is pretty much useless after his F2 and can be ignored then. Its dmg is significantly lower if F2 isnt activated immediatly after swapping pets. Getting the picture now?
Really, reading this thread is like watching 70% of all pvp players tunnelvision their way to close, just to die there because they didnt look on minimap and realize… oh kitten, theres 3 enemies on close, Im gonna be all alone there. No, they run there nonetheless with “killkillkillkillkill” faces. I think I said it before but…. tunnelvision ftw.No player should abandon a point just to avoid a pet minigun. If anything I’d rather players die keeping a point than try to outbunker a druid while being decapped for 2 minutes.
And Bristleback is useless after F2? How? I always press F4 immediately after.
By that logic no player should abandon the point due to necro/mesmer wells or dh traps either. Just die on point.
You fail to understand 1 pet skill trade =/= 3-4 utilities trade.
I perfectly understand that you want pets to be a bunch of pixels able to be ignored.
I perfectly understand you want your pet to do all your damage for you.
are you saying AI focussed builds should be playable in a ‘competetive’ pvp game?
Blame Anet for refusing to consider the idea of rangers without pets. As long as Pets are Rangers’ primary class mechanic, you shouldn’t be able to just flat out ignore them like you want to.
Didnt know profession mechanic is supposed to 1 hit people.
Good thing that it doesn’t, then, right?
Imagine a phantasm dealing 15K damage
Imagine Guardian summoned weapon dealing 15k damage.
Imagine Necro flesh Golem dealing 15K damage.
Imagine a high toughness Gyro dealing 15K damage.
Imagine Warrior’s Killshot/Gun Flame doing 15k damage…
Oh, wait.
DH can oneshot players with other abilities. Does it really matter, which button(s) to press?
Um.. if you get oneshooted by dh then i have nothing to add here.
Same with you getting oneshotted by Bristleback.
How much effort does it take for ranger to press f2 and drink coffee?
I’d advise you to try it first (and not in amber, please…) and then complain.
What my intent was to show you guys that druid and tempest currently have the highest sustain in the game in regards to pvp.
Only 1v1 (and not against Revs. Unless they are really bad).
And Bristleback is useless after F2? How? I always press F4 immediately after.
Oh, you are using two bristlebacks?
(also, if you don’t use f2 immediately after f4, you are running the danger of it getting delayed by several seconds or just plain not activating).
(edited by Astralporing.1957)
Bristlebacks should have an option to hide that mini that is always running around them called player or something like that.
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