Just came across a glitch that might have caused me some unintended dishonor (provided dishonor is turned on).
Started a ranked game queue on my engi, euro server, then noticed I was lagging badly – not sure my internet or the servers-, so I left the queue, and swapped char to my ele to pve in the meantime.
The moment I got in game with my ele, the queue I thought I had left popped… So I swapped back to my engi, but the queue disappeared by the time i logged in again on engi.
Happened twice in a row, but might be due to the lag to be honest. Just putting that one out in case.
As for the issues, I have with the 16/12 patch:
- Queue time feels longer than say last week
- Matches are usually not too far off in terms of score but the quality seems worse: players seemingly deprived of map awareness or even the basic tactics. Good news is that it seems to be the case for both the enemy and my team.
- I fear there is not much sense of progression with the current point systems and that there is still probably a balance to find between the wide swings of MMR and the tiny points we gain/lose at the moment.
Again, all of these are just feelings as i haven’t played too much.
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