Bug in skill tree - BREAKING BALANCE!

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Posted by: A Massive Headache.1879

A Massive Headache.1879

they expect you to spend glory/gold on those skill point books or maybet hey give you levels, I don’t remember. It’s dumb, I know, but that’s what they did.

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Posted by: Brando.1374

Brando.1374

use your glory to get tome of knowledge cost 1.5k glory and 20 silver.
you will need 37.5k glory and 5 gold to 25 levels

Xxkakarot [GF] Good Fights
Dark Wizard Incar [GF] Good Fights
http://www.twitch.tv/xxkakarot

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Posted by: MarzAttakz.9608

MarzAttakz.9608

There’s a new vendor, you may want to check it out.

YOU KNOW THERE AIN’T NO REST FOR THE WICKED, TILL WE CLOSE OUR EYES FOR GOOD.

Once proud member of Extraordinary Gentlemen [EXG]{DESO4LIFE}

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Posted by: Damsel Delilah.9084

Damsel Delilah.9084

While its not a major issue, this does need to be corrected. sPvP is meant to be a level playing ground for everyone, paying skillpoints doesn’t seem very level to me.

Demise – Elementalist/Warrior
We Have No Creativity [FML]- r.i.p. 2013
http://www.twitch.tv/attuneddemise

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Posted by: Incurafy.6329

Incurafy.6329

It is a major issue, actually. It costs 37.5k glory and 5 gold for 25 levels, but that’s not even including the 3 levels you need to gain before you hit level 5 and can gain skillpoints. On top of this, you have to do it for every single character that you make.

To get the new heals on one of each class is actually 336k glory and 44.8 gold. How is this acceptable?! That doesn’t even include the cost of unlocking future skills!

thiefhitfor2kbetternerf
all is vain

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Posted by: ahuba.6430

ahuba.6430

yeah its a bad decision and it takes back something that was unique to gw2’s pvp comparing to other mmos: the level playing field. Even if its not a major unbalance, I can’t try all the new heals by myself to better know how to counter them when I’m up against them. And that was something that gw2 was perfect in.

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Posted by: infantrydiv.1620

infantrydiv.1620

I agree with the OP.

Every time I think about skill unlocks in pvp it makes me really mad.

Ridiculous change and to whoever thought it was a good idea: IT ISN’T. CHANGE IT.

Ranger//Necro

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Posted by: Asomal.6453

Asomal.6453

I support the change and I think the argument: “More skills will confuse new players” is dull. I mean, it’s only one skill! And even if it was more, new players will get confuse regardless. Afterall, they are new.

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Posted by: Writetyper.1985

Writetyper.1985

I hope this isn’t making way for more, real, gear grind. Even this should be corrected.

Come on anet, do you have short term memory? Do you remember why you split PvP and PvE in the first place?

Mortryde/Cold/Thugmentalist Bara
really bad engineer

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Posted by: kito.1827

kito.1827

with the lvl 20 scroll it should be faster, no?
didn’t try it, but i guess you will get the amount of skill points to lvl 20.

besides that, if you would be able to gain some XP by pvp’ing, it would be a bit better to achieve

Karl Otik
no gutz no glory
“Tranquility has a beard.”

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Posted by: Lord Kuru.3685

Lord Kuru.3685

Play necro. That way you won’t have to bother with the new healing skill.

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Posted by: RustyEyeballs.8927

RustyEyeballs.8927

This breaks thier philosophy of leveling the playing field between new pvp’ers and veteran pvp’ers. Say a really good build is discovered with the new heals in it. Anyone even wanting to try it out has to level that class to 25.

Being able to swap classes/builds easily is a major reason I chose GW2 of other PvP games. I hate this decision. The more this kind of thing happens, the more likely I am to drop PvP completely.

(edited by RustyEyeballs.8927)

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Posted by: Asomal.6453

Asomal.6453

That’s some nice ad hominem you’re displaying there. The argument you propose does not exist for the purpose of this thread, yet somehow you make an issue of it.

What people are annoyed at is that pvp is meant to have no barriers to entry. Just because you have the potential to get something doesn’t mean its classed as no barriers to entry.

I’m fortunate enough to have gotten into wvw during season 1 of the leagues so I was able to buy the new heal skill straight up. However for alot of people this is not an option, and to expect people to start having to farm in order to be on a LEVEL PLAYING FIELD is completely not fair and goes against the original philosophy of pvp in guild wars 2 (a philosophy that was the cause of many people picking up this game).

I’ll repeat parts of what i said in my earlier post…..

Amulet? Free. Sigils? Free. Runes? Free. Starting level gear? Free. New heal skills? Not free.

I don’t quite get your point. The only reason I mentioned the new players’ discourse, is that it was the dev’s statement to why the new skills would cost SP in PVP. They didn’t want the new players to jump into PVP, and get overwhelmed by so “many” new skills