Bug or how its meant to be.

Bug or how its meant to be.

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Posted by: Sol.4310

Sol.4310

Conditions, do they require the full second or can you get away with E.g. Currently 3.9 second duration on condition but only get 3 ticks rather then 4 ticks. (3 + 30% = 3.9)

Is this a bug or do conditions no matters what round themselves down even know your 0.1 second off the full 4 seconds.

It’s been like this for a while I’m just wondering is this how its meant to be or is it really a bug.

Saizo Sol – Ranger
Twitch – Aussie Streamer

Bug or how its meant to be.

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Posted by: Sunshine.5014

Sunshine.5014

It’s meant to be. They all round down, stun, conditions, even boons.

Gray out the HP for future condition damage
Already quit PvP. Just log in here and there to troll.

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Posted by: cheese.4739

cheese.4739

Yep, things that tick once per second tick once per full second, not per rounded second. Boons and conditions will still last exactly as long as is calculated (such as the 3.9 example, Sol), but the Regeneration boon or non-confusion damaging conditions won’t tick beyond the full second.

This doesn’t mean condition duration is useless if it only gives you partial seconds, though - if you apply 3.9s of burning, then 1.2s of burning before the first stack runs out, you’ll get 5 ticks from the burning rather than just the 4 from rounding each number down.