[Teef] guild :>
Bugs affecting pvp - wtb fix
WARRIOR 100b: getting randomly interupted.
Warrior rush: running through the target or not landing on the target.
Warrior: headbutt’s stunbreak can be used without going on cooldown by canceling iT with à weaponswap
WARRIOR 100b: getting randomly interupted.
I have a similar problem with guardian Whirling Wrath. I think it happens when you have a target selected and it enters stealth.
You want fix? 10 dorrah! 10 dorrah prease!
WARRIOR 100b: getting randomly interupted.
I have a similar problem with guardian Whirling Wrath. I think it happens when you have a target selected and it enters stealth.
could there be correlation to precision strike change?
[Teef] guild :>
I’ve experienced 100b being randomly interrupted – or failing to be cast in the first place – quite a few times as well. From what I’ve seen it happens most frequently right after switching target.
The Rush bug is pretty old news now, and it seems to affect quite a few movement skills (happens with Eviscerate and Headbutt as well)
What better place than here? What better time than now?
WARRIOR 100b: getting randomly interupted.
I have a similar problem with guardian Whirling Wrath. I think it happens when you have a target selected and it enters stealth.
could there be correlation to precision strike change?
No, it’s done that for a while.
- Being immobilized in the air → impossible to use any skill
- Skill lag
- Dodging after being immobilized cause you to be rooted
Ranger/Rev/War:
pet/rev/war taunt causes immob bug (especially if target uses teleport spell at the same time) that prevents target from using any skills until player types /sit or /dance to fix it
^this kitten is game breaking, you get taunted, cant move until you either use a traveling skil or type /sit / dance, and the sad part is , that this bug is here since season one , gg anet
Having a season with this level of advantageous bugs on warrior is ridiculous. This shows a lack of concern for balance on the part of the devs.
Unload following you while you are in stealth. I have no issue with someone strafing blindly and hitting, but it shouldn’t follow you if you are moving out of the initial blast.