Build templates and multi-mode queues
I agree it is extremely difficult to click the little thing at the top of my screen and change a few things in the amount of time the q pop takes since it’s insta q and the amount of time it takes for the game to start is just not enough for me to change amulets.
S P E E D Starr #0 Necro NA or
I Am NeXeD awful d/D ele NA
I agree it is extremely difficult to click the little thing at the top of my screen and change a few things in the amount of time the q pop takes since it’s insta q and the amount of time it takes for the game to start is just not enough for me to change amulets.
you have barely over a 1 minute window to change builds, and that’s if you don’t need to swap toons. just swapping between 2 different warrior builds takes me about 35 seconds or so (weapons, sigils, runes, amulet, traits, utilities, elite)
also, if you try to make the point that swapping builds is so EZ, then that just reinforces how EZ it should be to implement build-saving.
It takes me about 35 seconds to change builds too. The worst is when I get courtyard a couple times in a short period of time and I’m always switching back to my regular build, than to courtyard.
Actually the worst is when you make a mistake and have the wrong weapon or traits.
Actually the worst is when you make a mistake and have the wrong weapon or traits.
yea that’s happened to me a few times lol… i also learned the hard way how long it takes me by trying to swap builds with 25-30 sec left and not having enough time…. then I end up traited for 1 weapon but equipped with another or something stupid. or like traited for shouts but still running stances…. epic
I agree it is extremely difficult to click the little thing at the top of my screen and change a few things in the amount of time the q pop takes since it’s insta q and the amount of time it takes for the game to start is just not enough for me to change amulets.
it isnt difficult, its annoying
head here to discuss wvw without fear of infractions
My main complaint about queues mixing Conquest, Deathmatch, and Stronghold is that a build that works well for one mode does not necessarily work well for the others.
This problem would be solved by having GW1-like loadable build templates so that I do not need to rush to rejigger my build every time a map comes up that my build is not suited for.
I recall that the devs were gathering requirements for a build template feature, but were looking at it from the viewpoint of not just sPvP, but also WvW and PvE. I am hoping that the build template feature can at least be ready for sPvP before or at the same time as the expansion releases. If so, then I would be fine with multi-mode queues and think that multi-mode queuing would be preferable to split queues in that multi would result in shorter queue times than split.
Still, there would be players who wish to queue exclusively for one mode or another even if we had build templates, accepting that queue times would be longer by doing so. For this, perhaps we can have a set of checkboxes under the Practice/Play/Compete buttons:
“I wish to play (check all that apply): Conquest, Deathmatch, Stronghold”.Thoughts?
I agree !