Bunker Guard is Still Dead

Bunker Guard is Still Dead

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Posted by: Firebird.8324

Firebird.8324

Without minstrel amulet bunker guard cannot contend with the damage output on point, we need more vitality. I have been testing it, and it is absolutely worthless, rendering all guardians to running Dragon Hunter, which has also been nerfed considerably.

So, ArenaNet, since you’re in the mood to change and balance things, please add vitality to Guardian, maybe in the form of moving it to ranger health tier? Or, add 300 vitality as an addition to a minor trait in the honor line.

If everything stays as is the only viable guardian option is dragon hunter and we need more diversity.

Also, please respond if you’re a developer working on the issue, we would all appreciate it!

Over Powered Necro [dk] (Bird of Fire)
One spam to rule them all!
Mains Power Necro for team Radioactive[dk]

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Posted by: Shadelang.3012

Shadelang.3012

Without minstrel amulet bunker guard cannot contend with the damage output on point, we need more vitality. I have been testing it, and it is absolutely worthless, rendering all guardians to running Dragon Hunter, which has also been nerfed considerably.

So, ArenaNet, since you’re in the mood to change and balance things, please add vitality to Guardian, maybe in the form of moving it to ranger health tier? Or, add 300 vitality as an addition to a minor trait in the honor line.

If everything stays as is the only viable guardian option is dragon hunter and we need more diversity.

Also, please respond if you’re a developer working on the issue, we would all appreciate it!

Yesterday I had the pleasure of going up against a full guardian premade team. That team proceeded to cover the bomb carriers in stronghold. Those bomb carriers were simply unkillable. Even with 4 glass players focusing fire using cleaving/aoe attacks and high burst single target attacks. I think I saw one drop to 60% before it was healed to full. We ultimately killed ourselves due to retaliation damage before anything went below 50% health simply because our personnel healing couldn’t keep up and they were on our inner gate so we couldnt stop dpsing or wed lose.

Bunker guardian is not dead. It just left conquest.

Ghost Yak

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Posted by: glaphen.5230

glaphen.5230

premade team.

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Posted by: Tux der Pinguin.3049

Tux der Pinguin.3049

So? Premade teams are part of the game and not the devil himself….
Also if you can make it work with premade, you can do it with pugs, especially if it comes to tanky builds.

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Posted by: TheLargeUnit.2793

TheLargeUnit.2793

+1

Im not giving up that easy.

Achmed Afro Thunder ~ Six Ft Pole Achmed ~ Dharok The Ravenous
Long Live [ASAP] Zerg: The greatest guild that ever was or will be.

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Posted by: Silverkey.2078

Silverkey.2078

Bunker Guard is Still Dead

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Posted by: Readymade.1672

Readymade.1672

Let’s back up just a second on the whole Abjured dictates balance thing as there’s no hard evidence to support that claim. Yes, over the past year changes have tended to favor the 3 point bruiser comp which all but 2 teams on NA were running (though Abj did run power necro for a while and utilized their thief’s shadow refuge to rez their glassiest player…a form of glass + support that simply isn’t viable anymore).

Anet sources info that it uses to balance the game from a variety of top players, which is logical as they tend to have more pvp experience than those who work full-time on this game.

However, I do hope they’ll consider becoming a bit more isolated in their decision-making process with the advent of Pro Leagues. There’s an unprecedented level of money involved now, and even things that seem innocent like Devs queuing with top teams may not be appropriate anymore.

NA’s Original Staff Elementalist

(edited by Readymade.1672)