Hey guys…. I just wanted to point out a few things about all this burn guardian qq happening in pvp atm.
First things first…. burn guardians have been a thing for almost a year now, and they are actually much less powerful after the June 23rd patch.
Yes, there is the whole burning condition stacking thing that many of you are focusing on in your reasoning as to why it needs to be nerfed…. but I assure you, the build has always been scary… and it is actually far less scary after the patch where you guys are claiming it became broken.
Lets, for the sake of argument…. hop into our time machine…. and go back eight months ago.
The name of the thread is “It’s Totally Viable (It really isn’t)”
…and someone brings up a “full condition damage guardian” and wants to add it to the list of builds that are a joke.
…and what you will see is several players who actually have been running condi guardians in pvp coming out of the woodwork to set the misinformed player straight about how condition damage guardians are so much better than your regular medi guard.
Most players, who had yet to see the burn guard in action made statements like “the condition damage is wasted if burn is the only condition guardian has” or “it only works on paper” etc.
Well… guess what?
People finally caught on a little bit before the June 23rd patch….
and many Guardians are still running condition damage in pvp.
…but the best part of all of this…. is that players never really complained about the build because it was still unknown to most of the playerbase.
There was never a meta build posted on a site such a metabattle for condition damage guardian… and to my knowledge there still isn’t anything posted on the particular build I’ve been running (for over a year now), till this day.
Why?
…because nobody knew about it… and if the playerbase did… it would have started spreading around like malaria, and it would have gotten nerfed fairly quickly.
Flash forward back to today…
Now that burning stacks in intensity instead of duration…. many players are complaining about how overpowered it is…. and I do agree…. standing in a burning field and accumulating multiple stacks of burning will drop you like a stone in a pond.
…but you guys obviously have no idea how powerful condition damage guardian was before the June 23rd update.
Our traits have been nerfed…
including Amplified Wrath
(which had its effectiveness more than halved as it used to be a 33% increase in burning damage)
and
Fiery Wrath
(which also saw a 30% decrease in effectiveness)
That, when combined with the new formula for how much damage burn does does per stack….
(0.155 * Condition Damage) + (1.55 * Level) + 7.5 damage per stack per second
(0.155 * Condition Damage) + 131.5 damage per stack per second at Level 80
vs
(0.25 * Condition Damage) + (4 * Level) + 8 damage per second
(0.25 * Condition Damage) + 328 damage per second at Level 80
means we are doing less damage when we have 1-2 stacks of burning, about the same at 3-4 stacks of burning, a little more at 5 stacks, and 6+ stacks is where the burning starts to get scary.
There are hard counters to condition stacking builds in the meta now, to name a couple…
any competent Necromancer… will simply return all of your conditions to you with a bow on top, and Diamond Skin d/d elementalists
also…
Anyone worth their salt in pvp will not allow the burning to stack over 3-4 stacks before cleansing.
…and if you allow the burning to actually stack to 5 or 6 before you are in downed state (which is usually the case…. someone sees why they have no hp and they notice 5 stacks of burning), I assure you leaving the pre-patch burning on for that long would have downed you against this build no problem.
Cleanse your conditions…. we don’t apply 5+ stacks of burning instantly…. it accumulates over time, from our attacks and you standing in a fire field.
There is also burning’s duration…. which used to easily down players well after I had died in a teamfight if it was not cleansed….. which now lasts, at most…. a couple of seconds.
Burning is now a tiny bitmore front loaded….. (and i say a tiny bit more because you still need to get 3+ stacks for it to be effective) and does less overall damage with this build than it did before…. hands down.
If you played the build before and after the patch you would notice a huge drop in its effectiveness… but all you guys see is the 5th stack of burning being applied right before you enter downed state.
(edited by TheBlackLeech.9360)