Burning redesign

Burning redesign

in PvP

Posted by: runeblade.7514

runeblade.7514

Burning:

  • Will spread to other players for each stack you have/applied. If you got 3 stacks of burning on you and you are near Bob. Bob will get 3 stacks of burning. If Bob run over to Jill. Jill will not get 3 stacks of burning. Otherwise, you and Bob could get 25 stacks of burning very easily just by standing next to each other.
  • Nerfed heavily to be in line with torment and bleeding.
  • Burning transferred to you will not spread to other players.

This will make burning similar to disease.

5x Warrior, 5x Ranger, 4x Elementalist, 4x Engineer,
4x Necromancer, 3x Mesmer, 4x Guardian, 4x Thief, 4 Revenant

Burning redesign

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Posted by: Pyriel.4370

Pyriel.4370

1. The spreading won’t work well for hitting only 1 target if you can as the guard inherently burns, so you would effectively be shutting off the guardian from EVER being able to do single target dps for encounters that rely on you ONLY hitting 1 target.

2. Burning isn’t that strong, proper cleansing and appropriate tactics deal with it nicely, if anything maybe it needs a tad tweak to the duration to stop astronomical stacks lasting too long but that is it.

Burning redesign

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Posted by: Deimos Tel Arin.7391

Deimos Tel Arin.7391

what if we introduced on critical hit sigils to specifically remove burning only?

Burning redesign

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Posted by: Sagat.3285

Sagat.3285

No

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