Can't this be fixed?????????

Can't this be fixed?????????

in PvP

Posted by: SYPHA.9283

SYPHA.9283

So, out of my last 9 games 7 were 4v5, either for me or against me.

Anet need to get this under control. I realize you guys can’t control who leaves or who DCs, but you can institute some kind of equalizing tool.

If doing structured play and someone leaves , why cant you immediately, randomly pick someone to sit out, until A) that person returns or if that person doesnt return make it even the whole match.

This is one of the major issues with PVP dying. I hear complaints on this all the time, for the last year or so. Aren’t your customers words worth hearing???

Fix the PVP problems and more will return, keep turning a blind eye and more will leave.

I hear a lot that PVP isnt dying. REALLY? Then why the same 75-100 every single day??? Rarely do you see anyone new.

Anyway, please fix this issue and ALLLLLLLLLL the others plaguing PVP. Oh, and get rid of reward chests for PVP. The skill level has dropped drastically since the PVE people can now come to PVP and grind crafting mats. These 2 worlds should not intersect IMO.

Can't this be fixed?????????

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Posted by: Androlan.9487

Androlan.9487

Well I hate to tell you , but you wasted a topic on the forums. I’ve complained about it, everyone has complained about it and Anet does and says nothing. I posted about a certain player who afk’s through the first part of the match until its unwinable and then starts to play. I’ve had so many 4v5’s lately it isnt even something that makes me angry anymore. IMO, if you dip out on a match then you should get a one week ban from pvp. If you go afk in a match, one week ban first offense. But Anet will do nothing because I really don’t think it’s important to them at all. Now people complain about Rangers being OP because of LB, they are now nerfing it which surprises me because a ton more people complain about 4v5s and afk’s and they do nothing. And I will agree with you in that I see pretty much the same players everyday in solo q

Can't this be fixed?????????

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Posted by: SYPHA.9283

SYPHA.9283

Its funny it’s not important to them, being this is a PVP based. But. i guess once they get the money who cares??

Just go to the trader and get a new cosmetic or finisher.

Such a joke, this game used to be awesome. Didnt think it would die so quickly, PVP wise.

Get ready, soon there will be threads of them lying about the new content every 2 weeks. I mean heck they have already lied with recycled Halloween and only 5 more updates to the living story. We wont see new content for awhile after the living story is over.

Way to lie to your customers ANET.

Can't this be fixed?????????

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Posted by: flow.6043

flow.6043

why the same 75-100 every single day???

The skill level has dropped drastically since the PVE people can now come to PVP and grind crafting mats

You do see the irony here, right?
Also, what crafting mats?

why cant you immediately, randomly pick someone to sit out

That kind of mechanic would be abused. As soon as you die you could relog to force someone on the other team to take a break as well.

Can't this be fixed?????????

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Posted by: SYPHA.9283

SYPHA.9283

why the same 75-100 every single day???

The skill level has dropped drastically since the PVE people can now come to PVP and grind crafting mats

You do see the irony here, right?
Also, what crafting mats?

why cant you immediately, randomly pick someone to sit out

That kind of mechanic would be abused. As soon as you die you could relog to force someone on the other team to take a break as well.

The irony is not lost on me.

Seriously?? What crafting mats? The reward chests are loaded with t6 crafting mats. As well as obsidian shards, clovers….etc etc

I mean kitten , they even have a reward line in PVP for the kitten Halloween crap. That’s kittening ridiculous.

Can't this be fixed?????????

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Posted by: flow.6043

flow.6043

But doing those reward tracks takes a million times longer than doing actual PvE content.

Can't this be fixed?????????

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Posted by: SYPHA.9283

SYPHA.9283

The rewards are guaranteed, where as in PVE they are not.

Can't this be fixed?????????

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Posted by: flow.6043

flow.6043

Doesn’t matter, PvE is more lucrative even if you get bad luck with rng.
The only reason to do PvP for reward tracks is transmutation charges and tomes of knowledge.