Can we expect some changes...

Can we expect some changes...

in PvP

Posted by: iKeostuKen.2738

iKeostuKen.2738

With the upcoming expansion HoT, will we be expecting any type of change to the PvP system. Im still a bit behind a wall when its coming to deciding if il drop the money for it or not. Mostly because a few important SPvP elements havent even been touched upon or addressed yet (Not to my attention).

Anyways, I was wondering if wel be expecting anything new to SPvP like on the terms of:

- A way to report those that are miss using the system. (Speccing out and into the winning team)
- Those that afk the entire match making it uneven.
- A way to keep games fair even when a team is outnumbered. (Lets be real here, this game is all about the bigger numbers)

Im a hot joiner because i dont really enjoy the ranked style of play (Its a bunch of meta). But when playing in something thats supposed to be Structured, it seems like this is the most broken side in the game.

Can we expect some changes...

in PvP

Posted by: Many.8419

Many.8419

Balancing game around hotjoin would be mad.

Can we expect some changes...

in PvP

Posted by: choovanski.5462

choovanski.5462

your problems stem from playing hotjoin. play unranked.

i use use hotjoin for lols and build testing, and i like that there is a chaotic goofy place for it.

. Engi & Warr . Beta > 2017 Death of PvP
currently a Boyfriend main :P
Waiting To ReRoll Mystic & Forget About Tyria

Can we expect some changes...

in PvP

Posted by: Vieux P.1238

Vieux P.1238

In spvp for example…
The builds are the problem, sure. The math don’t add up. That’s why some classes are meta, & some are not. The problem is how are thing’s added up & attributed to each classes. Traits are the main source of problem fast followed by the skill’s & utilities. Instead of just starting all classes more or less in the same damage & Defensive output & add only little differences by adding a bit more damage & a bit more defense & ect… , it’s the opposite. The trais & skill’s determines if you win or loose. Witch in turn creates metas & builds that need absolutely no skill to play. & ppl playing does call themselves pro. tsk tsk tsk!

(edited by Vieux P.1238)

Can we expect some changes...

in PvP

Posted by: choovanski.5462

choovanski.5462

In spvp for example…
The builds are the problem, sure. The math don’t add up. That’s why some classes are meta, & some are not. The problem is how are thing’s added up & attributed to each classes. Traits are the main source of problem fast followed by the skill’s & utilities. Instead of just starting all classes more or less in the same damage & Defensive output & add only little differences by adding a bit more damage & a bit more defense & ect… , it’s the opposite. The trais & skill’s determines if you win or loose. Witch in turn creates metas & builds that need absolutely no skill to play. & ppl playing does call themselves pro. tsk tsk tsk!

1v1 a top player with a mirror meta build. if meta takes no skill, surely you should win 50% of the time right?

. Engi & Warr . Beta > 2017 Death of PvP
currently a Boyfriend main :P
Waiting To ReRoll Mystic & Forget About Tyria

Can we expect some changes...

in PvP

Posted by: Vieux P.1238

Vieux P.1238

In spvp for example…
The builds are the problem, sure. The math don’t add up. That’s why some classes are meta, & some are not. The problem is how are thing’s added up & attributed to each classes. Traits are the main source of problem fast followed by the skill’s & utilities. Instead of just starting all classes more or less in the same damage & Defensive output & add only little differences by adding a bit more damage & a bit more defense & ect… , it’s the opposite. The trais & skill’s determines if you win or loose. Witch in turn creates metas & builds that need absolutely no skill to play. & ppl playing does call themselves pro. tsk tsk tsk!

1v1 a top player with a mirror meta build. if meta takes no skill, surely you should win 50% of the time right?

Dha! 2 players playing the same class & meta….50/50%. Is’nt your remark kinda pointless? Like whoes arguing that? ..lol

Can we expect some changes...

in PvP

Posted by: choovanski.5462

choovanski.5462

In spvp for example…
The builds are the problem, sure. The math don’t add up. That’s why some classes are meta, & some are not. The problem is how are thing’s added up & attributed to each classes. Traits are the main source of problem fast followed by the skill’s & utilities. Instead of just starting all classes more or less in the same damage & Defensive output & add only little differences by adding a bit more damage & a bit more defense & ect… , it’s the opposite. The trais & skill’s determines if you win or loose. Witch in turn creates metas & builds that need absolutely no skill to play. & ppl playing does call themselves pro. tsk tsk tsk!

1v1 a top player with a mirror meta build. if meta takes no skill, surely you should win 50% of the time right?

Dha! 2 players playing the same class & meta….50/50%. Is’nt your remark kinda pointless? Like whoes arguing that? ..lol

i was being sarcastic, you would lose every duel. (my reference of top players is gameplay and 1v1s with caed… if the rest if them are like him then dude you don’t have a chance.)

. Engi & Warr . Beta > 2017 Death of PvP
currently a Boyfriend main :P
Waiting To ReRoll Mystic & Forget About Tyria

Can we expect some changes...

in PvP

Posted by: Vieux P.1238

Vieux P.1238

In spvp for example…
The builds are the problem, sure. The math don’t add up. That’s why some classes are meta, & some are not. The problem is how are thing’s added up & attributed to each classes. Traits are the main source of problem fast followed by the skill’s & utilities. Instead of just starting all classes more or less in the same damage & Defensive output & add only little differences by adding a bit more damage & a bit more defense & ect… , it’s the opposite. The trais & skill’s determines if you win or loose. Witch in turn creates metas & builds that need absolutely no skill to play. & ppl playing does call themselves pro. tsk tsk tsk!

1v1 a top player with a mirror meta build. if meta takes no skill, surely you should win 50% of the time right?

Dha! 2 players playing the same class & meta….50/50%. Is’nt your remark kinda pointless? Like whoes arguing that? ..lol

i was being sarcastic, you would lose every duel. (my reference of top players is gameplay and 1v1s with caed… if the rest if them are like him then dude you don’t have a chance.)

OiC.. ok..