Can we finally nerf revenant plz
There are just so many reapers cause no thiefes, dh or shatter mes are viable to spike them because of revenant
As you see, I can. Allthough I have to admit I don’t see the point in nerfing druid and dh which isn’t used by any serious team anyways.
But feel free to make another thread and demand nerfes for those classes, this thread is about revenant.
Why would i ask for the nerf of 1 class when it isnt the best at anything. necros can beat revs 1 vs 1. Scrappers and druids can make a fight vs rev neutral. Helseth says all the time that hes never lost a 1 vs 1 to a rev. Is it true? No but hes beaten almost all of them. That is 2 classes that beats rev and 2 classes that are equal to rev in 1 vs 1.
Scrappers are better in team heals and better at rezzing.
Druids are better in team heals and rezzing.
Mesmers can portal/ use double moa,well or time warp for team fights. This class has so much potential and simply imo people wont know it till league starts again and we can see the best players in the game us mesmer.
Necros are simply better in most situations.
You sit here and say people can make another thread and you want to discuss rev nerfs. Im simply pointing out that that nerfing rev doesnt fix any real issues. Nerfing rev makes the 3-4 other classes stronger and puts rev with DH.
Im asking for the GW2 community to not be class petty and simply ask anet to give all the classes strengths, weaknesses, build diversity and to not come on the forum and say nerf this class because i struggle to beat it.
On my warrior build i struggle most against engys and DH. If i change the weapon set and build it turns into rev and necros. It doesnt mean i come on the forum and make 5 different threads on how to nerf these classes so any build i run works against them.
(edited by kdaddy.5431)
If I’m not mistaken in the last finals 3 teams out of 4 played duable rev.
Not a single team played with duable reaper, only one team played with druid and the leader told me that they would have played duable revenant as well if they wouldn’t have had a druid main player.
“Revenant can’t be op because druid is better at healing, scrapper is better at rezzing and revenant loses 1v1 against the mesmer condition build " – nice logic you have there, mate.
Also Einstein wasn’t one of the most intelligent persons because there are people who know more than him about romance languages and literature.
I’m not asking to nerf revenants because I can’t beat them – I already beat revenant players you will probably never face in your entire game history – I’m asking for nerfs because all in all revenant is broken and needs balance-changes.
(edited by dominik.9721)
It’s not so much that the rev is too strong, it’s that it completely dominates the bruiser role which was taken by the warrior before the expansion. If they rework warrior properly and make it competitive again you wont have revenant stacking. Thief and DH are also at a weird spot right now and can use some adjustments. Other then those three every other class has competitive value.
It’s not so much that the rev is too strong, it’s that it completely dominates the bruiser role
Awesome contradiction. It exactly means that rev is too strong.
It simply makes dragonhunter + thief suboptimal and it makes shatter mesmer + dps warrior + any other dps build non viable.
But ye we have 5 different classes in the meta team comp, so everything is balanced and we have diversification, right?
(edited by dominik.9721)
This is so intruiging. I love Revenant posts.
Aaaanyway, I’d be fine with adding a cooldown to Riposting Shadows and/or removing one of the aspects about the skill. Either the Evade, Soft CC cleanse or Endurance Gain.
Completly rework Eye for an Eye. This trait is just so incredibly anti-fun. Play an ele, overloading air for the Shock Aura to have a Revenant hit you and taunt you cause he got stunned is the single most annoying thing this game has to offer.
I would also like for Unrelenting Assault to not contribute towards point distribution. -1 pip for every time the revenant uses it. Meaning IF the Revenant casts 5 Unrelenting Assaults on the point, the point gets decaped. (assuming you stay on point).
It’s not so much that the rev is too strong, it’s that it completely dominates the bruiser role
Awesome contradiction. It exactly means that rev is too strong.
It simply makes dragonhunter + thief suboptimal and it makes shatter mesmer + dps warrior + any other dps build non viable.
But ye we have 5 different classes in the meta team comp, so everything is balanced and we have diversification, right?
What I meant is that those other classes need reworks to be competitive regardless of the revenant’s strength. So my suggestion was to “buff” them so that they can bring their own game and not be overshadowed by rev. If all you do is kitten revenant you’ll just see more scrappers/reapers/druids to replace his spot. So if the only solution that comes to your mind is “nerf rev” then come up with some nerfs/reworks that will actually make sense.
That’s exactly what anet did the last patches. Powercreeping the game any further.
And I don’t think I have to make suggestions. We already have enough of them. We all know which skills and traits are entirely broken and I’m pretty sure so does anet. This thread actually was just a reminder but somehow it got flooded by emerald heroes who think that revenant is fine and dragonhunter completly overpowered because their backpaddeling pistol thief in cof-armor got oneshotted by walking into traps.
#Gw2 forum
(edited by dominik.9721)
I don’t get it… I’ve played about 2500 matches, and I feel way more effective on current Mesmer, Ele, and Ranger in the current state of pvp. Perhaps I need more practice on Rev, but I can count at least 3 or 4 other classes that should potentially be nerfed before Rev.
Feel the same way, in the current meta revs need a support to be effective. I don’t why the op want them nerfed so hard. ( maybe because they counter his class).
Feel the same way, in the current meta revs need a support to be effective.
Ye in sapphire things might feel different. And no rev doesn’t counter my class.
I also never said I want them nerfed hard. I just want that they are balanced and not make any other dps build redundant and 10 times worse.
But ye as I mentioned above, in the environment of most people here in this thread – dragonhunter is probably the biggest threat for you.
(edited by dominik.9721)
Remember guys when back in the day ppl said DD ele wasnt broken? Feels like history repeats itself
Feel the same way, in the current meta revs need a support to be effective.
Ye in sapphire things might feel different. And no rev doesn’t counter my class.
I also never said I want them nerfed hard. I just want that they are balanced and not make any other dps build redundant and 10 times worse.But ye as I mentioned above, in the environment of most people here in this thread – dragonhunter is probably the biggest threat for you.
Idk, why you keep on pushing the experience thong on my head; you are staring to cross the line. First of all, I am ruby not saphire not that it changes anything but I have stalled Pony Slaystation or for at least 45 sec with my warrior and had close round against phataram. So idk, what you are barking about. Revs atm are ok, I duo with a diamond friend today and what I noticed is that the revs up there are more effective because there is always a bunker near by. So to be blunt, revs don’t need a nerf, they don’t need it. 2hat Anet has to do is to bring other classes on par.
And about DH, idk if you live in a cave or what, but if you have been following the AG tourney; you d know that DH can carry games. I have seen Naru carry his team twice because he was on a DH. just b3cause revs counter your class doesn’t mean they deserve a nerf, you always nerf the most op class not the one in between. I could said the same about DH, just because DH are strong against melee warrior doesn’t mean they deserve a nerf; but I’ll consider a DH nerf over a Rev nerf because unlike revs DH can hold points alone.
Also Einstein wasn’t one of the most intelligent persons because there are people who know more than him about romance languages and literature.
If I didn’t think the OP was a bit “off” I do after he wrote that.
Revs are fine: excellent burst, mobility and sustain but huge weak points as being very vulnerable to cc and conditions, plus they are very hard to master and a mistake with the energy and is all over…
The reason due teams stack 2 Revs in the Pro League finals was due Tempest, Scrapper and Chill Reaper CAN’T BURST. Yes, they can slowly bruise the enemy HP and contest points and support -so they were mandatory-. But you need a good spike in damage to burst out the bruisers of the enemy team.
DHs are slow and predictable, Warriors currently lack enough sustain, so that lend the competition for that decapper/+1 kills slot to either Chronos, Thieves or Revs. and from those three, after the nerfs in the amulets, the one which retains better sustain is the Rev. Instead of nerfing Revs, ANet should buff Warriors, Thieves, Mesmers and Guardians.
I think reves are fine.
It’s a strong class for sure but the main issue is to have 2 or 3 revenants against.
Basically stacking reves is op, not 1 reve itself
If you nerf too much Revenant they’ll completely disappear from spvp, ate by thieves and condis.
I think instead Anet should buff stuff like ventari, salvation line and sword oh stuff that no one uses.
Its totally fine that a class does 8k+ Damage + evade + hard cc by hitting 1attack skill, 6k+ by hitting a 4sec cd skill , having god-tier mobility, 8 dodges/evades in a row + blocks, close to perma stability, party buffs
Totally fine.
I agree SOME things about Rev need to be tweaked, but not a lot. Precision strike and UA are so buggy that sometimes it’s not even worth using, like in Stronghold. I can’t tell you the number of times I’ve used precision strike while INSIDE a hitbox and watch it fly off behind me to hit the door. -.-
But truly, Engi/DH/Necro also need to be HEAVILY looked at as they’re pretty much breaking the game right now for many reasons. Especially necro, yet we can all take a stroll into the necro forums and see that none of them think they’re OP. Sure….
Its totally fine that a class does 8k+ Damage + evade + hard cc by hitting 1attack skill, 6k+ by hitting a 4sec cd skill , having god-tier mobility, 8 dodges/evades in a row + blocks, close to perma stability, party buffs
Totally fine.
Necro/condi mez counters them entirely. Rev has hardly and condi cleanse what so ever. Unless the team has a pocket healing Ele, a Rev will go down so fast to just some poison stacks.
Feel the same way, in the current meta revs need a support to be effective.
Ye in sapphire things might feel different. And no rev doesn’t counter my class.
I also never said I want them nerfed hard. I just want that they are balanced and not make any other dps build redundant and 10 times worse.But ye as I mentioned above, in the environment of most people here in this thread – dragonhunter is probably the biggest threat for you.
Idk, why you keep on pushing the experience thong on my head; you are staring to cross the line. First of all, I am ruby not saphire not that it changes anything but I have stalled Pony Slaystation or for at least 45 sec with my warrior and had close round against phataram. So idk, what you are barking about. Revs atm are ok, I duo with a diamond friend today and what I noticed is that the revs up there are more effective because there is always a bunker near by. So to be blunt, revs don’t need a nerf, they don’t need it. 2hat Anet has to do is to bring other classes on par.
And about DH, idk if you live in a cave or what, but if you have been following the AG tourney; you d know that DH can carry games. I have seen Naru carry his team twice because he was on a DH. just b3cause revs counter your class doesn’t mean they deserve a nerf, you always nerf the most op class not the one in between. I could said the same about DH, just because DH are strong against melee warrior doesn’t mean they deserve a nerf; but I’ll consider a DH nerf over a Rev nerf because unlike revs DH can hold points alone.
DH are also SUPER punishing to melee and point capping. A Thief can’t decap a node that a DH is on, ever. A DH can hold a point just because his traps are just about the same size as the node. They’re just cap griefers. If their traps were nerfed a bit, they’d be a bit more in line. Also, their crazy sustain. I’ve seen a DH go from 20% to full just from their sustain and blocks alone. They really have too much block uptime. I’ve tried countless times to rez deny/stomp deny, but they just block everything.
Feel the same way, in the current meta revs need a support to be effective.
Ye in sapphire things might feel different. And no rev doesn’t counter my class.
I also never said I want them nerfed hard. I just want that they are balanced and not make any other dps build redundant and 10 times worse.But ye as I mentioned above, in the environment of most people here in this thread – dragonhunter is probably the biggest threat for you.
Idk, why you keep on pushing the experience thong on my head; you are staring to cross the line. First of all, I am ruby not saphire not that it changes anything but I have stalled Pony Slaystation or for at least 45 sec with my warrior and had close round against phataram. So idk, what you are barking about. Revs atm are ok, I duo with a diamond friend today and what I noticed is that the revs up there are more effective because there is always a bunker near by. So to be blunt, revs don’t need a nerf, they don’t need it. 2hat Anet has to do is to bring other classes on par.
And about DH, idk if you live in a cave or what, but if you have been following the AG tourney; you d know that DH can carry games. I have seen Naru carry his team twice because he was on a DH. just b3cause revs counter your class doesn’t mean they deserve a nerf, you always nerf the most op class not the one in between. I could said the same about DH, just because DH are strong against melee warrior doesn’t mean they deserve a nerf; but I’ll consider a DH nerf over a Rev nerf because unlike revs DH can hold points alone.
DH are also SUPER punishing to melee and point capping. A Thief can’t decap a node that a DH is on, ever. A DH can hold a point just because his traps are just about the same size as the node. They’re just cap griefers. If their traps were nerfed a bit, they’d be a bit more in line. Also, their crazy sustain. I’ve seen a DH go from 20% to full just from their sustain and blocks alone. They really have too much block uptime. I’ve tried countless times to rez deny/stomp deny, but they just block everything.
Hence my point, I’ll consider a DH nerf before a revs. .. Aand I agree with everything you said. Last meta, DH were laughed at because folks could just bunker their dmg. This meta they are as strong as revs if no better if you consider what they actually bring in tf.
If I’m not mistaken in the last finals 3 teams out of 4 played duable rev.
Not a single team played with duable reaper, only one team played with druid and the leader told me that they would have played duable revenant as well if they wouldn’t have had a druid main player.“Revenant can’t be op because druid is better at healing, scrapper is better at rezzing and revenant loses 1v1 against the mesmer condition build " – nice logic you have there, mate.
Also Einstein wasn’t one of the most intelligent persons because there are people who know more than him about romance languages and literature.I’m not asking to nerf revenants because I can’t beat them – I already beat revenant players you will probably never face in your entire game history – I’m asking for nerfs because all in all revenant is broken and needs balance-changes.
Lol wow tough guy, you are impressive.
first lets go over what i said, you are using the ESL as proof when simply these were not the 4 best teams for this meta. The games were not close and simply put the bunker meta allowed for these teams to coast since the mind set of other teams are more offensive.
2nd you talk about my history in PvP. Ok so lets start, i have been in 2 TOL losing to the Abjured and The Cunning Stunts. Ive been on a few AG teams were not successful but ive gotten wins in TOL tournaments, AG tournaments, was ranked in team que and Solo que. Made it to legendary 2 last PvP season solo queing from diamond to Leg 2.
Am i a top level PvP player? Nope but once again you ask a question and make a thread which IMO is dumb and you are not getting the answers you want so once again you are crying. If you didnt want peoples opinions dont post your dumb comment and then attacking peoples ability when simply that should never factor into a comment about class/build/team set ups.
OP mains a reaper and complained about why couldn’t be taunt tranfsered so.
L2P
(edited by Vasdamas Anklast.1607)
-Surge of the Mist. Reduce damage by 20%. Now procs only one stack of stability.
-Chaotic Release. No longer refunds cooldown and energy when interrupted or cancelled.
-Jade Wind. No longer refunds cooldown and energy when interrupted or cancelled. Cooldown is now 45 seconds.
-Warding Rift. The projectile now applies 3 seconds of weakness instead of blind.
-Precision Strike. Cast time raised to 3/4 seconds, up from 1/2 seconds. Skill no longer targets invisible or stealthed foes. Chill duration reduced to 1 second, down from 1.5 seconds. Damage reduced by 15%.
-Burst of Strenght. Vulnerability stack reduced to 5, down from 10. Duration raised to 8 seconds, up from 6.
-Elemental Blast. Add a 0.5 seconds delay before first tick of damage to better match with Elementalist’s Lava Font OR adjust Lava Font to match Elemental Blast.
-Riposting Shadow. Add a 5 seconds cooldown.
Really good, +1
Really good for someone who has no idea how revenant works (its energy type profession, not cooldown based). On top of that full cd if interrupted.. lmao good joke
Wait did you only have a problem with one of his suggestions?
With all of his suggestions. Not sure why he even suggest about rev when he doesnt know it works. But well.. im not surprised given his ele staff aa comprasion to other aa. Next episode will be ele staff aa vs rifle warrior aa, asking for a nerf to rifle cus he got outdpsed.
Can you explain why you disagree on everything?
He disagree because of an “entertainment” thread I made comparing an auto-attack fight of a settler revenant against marauder ele. Because I make jokes, it means I am dumb and all my following suggestions are bad.
I don’t get it… I’ve played about 2500 matches, and I feel way more effective on current Mesmer, Ele, and Ranger in the current state of pvp. Perhaps I need more practice on Rev, but I can count at least 3 or 4 other classes that should potentially be nerfed before Rev.
They are just trying to divert the attention from their favorite classes.
-Surge of the Mist. Reduce damage by 20%. Now procs only one stack of stability.
-Chaotic Release. No longer refunds cooldown and energy when interrupted or cancelled.
-Jade Wind. No longer refunds cooldown and energy when interrupted or cancelled. Cooldown is now 45 seconds.
-Warding Rift. The projectile now applies 3 seconds of weakness instead of blind.
-Precision Strike. Cast time raised to 3/4 seconds, up from 1/2 seconds. Skill no longer targets invisible or stealthed foes. Chill duration reduced to 1 second, down from 1.5 seconds. Damage reduced by 15%.
-Burst of Strenght. Vulnerability stack reduced to 5, down from 10. Duration raised to 8 seconds, up from 6.
-Elemental Blast. Add a 0.5 seconds delay before first tick of damage to better match with Elementalist’s Lava Font OR adjust Lava Font to match Elemental Blast.
-Riposting Shadow. Add a 5 seconds cooldown.
Really good, +1
Really good for someone who has no idea how revenant works (its energy type profession, not cooldown based). On top of that full cd if interrupted.. lmao good joke
Wait did you only have a problem with one of his suggestions?
With all of his suggestions. Not sure why he even suggest about rev when he doesnt know it works. But well.. im not surprised given his ele staff aa comprasion to other aa. Next episode will be ele staff aa vs rifle warrior aa, asking for a nerf to rifle cus he got outdpsed.
Can you explain why you disagree on everything?
He disagree because of an “entertainment” thread I made comparing an auto-attack fight of a settler revenant against marauder ele. Because I make jokes, it means I am dumb and all my following suggestions are bad.
Because you revealed your true colors later in the thread and then repeated the same “test” later on, but with Druid Staff.
Call it a joke, but the propaganda is real.
Revenant is only OP in the hands of good players, it IS OP then mind you. And when you nerf other profs, revs inevitably have go down with them, else they come out too strong.
to the solo Q players (including myself): REVS HAVE NO STAB, hence the high skillcap!
Ye exactly what I said. People consider revenant fine and they state that dragonhunter should get nerfed before.
That’s probably the reason every team did play duable rev instead of having at least one dragonhunter.
However, there is no reason to discuss with people like you. Your whole experience seems to be based on low division soloq which is completly dominated by evil dragonhunters.
@kdaddy: Yes I’m indeed not getting the answers I expected. I didn’t thought there are so many delusional players who consider revenant fine and dragonhunter op.
In the whole game-history we hadn’t a single dmg-class that was able to deal this amount of damage while having incredible high survivability. There was no way that a shatter mesmer, a thief, a medi guard or a dps warrior could be used to do 1v1s and to contest points.
Revenant is basically able to do everything – doesn’t matter if +1, 3v3, 1v1 or what ever. Have fun to do this with any other marauder class / build. All in all the dmg, the survivability and the mobility outperforms any other class in his role. It’s a bit like the old D/D ele who made classes like bunkerguard completly redundant.
inb4 some guy will tell me now that rev loses 1v1 against condi mes, so rev has to be fine. also druid is better at healing.
(edited by dominik.9721)
Ye exactly what I said. People consider revenant fine and they state that dragonhunter should get nerfed before.
That’s probably the reason every team did play duable rev instead of having at least one dragonhunter.
However, there is no reason to discuss with people who never played in a team or tried to do. Your whole experience seems to be based on low division soloq which is completly dominated by evil dragonhunters.
You guys are delusional.
The double rev team lost the Pro League finals though. Later on Phantaram said in his stream that he would be better off going as a mesmer and would’ve resulted in blowout against rank 55
Cool story though.
The “double rev team” lost in the pro league finals against another “duable rev team”
Cool story though.
And yes rank 55 said they would have done the same.But that doesn’t change the fact that revenant still outperforms any other dmg-class/build.
They wouldn’t have traded a rev for any other dmg class/build, they would have traded it for a portal, duable moa and huge 1v1 potetnital – that’ s a completly different role.
Just call me a single dmg class that has so laughable good mobility + survivablity + dmg all in one. Revenant is actually the D/D ele in a dmg-role.
All you guys do, is basically defending a broken class by telling me that there are either classes who are better than the rev in ONE certain thing or telling me that some other classes would need nerfs more urgent.
(edited by dominik.9721)
Ye exactly what I said. People consider revenant fine and they state that dragonhunter should get nerfed before.
That’s probably the reason every team did play duable rev instead of having at least one dragonhunter.
However, there is no reason to discuss with people like you. Your whole experience seems to be based on low division soloq which is completly dominated by evil dragonhunters.@kdaddy: Yes I’m indeed not getting the answers I expected. I didn’t thought there are so many delusional players who consider revenant fine and dragonhunter op.
In the whole game-history we hadn’t a single dmg-class that was able to deal this amount of damage while having incredible high survivability. There was no way that a shatter mesmer, a thief, a medi guard or a dps warrior could be used to do 1v1s and to contest points.
Revenant is basically able to do everything – doesn’t matter if +1, 3v3, 1v1 or what ever. Have fun to do this with any other marauder class / build. All in all the dmg, the survivability and the mobility outperforms any other class in his role. It’s a bit like the old D/D ele who made classes like bunkerguard completly redundant.inb4 some guy will tell me now that rev loses 1v1 against condi mes, so rev has to be fine. also druid is better at healing.
You are a bit delusional that is the problem
You once again are using ESL. Tell how did Vermillion do when they went to a 3 rev comp?
You also didnt address the fact that the rev loses in 1 vs 1 to necro and mesmers and scrappers/druids maintain its own vs revs.
You didnt address that engy and druids are better for heals in 2 vs 2 situations.
Also in the new meta those 4 Pro teams might not have had that comp had they actually competed against other elite teams who might have ran different comps.
If im the best fighter at 170 i cant say im the best fighter at 155 or 185 since they are different weight classes. Anet on the drop of the hat changed the meta to 205 and we dont know if these are the 4 best teams since they got in by wining at 185.
I had to do this analogy since you are literally writing the same thing over and over.
Like i said at the start, you can not ask for nerfs to rev when 4 other classes might be just as OP. Once again you fail to see what other classes might be struggling with and you fail to see your comments about the ESL comparison are not a legit argument.
Also your comment about damage and sustain is wrong again. Cele engy did alot of dmg and had insane amounts of sustain. Warrior ham/bow, spirit ranger, dhuumfire necro, etc etc etc.
Im sorry im not one to pretend that the past never happened and everything here is new
First of all, I didn’t start with " ESL" I just answered the guy above, who was talking about duable revs in the finals.
Secondly, stop calling me delusional. You are the one who thinks that revenant is fine.
Thirdly, saying that my statement of dmg and survivablity would be wrong because of celestial engineer discredits you entirely, since you still haven’t understand about what we are actually talking about.
And last but not least, it’s very amusing to see that you compare the revenant with Dhuumfire-nec, since it was completly broken as well but still has nothing to do with the topic mobility + dmg + survivability all in one as a dmg bruiser – same goes for your other listed classes.
And it’s cool that a druid is better in healing and that a scrapper is doing better against a condition mesmer 1v1. A necromancer is also better at jumping down from clocktower because of higher hp. REVENANT is in a DMG-ROLE using an offensive amulet . Of course he is worse than a druid or a scrapper in your listed aspects.
Like i said at the start, you can not ask for nerfs to rev when 4 other classes might be just as OP.
I CAN ask for nerfs, even tho there might be 4 classes who are also op. Following your strange logic nothing would get nerfed because I can’t ask for rev nerfs since reaper and scrapper is op and I can’t ask for reaper or scrapper nerfs because revenant is op.
But funny how you yourself say that revenant is op.
10/10
keep trying.
(edited by dominik.9721)
UMMMMMMM smart guy
if you are complaining about revs and everyone is pointing out that its on equal level with 3 other classes wouldnt that be fine? Out of the 9 classes 4 play at a elite level.
You can ask for nerfs but your gonna get these responses were everyone has a different opinion because you are only looking at what you want to be changed. No one cares if you wanted something nerf, try to actually make a point so people can either agree or disagree with it. With your posts and having to respond to everyone, i would find you did not get people to agree with you.
keep trying? No one is agreeing with you, im simply responding to see if you ever get off your high horse.
Funny how people still think that reaper counters rev also lol at the guy who said that rev has no stab
Oh and about dh. The only two elite specs that do not win 100:0 vs dh are daredevil and berserker. Everything else has both, better 1v1s and better teamfights. Just kill the dh first or dodge when you enter the node.
snip
No when a class is completly dominating an entire role, pushing every other class out of this role while having many too strong skills and traits, it’s defintly not fine.
And the fact that 3 or 4 other classes also “play at elite lvl” at the moment doesn’t change this because those classes are in a different role.
You have a really strange logic
And a lot of people are agreeing with me, simply because it’s not hard to see how broken sword 2, staff 5 and plenty of traits are.
It’s just that exclusivly the rev fanbois are answering here and that people who understand sth about balance don’t put effort in this forum because they will argue with people who consider DH op.
(edited by dominik.9721)
Nuking Retribution line would be a good place to start if they want to fix revenant. A lot of damage reduction modifiers, including a passive 50 % one on passive proc, which also stacks additively with protection. Additionally they got a pretty long passive taunt (notice a pattern here?) on a too short cooldown. And of course passive stability (Active Combat™) every time you dodge which is absolutely senseless as it allows for zero actual counterplay against CC.
if you are complaining about revs and everyone is pointing out that its on equal level with 3 other classes wouldnt that be fine? Out of the 9 classes 4 play at a elite level.
Except that rev is better than the other 3 because contrary to the others it excells at a variety of things and can fill any non support role. If you had a team of 5 different non revenants, you could replace any of the following by a revenant and the team would get better: daredevil, reaper, berserker, dragonhunter, druid, scrapper, chronomancer. Yes, that is any non (support) tempest. Rev is so good that it is even worth stacking 2 of them instead of bringing a different class or stacking another class. Yes it loses vs condi mes in1v1 but the best 1v1 result vs condi mes for any of the meta builds is a draw.
Nuking Retribution line would be a good place to start if they want to fix revenant. A lot of damage reduction modifiers, including a passive 50 % one on passive proc, which also stacks additively with protection. Additionally they got a pretty long passive taunt (notice a pattern here?) on a too short cooldown. And of course passive stability (Active Combat™) every time you dodge which is absolutely senseless as it allows for zero actual counterplay against CC.
With the amount of CC in this current meta 2 stacks of stability is paper.
Hell, even pulsing stability is paper. Everybody seems to be interrupting shrouded reaper.
Btw, stacking might by just swinging your AA in shroud without actually hitting something is pretty broken mechanic if you ask me. Even warrior didn’t stack might like that back in ROMpage days.
snip
No when a class is completly dominating an entire role, pushing every other class out of this role while having many too strong skills and traits, it’s defintly not fine.
And the fact that 3 or 4 other classes also “play at elite lvl” at the moment doesn’t change this because those classes are in a different role.
You have a really strange logicAnd a lot of people are agreeing with me, simply because it’s not hard to see how broken sword 2, staff 5 and plenty of traits are.
It’s just that exclusivly the rev fanbois are answering here and that people who understand sth about balance don’t put effort in this forum because they will argue with people who consider DH op.
It has always been like this. When you are putting a team together you are looking to give players roles that support one another. The bunker guard/ shoutbow warrior, 2 sustain dps classes such as the cele engy rifle or d/d ele. A thief for mobility or plus ones, etc etc etc.
All team comps are running 1 ele, 1 engy, 1 necro and at least 1 rev. What are you looking for? You want rev to get a nerf everyone gets it but you saying this class is killing other classes is preposterous. The only classes rev is killing is thief, warrior is in a terrible place and DH is in a mid tier were it could be useful in team play but makes more sense to go with something else.
Most teams are incorporating mesmers and that would make it 5 different classes on a team without even having to force people to a 1 class only situation. This will be perhaps the best team comp.
Im sorry but like anything else sports wise its a copy cat league and if EU or NA decides DH/Mesmers/druid/ is best in that 5th spot thats what they are gonna use. Very few times do teams actually go out the box like ORNG with the hammer guardian.
You saying its OP and needs nerfed when its clearly not taking away from high level team play, when its not a d/d ele situation which you said it was and its not revs flooding the PvP ranked season. Your constant im right and your logic doesnt make sense when its exactly at the same level as the other OP builds shows why you are lost.
(edited by kdaddy.5431)
Nuking Retribution line would be a good place to start if they want to fix revenant. A lot of damage reduction modifiers, including a passive 50 % one on passive proc, which also stacks additively with protection. Additionally they got a pretty long passive taunt (notice a pattern here?) on a too short cooldown. And of course passive stability (Active Combat™) every time you dodge which is absolutely senseless as it allows for zero actual counterplay against CC.
With the amount of CC in this current meta 2 stacks of stability is paper.
Hell, even pulsing stability is paper. Everybody seems to be interrupting shrouded reaper.
Btw, stacking might by just swinging your AA in shroud without actually hitting something is pretty broken mechanic if you ask me. Even warrior didn’t stack might like that back in ROMpage days.
1. CC in general is something that needs a look at. There is too much of it, I don’t disagree with that, but giving classes pulsing and passive stability is definitely not the way to fix it. That way you just nerf the actually big CC abilities, such as warrior’s Backbreaker or guardian’s Ring of Warding. Hitting a long cooldown skill, with obvious animations, shouldn’t be negated by the enemy being lucky with having stability up. Both Dragonhunter and Druid could receive a reduction in CC, though. Also Slickshoes…
2. Another class being broken and having too passive play, doesn’t excuse revenant.
@kdaddy:
You still don’t understand that it doesn’t matter if you have 4 other classes in a different role being viable. It simply doesn’t justify that the revenant has broken skills, broken traits and being simply the best in this role.
In the dhuumfire-meta you also had other classes being viable – it was laughable op tho.
Your whole logic and argumentation is super weird.
(edited by dominik.9721)
if you are complaining about revs and everyone is pointing out that its on equal level with 3 other classes wouldnt that be fine? Out of the 9 classes 4 play at a elite level.
Except that rev is better than the other 3 because contrary to the others it excells at a variety of things and can fill any non support role. If you had a team of 5 different non revenants, you could replace any of the following by a revenant and the team would get better: daredevil, reaper, berserker, dragonhunter, druid, scrapper, chronomancer. Yes, that is any non (support) tempest. Rev is so good that it is even worth stacking 2 of them instead of bringing a different class or stacking another class. Yes it loses vs condi mes in1v1 but the best 1v1 result vs condi mes for any of the meta builds is a draw.
This is 100% opinion, Helseth has been beating revs in 1 vs 1 with a power/shatter build.
If you could have 4 revs and 1 ele and i had a traditional, 1ele, 1mesmer, 1druid, 1 scrapper, 1 necro i would win for many reasons.
Mesmer and necros ability to win a 1 vs 1, portal play from mesmer and moa, Druids ability to rez team mates and pull them away from the damage, also lets not forget the druid and scrapper ability to sustain with rev on a point.
I mean even knowing that you would go 4 revs allows for the engy to bring moa now to so literally in a coordinated setting, allows for such a huge snowball effect to happen to you because you grabbed the good at everything class.
You still don’t understand that it doesn’t matter if you have 4 other classes in a different role being viable. It simply doesn’t justify that the revenant has broken skills, broken traits and being simply the best in this role.
In the dhuumfire-meta you also had other classes being viable – it was laughable op tho.
Your whole logic and argumentation is super weird.
Hey i play warrior and ele most of the time, when im in matches i know right away if i will be able to beat the OP class and its 4-5 of them.
You keep saying my logic is weird but you honestly dont see that a good all around class who fill a role but isnt the best at anything kind of balanced?
As a warrior am literally fighting engys/revs/druids with perma stability. Im fighting dragon hunters with a F3 skill that makes it so you can hurt them and i lack sustain. Mesmer can now moa people twice in a 5 second span and use a portal to check the other point. You dont think search and rescue is broken when the necro skill for that, which is a trait is only 600 range?
I know the problems and the differences but you are picking 1 class you do not like and asking for a nerf and are saying other classes are not as OP which is completely false.
You still don’t understand that it doesn’t matter if you have 4 other classes in a different role being viable. It simply doesn’t justify that the revenant has broken skills, broken traits and being simply the best in this role.
In the dhuumfire-meta you also had other classes being viable – it was laughable op tho.
Your whole logic and argumentation is super weird.
B3cause in this meta other class aren’t viable ??? Dude, I am starting to believe you are not reading what k daddy is saying. He even said below if you have a team of 4 revs and 1 ele against a team with 1 reaper 1 engi 1 ele 1 DH ( or something along those lines); the revs team would lose. A feat that wasn’t possible in the dhumfire meta. So, it’s pretty obv that we have more variety now compared to the dhumfire meta.
You still don’t understand that it doesn’t matter if you have 4 other classes in a different role being viable. It simply doesn’t justify that the revenant has broken skills, broken traits and being simply the best in this role.
In the dhuumfire-meta you also had other classes being viable – it was laughable op tho.
Your whole logic and argumentation is super weird.Hey i play warrior and ele most of the time, when im in matches i know right away if i will be able to beat the OP class and its 4-5 of them.
You keep saying my logic is weird but you honestly dont see that a good all around class who fill a role but isnt the best at anything kind of balanced?
As a warrior am literally fighting engys/revs/druids with perma stability. Im fighting dragon hunters with a F3 skill that makes it so you can hurt them and i lack sustain. Mesmer can now moa people twice in a 5 second span and use a portal to check the other point. You dont think search and rescue is broken when the necro skill for that, which is a trait is only 600 range?
I know the problems and the differences but you are picking 1 class you do not like and asking for a nerf and are saying other classes are not as OP which is completely false.
Like I said above, revs probably counter the OP class
(edited by Fivedawgs.4267)
@kdaddy:
Yes and I will keep saying this, because it is weird. Saying rev is fine because it is worse than other classes in one or two certain things like healing is super weird.
As I said before according to this logic, Einstein or Stephen Hawking aren’t more intelligent than most of us because they know nothing about romance languages and literature.
Also you say to me I would claim that others classes would be fine and only revenant has to be nerfed. Where did I say that in this thread? Fact of the matter is that this thread is about revenant – as I said feel free to make a trhead about reapers, about condi mesmers or about search and rescue.
@Fivedawgs: Maybe it is you who should learn to read and to comprehend not me. I never denied that other classes are viable.But as I said thousand times before now : Only because 4 other classes are viable in different roles doesn’t mean that rev is fine and justifies that it is allowed to have broken skills and traits.
You guys basically say that the revenant who is entirely broken in his dmg role is BALANCED because an ele is viable in his heal role.
(edited by dominik.9721)
There are just so many reapers cause no thiefes, dh or shatter mes are viable to spike them because of revenant
Since when dh, thieves and shatter mesmers are hard countered by rev?…We have plenty of reaper because they have no freaking hardcounter in 1vs1 matchup that’s why….and you need several people to down it
@kdaddy:
Yes and I will keep saying this, because it is weird. Saying rev is fine because it is worse than other classes in one or two certain things like healing is super weird.As I said before according to this logic, Einstein or Stephen Hawking aren’t more intelligent than most of us because they know nothing about romance languages and literature.
@Fivedawgs: Maybe it is you who should learn to read and to comprehend not me. I never denied that other classes are viable.But as I said thousand times before now : Only because 4 other classes are viable in different roles doesn’t mean that rev is fine and justifies it have broken skills and traits.
Ehehe, maybe I should learn to read indeed, but revs are fine. I ll repost I made earlier.
. just b3cause revs counter your class doesn’t mean they deserve a nerf, you always nerf the most op class not the one in between. I could said the same about DH, just because DH are strong against melee warrior doesn’t mean they deserve a nerf; but I’ll consider a DH nerf over a Rev nerf because unlike revs DH can hold points alone.
@kdaddy:
Yes and I will keep saying this, because it is weird. Saying rev is fine because it is worse than other classes in one or two certain things like healing is super weird.As I said before according to this logic, Einstein or Stephen Hawking aren’t more intelligent than most of us because they know nothing about romance languages and literature.
@Fivedawgs: Maybe it is you who should learn to read and to comprehend not me. I never denied that other classes are viable.But as I said thousand times before now : Only because 4 other classes are viable in different roles doesn’t mean that rev is fine and justifies it have broken skills and traits.
Ehehe, maybe I should learn to read indeed, but revs are fine. I ll repost I made earlier.
. just b3cause revs counter your class doesn’t mean they deserve a nerf, you always nerf the most op class not the one in between. I could said the same about DH, just because DH are strong against melee warrior doesn’t mean they deserve a nerf; but I’ll consider a DH nerf over a Rev nerf because unlike revs DH can hold points alone.
If you consider a DH nerf above rev you are just plain wrong.
Sorry if i misunderstood you.
^ Usually only characer that i play on
@Fivedwags:
Yes you think a DH nerf is more urgent than a Rev nerf. I think I already got this yesterday. These thoughts and those statements ….
but I’ll consider a DH nerf over a Rev nerf because unlike revs DH can hold points alone.
….are the reason why I just can not and will not take you serious in any balance-topic.