Can we please balance Phase Retreat
To expand upon this further. You have an 8 second cd teleport that for all intents and purposes acts as a stun breaker.
Certain specs even 6 secs ;-)
What really blows my mind is that you get to 8secs by speccing the insane amount of 5+ into illusions… for every other class that would be a GM trait …
dangerdoom.3862: We all know your setup by now:
2 guardians, 2 mesmers, 1 warrior and 3 forumtrolls
Certain specs even 6 secs ;-)
What really blows my mind is that you get to 8secs by speccing the insane amount of 5+ into illusions… for every other class that would be a GM trait …
It’s staffs only gap opener. Not to mention it’s buggy and doesn’t teleport in the right direction half the time and is a short distance.
We have to get out of 100 blades + root SOMEHOW.
Certain specs even 6 secs ;-)
What really blows my mind is that you get to 8secs by speccing the insane amount of 5+ into illusions… for every other class that would be a GM trait …It’s staffs only gap opener. Not to mention it’s buggy and doesn’t teleport in the right direction half the time and is a short distance.
We have to get out of 100 blades + root SOMEHOW.
8 second cd is far too low for what this ability can do. It seems out of balance when compared to utilities that people have to select in order to get the same functionality.
Its a very powerful ability.
http://www.youtube.com/channel/UCIj3Z-gk5_7Zs17CQJNKkfg?feature=guide
Certain specs even 6 secs ;-)
What really blows my mind is that you get to 8secs by speccing the insane amount of 5+ into illusions… for every other class that would be a GM trait …It’s staffs only gap opener. Not to mention it’s buggy and doesn’t teleport in the right direction half the time and is a short distance.
We have to get out of 100 blades + root SOMEHOW.
8 second cd is far too low for what this ability can do. It seems out of balance when compared to utilities that people have to select in order to get the same functionality.
Agreed. The only weapon ability with this sort of functionally is the thief’s infiltrator strike, which while bugged (it doesn’t break stun properly) does warp you back, but is a stunbreak. Phase retreat shouldn’t be off global cool down while CC’ed, it never has been a stun break or had those properties prior. I think its currently bugged.
As a mesmer you have no shortage of ways to avoid hundred blades, distortion, blink, stuns, dazes, and stealth are all available among other things.
(edited by Numot.3965)
Title says it all an 8 second cd for what it breaks is out of line with other abilities.
Fair point, and it’s not like mesmers are lacking in that department.
For mesmers the staff is a defensive weapon, it does not generate a lot of clones for shatter builds and the iWarlock is relatively weak in pvp. So while phase retreat is powerful, mesmers are not doing much damage at the same time.
(edited by Swedemon.4670)
For mesmers the staff is a defensive weapon, it does not generate a lot of clones for shatter builds and the iMage is relatively weak in pvp. So while phase retreat is powerful, mesmers are not doing much damage at the same time.
Utilizing a shatter build, or any other build for that matter, it produces the same number of clones as sword/p. Phase retreat, dodge, dodge, and shatter.
Phase retreat, dodge, dodge, and shatter.
And you just burned all of your endurance, so you’re screwed. Also, sword/p has blurred frenzy and iduelist for solid dmg.
But I agree, sword/p does not generate a ton of clones as say the scepter. Point is the staff is a defensive weapon. Nerf phase retreat and you add another useless weapon to the list (torch).
Title says it all an 8 second cd for what it breaks is out of line with other abilities.
I do not get why this spell is annoying you. There are way more op spells that need to be
fixed. I play a mesmer myself. Moa Morph is Op even tho it has a long cd and can be dodged.
Also memsers are more of a damage class , not tanky . Their survivability is already bad.
Phase retreat, dodge, dodge, and shatter.
And you just burned all of your endurance, so you’re screwed. Also, sword/p has blurred frenzy and iduelist for solid dmg.
But I agree, sword/p does not generate a ton of clones as say the scepter. Point is the staff is a defensive weapon. Nerf phase retreat and you add another useless weapon to the list (torch).
I burned all of my endurance and just dropped someone to 60% health and I haven’t touched my sword/pistol abilities or my utilities. Not to mention vigor is regenerating my endurance.
I burned all of my endurance and just dropped someone to 60% health and I haven’t touched my sword/pistol abilities or my utilities. Not to mention vigor is regenerating my endurance.
That may be true if someone is AFK and a glass cannon.
I burned all of my endurance and just dropped someone to 60% health and I haven’t touched my sword/pistol abilities or my utilities. Not to mention vigor is regenerating my endurance.
That may be true if someone is AFK and a glass cannon.
I guess alot of people must play afk then…
Just to be clear, Phase Retreat does NOT break stun or immobilize, all it does is teleport you while the CC effects remain active on you.
They already tried balancing it before and only made it worse.
It’s a 1200 range teleport on a 5 second cooldown when traited. It can be used while stunned. It can blink the mesmer up onto unreachable ledges.
Just to be clear, Phase Retreat does NOT break stun or immobilize, all it does is teleport you while the CC effects remain active on you.
They already tried balancing it before and only made it worse.
Just to be clear, for all intents and purposes, it acts as a stun breaker. By the time someone traverses the distance the teleport has taken you the cc has worn off. It also does the same thing when feared.
It’s a 1200 range teleport on a 5 second cooldown when traited. It can be used while stunned. It can blink the mesmer up onto unreachable ledges.
1200 range meaning it can be used/activated when enemy is within 1200 range, the actual teleport distance is more like 400.
didnt know this skill existed. 6/8 sec 1200 teleport … uumm yeeeeeaaahhhh ok. And i thought my shortbow thief was dodgy. reroll mesmer!
Is it targetable or like an auto backwards teleport?
edit: just read above post, ok u need an enemy and only 400ish distance then? Not as hot then as i first thought. Still sweet.
(edited by Psikerlord.2569)
Probably too strong, it essentially is a mini stunbreak on an 8 second cd (i understand you still get CCed).
This is a classic example of people not having any clue what they are talking about and spouting random nonsense. It does not break stun or immobilize. The range is fairly short, and it regularly fails to even teleport ANY distance.
What new complaint will there be? I’ve heard complaints about every single shatter ability, blink, decoy, mirror images, phantasmal berserker, blurred frenzy, phantasmal duelist, magic bullet, temporal curtain/into the void, portal, moa morph, mass invis, time warp, deception (doesn’t work 90% of the time), and phantasmal rogue.
How about we try to play the profession and understand the mechanics before we start whining again?
This is a classic example of people not having any clue what they are talking about and spouting random nonsense. It does not break stun or immobilize. The range is fairly short, and it regularly fails to even teleport ANY distance.
What new complaint will there be? I’ve heard complaints about every single shatter ability, blink, decoy, mirror images, phantasmal berserker, blurred frenzy, phantasmal duelist, magic bullet, temporal curtain/into the void, portal, moa morph, mass invis, time warp, deception (doesn’t work 90% of the time), and phantasmal rogue.
How about we try to play the profession and understand the mechanics before we start whining again?
This is the perfect example of someone not wanting to have a discussion on over tuned abilities. For all intents and purposes it acts as a stun break, as was stated previously you can use it while stunned, immobilized, feared, and knocked down. By the time someone covers the distance of the teleport the cc has worn off. Not to mention, AGAIN it’s on an 8 second cd.
I do play a mesmer, I play every single profession relatively equally through rank 39. This ability seems a little over the top.
lol at this thread. Just another mesmer skill to tick off the list among numerous of other mesmer skills that have been cried about being OP when they’re not. Let us also remember that just because it is on a 8sec cd doesn’t mean that it gets spammed precisely every 8 secs it is available (must take wep swapping into consideration also realising that staff does kitten damage and is used defensively by majority). If this skill is the deciding factor in whether you win or lose against a mesmer, you’re bad, I don’t care about you’re rank 39.
Lets nerf every single mesmer skill? Better yet, how about we remove the entire class from the game?
Diamond Story – Elementalist
[TSym] Tac Sym
This is a classic example of people not having any clue what they are talking about and spouting random nonsense. It does not break stun or immobilize. The range is fairly short, and it regularly fails to even teleport ANY distance.
What new complaint will there be? I’ve heard complaints about every single shatter ability, blink, decoy, mirror images, phantasmal berserker, blurred frenzy, phantasmal duelist, magic bullet, temporal curtain/into the void, portal, moa morph, mass invis, time warp, deception (doesn’t work 90% of the time), and phantasmal rogue.
How about we try to play the profession and understand the mechanics before we start whining again?
^^^^^^^^^^^^^^^^^^^^^^^^
Also this ^^^^^^ in conjunction to the beginning of my first post.
Diamond Story – Elementalist
[TSym] Tac Sym
lol at this thread. Just another mesmer skill to tick off the list among numerous of other mesmer skills that have been cried about being OP when they’re not. Let us also remember that just because it is on a 8sec cd doesn’t mean that it gets spammed precisely every 8 secs it is available (must take wep swapping into consideration also realising that staff does kitten damage and is used defensively by majority). If this skill is the deciding factor in whether you win or lose against a mesmer, you’re bad, I don’t care about you’re rank 39.
Lets nerf every single mesmer skill? Better yet, how about we remove the entire class from the game?
Someone doesn’t understand the meaning of balance.
lol at this thread. Just another mesmer skill to tick off the list among numerous of other mesmer skills that have been cried about being OP when they’re not. Let us also remember that just because it is on a 8sec cd doesn’t mean that it gets spammed precisely every 8 secs it is available (must take wep swapping into consideration also realising that staff does kitten damage and is used defensively by majority). If this skill is the deciding factor in whether you win or lose against a mesmer, you’re bad, I don’t care about you’re rank 39.
Lets nerf every single mesmer skill? Better yet, how about we remove the entire class from the game?
Someone doesn’t understand the meaning of balance.
You’re right. This skill is extremely unbalanced and OP compared to many other things in this game.
Diamond Story – Elementalist
[TSym] Tac Sym
lol at this thread. Just another mesmer skill to tick off the list among numerous of other mesmer skills that have been cried about being OP when they’re not. Let us also remember that just because it is on a 8sec cd doesn’t mean that it gets spammed precisely every 8 secs it is available (must take wep swapping into consideration also realising that staff does kitten damage and is used defensively by majority). If this skill is the deciding factor in whether you win or lose against a mesmer, you’re bad, I don’t care about you’re rank 39.
Lets nerf every single mesmer skill? Better yet, how about we remove the entire class from the game?
Someone doesn’t understand the meaning of balance.
You’re right. This skill is extremely unbalanced and OP compared to many other things in this game.
When compared to utility skills this ability is over tuned, now add on top of it the other abilties affored a mesmer and this is over the top.
I’ld love to see some footage of your skillness. Please do entertain me.
For some reason Anet decided instant cast abilities and only those, can be used while stunned (and stun breaks of course).
Not only Phase Retreat, there are a few others of those: ele’s auras (Shocking Aura being the worst), Necro’s Doom (DS fear), Engi’s Smoke vent (flamethrower blind), and I probably forget some.
Phase retreat just strikes as the most effective, especially on a such low cd.
The truth is, CC is supposed to keep you from using skills.
Except for those.
Find the logic.
It seems like some people won’t be happy until mesmers can only cast mantras on a 2 minute cooldown.
lol at this thread. Just another mesmer skill to tick off the list among numerous of other mesmer skills that have been cried about being OP when they’re not. Let us also remember that just because it is on a 8sec cd doesn’t mean that it gets spammed precisely every 8 secs it is available (must take wep swapping into consideration also realising that staff does kitten damage and is used defensively by majority). If this skill is the deciding factor in whether you win or lose against a mesmer, you’re bad, I don’t care about you’re rank 39.
Lets nerf every single mesmer skill? Better yet, how about we remove the entire class from the game?
Someone doesn’t understand the meaning of balance.
You’re right. This skill is extremely unbalanced and OP compared to many other things in this game.
When compared to utility skills this ability is over tuned, now add on top of it the other abilties affored a mesmer and this is over the top.
I’ld love to see some footage of your skillness. Please do entertain me.
So because mes has a few stun breakers, that makes it unbalanced in comparison to others?
Diamond Story – Elementalist
[TSym] Tac Sym
lol at this thread. Just another mesmer skill to tick off the list among numerous of other mesmer skills that have been cried about being OP when they’re not. Let us also remember that just because it is on a 8sec cd doesn’t mean that it gets spammed precisely every 8 secs it is available (must take wep swapping into consideration also realising that staff does kitten damage and is used defensively by majority). If this skill is the deciding factor in whether you win or lose against a mesmer, you’re bad, I don’t care about you’re rank 39.
Lets nerf every single mesmer skill? Better yet, how about we remove the entire class from the game?
Someone doesn’t understand the meaning of balance.
You’re right. This skill is extremely unbalanced and OP compared to many other things in this game.
When compared to utility skills this ability is over tuned, now add on top of it the other abilties affored a mesmer and this is over the top.
I’ld love to see some footage of your skillness. Please do entertain me.
So because mes has a few stun breakers, that makes it unbalanced in comparison to others?
Do you really believe that’s what I’m saying?
You’re just blindly arguing, because it is a profession you happen to play.
lol at this thread. Just another mesmer skill to tick off the list among numerous of other mesmer skills that have been cried about being OP when they’re not. Let us also remember that just because it is on a 8sec cd doesn’t mean that it gets spammed precisely every 8 secs it is available (must take wep swapping into consideration also realising that staff does kitten damage and is used defensively by majority). If this skill is the deciding factor in whether you win or lose against a mesmer, you’re bad, I don’t care about you’re rank 39.
Lets nerf every single mesmer skill? Better yet, how about we remove the entire class from the game?
Someone doesn’t understand the meaning of balance.
You’re right. This skill is extremely unbalanced and OP compared to many other things in this game.
When compared to utility skills this ability is over tuned, now add on top of it the other abilties affored a mesmer and this is over the top.
I’ld love to see some footage of your skillness. Please do entertain me.
So because mes has a few stun breakers, that makes it unbalanced in comparison to others?
Do you really believe that’s what I’m saying?
You’re just blindly arguing, because it is a profession you happen to play.
Yes. You’re crying because phase retreat has an 8sec cd and is a weapon skill that acts like a stun breaker similar to another few stun breaker utilities mes has (decoy, mirror images, blink) and on top of all them you are saying it is over the top and unbalanced.
Diamond Story – Elementalist
[TSym] Tac Sym
lol at this thread. Just another mesmer skill to tick off the list among numerous of other mesmer skills that have been cried about being OP when they’re not. Let us also remember that just because it is on a 8sec cd doesn’t mean that it gets spammed precisely every 8 secs it is available (must take wep swapping into consideration also realising that staff does kitten damage and is used defensively by majority). If this skill is the deciding factor in whether you win or lose against a mesmer, you’re bad, I don’t care about you’re rank 39.
Lets nerf every single mesmer skill? Better yet, how about we remove the entire class from the game?
Someone doesn’t understand the meaning of balance.
You’re right. This skill is extremely unbalanced and OP compared to many other things in this game.
When compared to utility skills this ability is over tuned, now add on top of it the other abilties affored a mesmer and this is over the top.
I’ld love to see some footage of your skillness. Please do entertain me.
So because mes has a few stun breakers, that makes it unbalanced in comparison to others?
Do you really believe that’s what I’m saying?
You’re just blindly arguing, because it is a profession you happen to play.
Yes. You’re crying because phase retreat has an 8sec cd and is a weapon skill that acts like a stun breaker similar to another few stun breaker utilities mes has (decoy, mirror images, blink) and on top of all them you are saying it is over the top and unbalanced.
Glad to see you agree…now we can move on.
Mesmers are meant to deceive, but that aside. Basically (in the stun breaker department), you are saying mesmers must be completely equal with other classes in that area. I’m in no way calling these other professions OP but if you want to make stupid comparisons then.. I wish I had iWin within 2 secs combos like thieves and warriors. I wish I could use stealth whenever I felt like it. I wish I could go a glass cannon and still soak up damage and have a plethora of HP as a warrior. I wish I had some way of maintaining perma swiftness like nearly every other class. I wish I had a second health bar like necro? I wish I could go an uber effective bunker spec like ele or guardians etc etc etc QQ.
Diamond Story – Elementalist
[TSym] Tac Sym
Mesmers are meant to deceive, but that aside. Basically (in the stun breaker department), you are saying mesmers must be completely equal with other classes in that area. I’m in no way calling these other professions OP but if you want to make stupid comparisons then.. I wish I had iWin within 2 secs combos like thieves and warriors. I wish I could use stealth whenever I felt like it. I wish I could go a glass cannon and still soak up damage and have a plethora of HP as a warrior. I wish I had some way of maintaining perma swiftness like nearly every other class. I wish I had a second health bar like necro? I wish I could go an uber effective bunker spec like ele or guardians etc etc etc QQ.
Generally speaking of professions doesn’t help your cause. An 8 second teleport that acts as a stun breaker is too strong imo.
Without it Mesmer would be a free kill. Would end staff builds ending condition based mesmers. With the zerker bug greatsword is not in a good spot.
Keep defensive skills lower burst potential thats what the game needs to promote skill based play.
(edited by Xom.9264)
Mesmers are meant to deceive, but that aside. Basically (in the stun breaker department), you are saying mesmers must be completely equal with other classes in that area. I’m in no way calling these other professions OP but if you want to make stupid comparisons then.. I wish I had iWin within 2 secs combos like thieves and warriors. I wish I could use stealth whenever I felt like it. I wish I could go a glass cannon and still soak up damage and have a plethora of HP as a warrior. I wish I had some way of maintaining perma swiftness like nearly every other class. I wish I had a second health bar like necro? I wish I could go an uber effective bunker spec like ele or guardians etc etc etc QQ.
Generally speaking of professions doesn’t help your cause. An 8 second teleport that acts as a stun breaker is too strong imo.
Lol, tbh I don’t think it is OP or unbalanced nor is it game changing even in a 1v1 situation. I don’t even use staff in spvp, I’m just annoyed about the countless threads that are made about numerous mesmer skills that cry op and nerf when there are way worse things to cry about and mesmer isn’t even OP.
P.S. phase retreat fails a lot and the distance in which you gain from its teleport is only about 600.
Diamond Story – Elementalist
[TSym] Tac Sym
Certain specs even 6 secs ;-)
What really blows my mind is that you get to 8secs by speccing the insane amount of 5+ into illusions… for every other class that would be a GM trait …It’s staffs only gap opener. Not to mention it’s buggy and doesn’t teleport in the right direction half the time and is a short distance.
We have to get out of 100 blades + root SOMEHOW.
I agree this is not an OP ability and we have to get out of 100 blades + root etc somehow, so do you think we could work this very run of the mill ability into the Ranger’s toolkit? pretty please?
This is a classic example of people not having any clue what they are talking about and spouting random nonsense. It does not break stun or immobilize. The range is fairly short, and it regularly fails to even teleport ANY distance.
What new complaint will there be? I’ve heard complaints about every single shatter ability, blink, decoy, mirror images, phantasmal berserker, blurred frenzy, phantasmal duelist, magic bullet, temporal curtain/into the void, portal, moa morph, mass invis, time warp, deception (doesn’t work 90% of the time), and phantasmal rogue.
How about we try to play the profession and understand the mechanics before we start whining again?
so true. i see so much wrong information in some post like saying is a 1200 teleport skill that break immoblize/stun. nope is like 300-400 range teleport that dont do anything against stun/immoblize except teleport you from place but you will still be immobilize/knocdown/stun
staff is a defensive/support weapon that mean if you are using a shatter build you will gonna do very low damage, anyone without stun/immobilize can avoid mind wrack just by run away from clones
is so easy to tell who is the real mesmer, just need call target him, after he usedecoy is easy to see where he is because when he leave stealth the animation is very clear and is the only clone that move in all direction, clones only run directly to you dont move to left or right
btw the skill indeed can teleport for some great places like go on top of structures but can put you inside them too, if this haappen on tournament mean that your team is screw because you will need to logout and reenter
I’m ok with the skill. it is not a stun break as some people seem to think, and it is definitely not 1200 range blink. Also once you fight enough staff mesmers, its very obvious when they use it, all it does is create a bit of kiting room (mesmers are actually quite slow; they rely on “confusing” enemies to kite – the better you are at recognizing which is the real mesmer, the LESS they can kite effectively)
Staff damage is pretty weak too, its pretty much there just for defense, and to buy time until the CD’s on other weapon set are ready again.