Cast canceling

Cast canceling

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Posted by: Mrbig.8019

Mrbig.8019

Sometime it works, sometime it doesn’t.

Since there are tons of players using it, why can’t we have a proper keybind with it working with ALL skills?

Kit engi disagrees with game design it seems, but it’s just an example.

Cast canceling

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Posted by: hihey.1075

hihey.1075

Not sure what you are trying to say. I can perfectly cancel my skills by Swapping weapons or pressing the “Stow Weapon” key.

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Cast canceling

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Posted by: FeelsAlright.5860

FeelsAlright.5860

Stow weapon should be disabled in combat.

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Posted by: YourFriendMarvin.4127

YourFriendMarvin.4127

I just press ESC, but sometimes it brings up the Options. There should be a keybind for it.

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Posted by: JinDaVikk.7291

JinDaVikk.7291

If you have a razor naga do what I did. Bind mouse wheel to esc, bind scroll upwards to stow weapons. I can cancel ANY skill with ease and no worries of menus etc etc. Irritating that it requires 2 separate buttons + knowledge of which skill uses which one but whatever.

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Cast canceling

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Posted by: Mrbig.8019

Mrbig.8019

If you have a razor naga do what I did. Bind mouse wheel to esc, bind scroll upwards to stow weapons. I can cancel ANY skill with ease and no worries of menus etc etc. Irritating that it requires 2 separate buttons + knowledge of which skill uses which one but whatever.

I’ve got no naga, i’ve a simple “low budget” gaming mouse with all keys already keybinded.

i’ve stow weapon on L ( cuz i’m set with TFGH for movements) and it really sucks.

I’ve tried to code it so that L= esc when running GW2 and i just end up with it popping the menu too often like marvin said.

I can’t code macros without screwing up my whole keayboard.

basically i’m stuck with it when playing with engi cuz we can’t have a proper cast canceling option.

Stow weapon improvements, pls.