Champion-Ranks paired with visible Ratings

Champion-Ranks paired with visible Ratings

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Posted by: Empathetic Fighter.2065

Empathetic Fighter.2065

A lot of persons allrdy brought up to implement the old Champion-Titles from GW1 into GW2, which could be achieved above a certain rating (1.200+ Rating).

In the situation nowadays we have two problems:
Ranks (1-80) are more an indicator of how long you played and not how skilled you actually are.

The actual Champion-Titles in GW2 are just an indicator that you won a tournament 150 times with a certain class.

To fix this and give a incentive to be “good” (and also having a prestige-symbol as a top-player), I’d like to bring up a new Title-Format for PvP.

Naturally this suggestion makes only sense if paired with the new Leaderboard-Ratings (when they are visible for players):

Example: If YOU are above a certain Rating and win against a team which is also above this certain rating, you would get a point added to the New-Title. (The title should be account-based and not class-based)
Also the title should have several Rank-Steps, like e.g. the Gladiator-Title.

Surely this affects not everyone (casual players, soloQuers), but would be a good motivation to give an incentive to team-up with other ppl and bring back the competition, which this game really is lacking of.
In a second step, if SoloQ and PremadeQ are seperated in the game and on leaderboards, this could be also implemented for the Solo-Que-Top-Players.

Problems:
-ppl that aren’t that ambitious or haven’t that much time are surely disadvantaged.
-how can the game decide if a team, as every single player, is above this rating.

Your opinion on that?

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Posted by: Rerroll.9083

Rerroll.9083

Titles, skins, ratings, YES TO ALL (everything is better that the current system)

Up Rerroll

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Posted by: Valkyriez.6578

Valkyriez.6578

Should be seasonal. If you finish in the top % (insert number here) you are awarded with a title for that season.

Yes, just like WoW. But with a decent solo que system, less volatile ratings and appropriate rating decay, it’s more than feasable and a great incentive for very little dev time IMO.

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Posted by: ahuba.6430

ahuba.6430

with the way mmr is working right now it wont work, yesterday i was in the 90% and 5 losses in a row and i was at 55%…

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Posted by: Empathetic Fighter.2065

Empathetic Fighter.2065

with the way mmr is working right now it wont work, yesterday i was in the 90% and 5 losses in a row and i was at 55%…

The devs announced that the Leaderboard needs some time to stabilize. I agree, the fluctuations are bigger at the moment. Hope this will fix itself in a month.

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Posted by: Luthan.5236

Luthan.5236

It will fix once they fix it. Of course if they do nothing… it won’t fix itself. If the system continues to make teams with 2, 3 or more people with one class(sometimes like 3 warriors lol) then it is more based on luck than on skill. They should at least enforce that only 1 player per class is allowed and no teams with 3 mesmer, 3 necro, stuff like that.

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Posted by: Amstijs.7813

Amstijs.7813

It will fix once they fix it. Of course if they do nothing… it won’t fix itself. If the system continues to make teams with 2, 3 or more people with one class(sometimes like 3 warriors lol) then it is more based on luck than on skill. They should at least enforce that only 1 player per class is allowed and no teams with 3 mesmer, 3 necro, stuff like that.

should even give longer queue times

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Posted by: ahuba.6430

ahuba.6430

It will fix once they fix it. Of course if they do nothing… it won’t fix itself. If the system continues to make teams with 2, 3 or more people with one class(sometimes like 3 warriors lol) then it is more based on luck than on skill. They should at least enforce that only 1 player per class is allowed and no teams with 3 mesmer, 3 necro, stuff like that.

whats the problem of having 2 classes in 1 team? if you would limit that the queue times would increase too much, and if the other team is fine with playing with 3 people on the same class whats the problem? if they didnt really want to do that they can swap. sometimes i queue on my ele and if i see too many eles on my team i swap to another toon, its what you and others should also do.

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Posted by: Theplayboy.6417

Theplayboy.6417

Only if they implement it now or at least start recording the title track now. One of my biggest complaints with GW1 that caused me to quit for about a year was the non-retro active Champ Titles they introduced long after release. I spent 4 or 5 nights a week doing GvG in the top 25 for months. Made the season playoff NA back to back. Our core team quit and we could never find valid replacements for them. Champ titles were introduced and none of my accomplishments in GvG counted towards the titles. One of the most frustrating things I’ve ever experienced in a video game.

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Posted by: Luthan.5236

Luthan.5236

It will fix once they fix it. Of course if they do nothing… it won’t fix itself. If the system continues to make teams with 2, 3 or more people with one class(sometimes like 3 warriors lol) then it is more based on luck than on skill. They should at least enforce that only 1 player per class is allowed and no teams with 3 mesmer, 3 necro, stuff like that.

whats the problem of having 2 classes in 1 team? if you would limit that the queue times would increase too much, and if the other team is fine with playing with 3 people on the same class whats the problem? if they didnt really want to do that they can swap. sometimes i queue on my ele and if i see too many eles on my team i swap to another toon, its what you and others should also do.

The problem is that you might lose even if you are better in ranking(assuming everybody is playing at the skill represented by their ranking/rating) if you get an unbalanced team with too many people of 1 class. Or do you think 5 warriors can win? I read everywhere warriors are usless so probably a team with even only 3 warriors will be worse compared to a team with 5 different classes.

And how should we swap? I don’t see something in the infercase? Only solution that comes to my mind would be to logout and login with another char… but that takes loading time and of course with the other classes I’m not that good and even less helping the team if I only played 1 class in sPvP so far(needs different ratings and raking on a per char base not account based).

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Posted by: Empathetic Fighter.2065

Empathetic Fighter.2065

Only if they implement it now or at least start recording the title track now. One of my biggest complaints with GW1 that caused me to quit for about a year was the non-retro active Champ Titles they introduced long after release. I spent 4 or 5 nights a week doing GvG in the top 25 for months. Made the season playoff NA back to back. Our core team quit and we could never find valid replacements for them. Champ titles were introduced and none of my accomplishments in GvG counted towards the titles. One of the most frustrating things I’ve ever experienced in a video game.

Ye, it should be done at latest, when the leaderboards getting visible. The thing that keeps ppl playing games like this is the progression behind it. And at the moment there is no visible progression. Leaderboards I can’t take srs till they are stabile and the Rank-System from 1-80 is something, that doesn’t matter due to hotjoin.

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Posted by: Archaon.6245

Archaon.6245

Definately approved.