Change maplayout (decapengi nerf)
or change the tanky meta.
zerker engi is also “decap” engi.
Wouldn’t work. I “discovered” the wf gate issue.. Took 1 match to 100% stop caring.
Tool kit pull (dodgable)
Or just push them twice. Same tactic is possible on skyhammer. Basically its not pushing straight into a wall its pushing at an angle, push a 2nd time they go flying past.
Only “solution” would be wall around entire point which defeats the purpose of LOS or anything preventing aoe spam.
Like I’ve mentioned in many decap posts before remove the AR trait (which no class should get immunities) would fix the problem easily.
edit:
Or new game mode but this will prolly cause similar build type issues popping up.
Crysis, Lil Damage, Ovi, Jindavikk, Guard
Causing cancer all day.
yeah what would also fix it is a tournament with rounds (like ha in gw1)
you list your team with 5 players
you cant change your teamcomp/trait distribution (only weapons, skills etc. like normal before a game)
This tournament then goes for 5 rounds or so. With the first map being deathmatch, then capturepoints, then whatever….
for example.
Then decapper would just be bad
Nerf AR and all will be fine. The only engies using it are decap engies.
zerker engi is also “decap” engi.
According to several people today rabid nade/bomb build is also “decap”
Nerf AR and all will be fine. The only engies using it are decap engies.
A lot of these passive traits/skills need to be nerfed or made more active to promote more skillful gameplay. I would prefer the latter. Say… nerf AR, but eng should be provided more active cond removal traits in other areas (409 is bleh since it ties you to elixirs).
Salvage 4 Profit + MF Guide – http://tinyurl.com/l8ff6pa