Change the effects of bloodlust etc
First of all; there are no water in the current PvP maps, they decided to remove it, so that isn’t a problem.
I think its fine that bloodlust is removed when downed. It is a high risk / reward sigil. If you manage to stay alive and don’t get downed, then you get the rewards. They add a significant amount of power, so I think they are fine as they are.
Tbh atm it’s more like high risk low reward. Many of the skills in the game have such low coefficients that for most cases, it’s not worth taking any of rude over other sigils.
Neither do I think making them immune to downstate is the right solution.
90% of sigils need to be reworked, the last major patch completely botched the sigil balance that combat revolved around , and the devs did not do the job they claimed in balancing the sigils with their new independent ICDs.
90% of sigils need to be reworked, the last major patch completely botched the sigil balance that combat revolved around , and the devs did not do the job they claimed in balancing the sigils with their new independent ICDs.
Top 100 Solo Q for a full minute