Changes that should've been in patch notes

Changes that should've been in patch notes

in PvP

Posted by: shimmerless.4560

shimmerless.4560

  • Remove Nightmare runes from game
  • Buff indicators for passive procs (Ranger CC immunity, Engineer auto potion, Warrior auto invuln etc)
  • Remove Immobilize stacking (stupid mechanic)
  • Place shared cooldowns on Air and Fire sigils — Mesmer damage output is borderline broken right now
  • Reduce Halting Strike damage
  • Disable stow cancelling or rework affected skills so that stowing doesn’t result in a substantial damage increase
  • Revamp/do something about Incendiary Powder
  • Remove internal cooldown on Chaos Armor
  • Remove torment from Mesmer scepter autoattack (this change destroyed one of the only options for counterplay vs this type of spec)
  • Initiative and life force indicators
  • Reduce damage on Thief shortbow attacks or reconsider the bounce effect
  • Cut down massively on the PBAoE effect of many skills in the game and clean up hitboxes properly (Elementalists and Warriors are particularly grievous offenders)

Feel free to add your own, muffins.