Character size normalization in SPvP

Character size normalization in SPvP

in PvP

Posted by: Rozbuska.5263

Rozbuska.5263

Its simple. Smaller characters can hide better you easier overlook them and in combat most players prefer intuitively bigger targets. Also most impotant thing – recognize telegraphs on small characters is much harder.

But here is elegant solution what you can already see in SAB – character size normalization. Imo it can be great improvement for competetive play.

Tekkit Mojo – Engineer
Tekkit’s Workshop

Character size normalization in SPvP

in PvP

Posted by: Tom Gore.4035

Tom Gore.4035

Nah. Just make it so that smaller character do less damage than big ones. I mean my Norn should be able to just step on that Asura and instagib him.

It’s realistic.

One – Piken Square

Character size normalization in SPvP

in PvP

Posted by: Alys Florent.1359

Alys Florent.1359

I don’t play asura because they’re advantageous in pvp, I play them because they’re so goshdarned cute.

I for one would welcome large-ified asura. Let’s have asura the size of charr! The emotes will be glorious.

Character size normalization in SPvP

in PvP

Posted by: Lukin.4061

Lukin.4061

View enemy models as humans – that should be in options. Similar to tank jr. skin in quake3.

P.S. Have no idea how rat people can be cute to anyone, but hey to each their own…