Class Stacking in sPvP

Class Stacking in sPvP

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Posted by: Seiroxena.6350

Seiroxena.6350

Q:

Why isn’t it possible to stop the actual matchmaking system that has the ability to match 2 necros, 2 mesmers, 2 ele, or 3 thieves all together in a match ? Why bot instead limit the possibilities to 1 of each class on the same team and if someone tries to switch class before match start simply say : Unable to join the match this profession already exists. Or something arround those lines ? I think developpers have no idea how broken a match can be when 2 or more of the same class queue together …

Disclaimer : I know tons of people have mentionned it already thank you for your info.

Class Stacking in sPvP

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Posted by: Celine.6857

Celine.6857

Class stacking is one of my biggest irritants in PvP. S2 league, nearly every single match was met with 3 necros, often on both sides.

It is not allowed (asfaik) in pro league so why should we have to put up with class stacking? I don’t mind 2 of a same class but not 3>.

Samantha
Guild: Creators of Destiny Awakening [CDA] Disabled GW2 gamer; love all aspects of GW2!
Champion: Magus, Illusionist, Phantom and Shadow

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Posted by: Spartacus.3192

Spartacus.3192

I agree it should be limited to max 2 of any particular class. It will cause longer queue times but i would accept that.

If pro leagues acknowledge class stacking causes problems then they should ban/prevent it in Ranked Q when S3 starts.

Your typical average gamer -
“Buff my main class, nerf everything else. "

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Posted by: kdaddy.5431

kdaddy.5431

I disagree, there is a reason for pro leagues.

Im sorry but if we learned anything about PvP in season 2 its that the majority of PvP players in GW2 are bad.

Alot of people got to legendary in 1 week and many people streamed themselves getting to legendary in a 2nd account that was a core/vanillia build and got to legendary again.

Class stacking is not the reason people are not getting the ranks/titles they want in ranked que.

Class Stacking in sPvP

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Posted by: Shadow Bane.9362

Shadow Bane.9362

Class stacking is not the reason people are not getting the ranks/titles they want in ranked que.

While I mostly agree with this statement. Its infrequent when this sort of thing happens at least in my experience but it is still problematic. Match making should cap at 2 of any class unless they queued as a group getting 3-4 of anything(some clearly more hindering than others) isn’t going to make for a good match on either side.

Class Stacking in sPvP

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Posted by: Celine.6857

Celine.6857

Class stacking is not the reason people are not getting the ranks/titles they want in ranked que.

While I mostly agree with this statement. Its infrequent when this sort of thing happens at least in my experience but it is still problematic. Match making should cap at 2 of any class unless they queued as a group getting 3-4 of anything(some clearly more hindering than others) isn’t going to make for a good match on either side.

Guilds/premades should not be allowed to queue if they have 3 of the same class, and there should be a system to then prevent them swappin when the game starts.

I disagree that class stacking doesn’t cause a problem. Come up against 4 DHs and you have an instant issue of continual pull, push, immobilized, contained, burned, killed. The same (but with differing consequences) happens with other class stacks. Then when you are teamed fairly equally, even though that is fairer, you are reliant on your team understanding rotation and visualizing the map/envisaging what the other team will/won’t do. For example, I had a match last season with 3 eles both sides, we couldn’t kill each other, yet the rest of our team wouldn’t for the life of them rotate and back-cap or cap and stay capped. At the start of the match I said, grab, cap and hold but no one did. Had we got to capture points first, we’d have been in the same boat of not being able to kill each other but with the advantage of having capped points. It obviously wasn’t as simple as this, but this was an issue and is purely ONE example.

And have any of you tried to go up against 5 mesmers? -.- That was before any league btw…

Plus I don’t care if this causes longer queues.

Samantha
Guild: Creators of Destiny Awakening [CDA] Disabled GW2 gamer; love all aspects of GW2!
Champion: Magus, Illusionist, Phantom and Shadow

Class Stacking in sPvP

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Posted by: Ubik.8315

Ubik.8315

And have any of you tried to go up against 5 mesmers? -.- That was before any league btw…

I had a match where the enemy team was 4 mesmers. Was like playing where’s wally trying target someone. Thankfully they were all terrible FOTM mesmers and didn’t know what to do when we brought cleanses.

Class Stacking in sPvP

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Posted by: Celine.6857

Celine.6857

LOL, nightmare but glad they were bad mesmers, for you. Indeed on occasions your team can beat the team (sometimes intentionally) class stacking if a) you’re a good player in a good team and, b) have good classes to counter what you’re facing.

Samantha
Guild: Creators of Destiny Awakening [CDA] Disabled GW2 gamer; love all aspects of GW2!
Champion: Magus, Illusionist, Phantom and Shadow

Class Stacking in sPvP

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Posted by: Ubik.8315

Ubik.8315

When facing class stacking it’s nice when your team doesn’t mind swapping to counters, but when they refuse (normally because of “it’s my only class” or “daily quest”) it’s just rough.

Last season I remember facing a multiple minion necro troll team from some guild. Tell you what, Sarah Kerrigan has nothing on those guys.

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Posted by: Spartacus.3192

Spartacus.3192

When facing class stacking it’s nice when your team doesn’t mind swapping to counters, but when they refuse (normally because of “it’s my only class” or “daily quest”) it’s just rough.

Last season I remember facing a multiple minion necro troll team from some guild. Tell you what, Sarah Kerrigan has nothing on those guys.

Daily “class” quest achievements should be removed. That daily coupled with some classes being way under powered is one of the reasons for stupidly stacked matches.

Your typical average gamer -
“Buff my main class, nerf everything else. "

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Posted by: Cynz.9437

Cynz.9437

At this point it is pretty safe to assume that Anet has 0 interest in balance between classes so i do not understand why class stacking is allowed at all or makes any sense for that matter.

All is Vain~
[Teef] guild :>

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Posted by: Vicky.4563

Vicky.4563

So if I want to play power mesmer and someone is playing condi mesmer, tough luck for me then?

Class stacking only happens when devs don’t balance the game. Balance the game and you won’t have these issues.

The more you implement these coverups and lazy fixes, the less incentive they have to actually do their jobs and balance.

Class Stacking in sPvP

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Posted by: Spartacus.3192

Spartacus.3192

The more you implement these coverups and lazy fixes, the less incentive they have to actually do their jobs and balance.

ANET is trying to make GW2 an Esport. If thats not enough incentive for them to balance the game, i don’t know what is..

Your typical average gamer -
“Buff my main class, nerf everything else. "

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Posted by: Vicky.4563

Vicky.4563

ANET is trying to make GW2 an Esport. If thats not enough incentive for them to balance the game, i don’t know what is..

Anet’s marketing department is marketing GW2 as a game with esport potential. Clearly, the rest of their company isn’t on board with that as evidenced by their complete apathy towards anything resembling balance, stubborn refusal to publicly display MMR, and a carebare design approach to leagues.

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Posted by: Celine.6857

Celine.6857

So if I want to play power mesmer and someone is playing condi mesmer, tough luck for me then?

Class stacking only happens when devs don’t balance the game. Balance the game and you won’t have these issues.

The more you implement these coverups and lazy fixes, the less incentive they have to actually do their jobs and balance.

This would be okay since there’s only two of you, and actually since you’re different builds, completely fine. It’s when we get 3+ of the same class that’s an issue, imho.

I am sure there are also some instances of “I don’t trust you can play the class as well as me so I am staying as x” as well as the problems of daily class wins and other such difficulties already expressed above.

But in league I don’t think you should be allowed to switch when you see what you’re up against and therefore there needs to be a system to stop class stacking beyond 2 and another system to prevent switching in-game. I’ve seen people switch half way through! grr

Samantha
Guild: Creators of Destiny Awakening [CDA] Disabled GW2 gamer; love all aspects of GW2!
Champion: Magus, Illusionist, Phantom and Shadow

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Posted by: Vicky.4563

Vicky.4563

Why?

This game has gone to the dumps ever since they started implementing these rules in ESL. We went from run whatever you want and games were decently balanced. Then DD eles came along and they implemented no more than 2 class rule.

And that was still ok.

And then Pro Leagues came along and suddenly they implemented no class stacking at all.

And now look at balance. When people were running 5 DD eles, look how fast that got nerfed! Sure it took months, but they got to it eventually! Ever since they started implementing these rules to hide their failures, balance has only gotten worse.

Now players want to actively help them hide their mistakes? Are you kidding?

You can hide it in tournaments so it’s not as blatent, but it’s still clear in game. You hide it in game and Anet will NEVER acknowledge these issues at all.

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Posted by: kdaddy.5431

kdaddy.5431

Class stacking is not the reason people are not getting the ranks/titles they want in ranked que.

While I mostly agree with this statement. Its infrequent when this sort of thing happens at least in my experience but it is still problematic. Match making should cap at 2 of any class unless they queued as a group getting 3-4 of anything(some clearly more hindering than others) isn’t going to make for a good match on either side.

Guilds/premades should not be allowed to queue if they have 3 of the same class, and there should be a system to then prevent them swappin when the game starts.

I disagree that class stacking doesn’t cause a problem. Come up against 4 DHs and you have an instant issue of continual pull, push, immobilized, contained, burned, killed. The same (but with differing consequences) happens with other class stacks. Then when you are teamed fairly equally, even though that is fairer, you are reliant on your team understanding rotation and visualizing the map/envisaging what the other team will/won’t do. For example, I had a match last season with 3 eles both sides, we couldn’t kill each other, yet the rest of our team wouldn’t for the life of them rotate and back-cap or cap and stay capped. At the start of the match I said, grab, cap and hold but no one did. Had we got to capture points first, we’d have been in the same boat of not being able to kill each other but with the advantage of having capped points. It obviously wasn’t as simple as this, but this was an issue and is purely ONE example.

And have any of you tried to go up against 5 mesmers? -.- That was before any league btw…

Plus I don’t care if this causes longer queues.

OK so i have a guild team. 2 of them dont play much so one is around level 50 and the other got to level 20 in season 1 and is around level 25 now. I and the other 2 are pretty good players.

We were top 25 this past season and got 27 last season. Yes we have played the 3-4 DH teams, 3-4 necros, the 3-4 bunker mesmers.

These are what bad teams/players do to win games. They try to stack the OP class thats easy to play.

In season 1 we crushed teams until the fixed the rating system. I was in Leg 2 and they 2 were in ruby/diamond and my 2 lowest guild members were in emerald/sapphire. So we would play a full team of rubys/diamond doing the stacking and crush them. Since they are stacking the class a good player doesnt worry about.

When they fixed the MM system so we faced all Leg teams. I would only get nervous in season 1 when i saw a 2 rev/ 2 mesmer/ ele team. If they didnt have this comp they were missing something. Season 2 i was nervous to see a 2 mesmer/2 rev team again with either a engy or ele but we didnt play much in season 2.

So any Guild team VS Guild team battle i am not worried about the stacking.

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Posted by: Celine.6857

Celine.6857

Why?

This game has gone to the dumps ever since they started implementing these rules in ESL. We went from run whatever you want and games were decently balanced. Then DD eles came along and they implemented no more than 2 class rule.

And that was still ok.

And then Pro Leagues came along and suddenly they implemented no class stacking at all.

And now look at balance. When people were running 5 DD eles, look how fast that got nerfed! Sure it took months, but they got to it eventually! Ever since they started implementing these rules to hide their failures, balance has only gotten worse.

Now players want to actively help them hide their mistakes? Are you kidding?

You can hide it in tournaments so it’s not as blatent, but it’s still clear in game. You hide it in game and Anet will NEVER acknowledge these issues at all.

I completely understand what you mean and you’re right. Unfortunately though, unless they do address the situation I, as a player am not content with the possibility of coming up against 3> of the same class, which is usually a meta build (zzzzzzz) and so we have zero chance of winning, unless our team in solo queue is matched fairly against the opposing team and that’s a big gamble in itself.

Having said that, last season I felt as if everyone was Reaper and there was not much point in being anything else. At least 3 were on both teams in probably 90% of matches, and that was fine until we were the team with say e.g. 2 thieves and whatever else. I found it hard enough playing ele in solo queue anyway since team members seemed to be completely oblivious to my strengths and how to use me to their advantage but that’s an entirerly different problem.

If they address balance properly, fine… but since we don’t hear much about them concentrating on this in the way the majority of players feel they should, I’d settle for no class stacking.

Samantha
Guild: Creators of Destiny Awakening [CDA] Disabled GW2 gamer; love all aspects of GW2!
Champion: Magus, Illusionist, Phantom and Shadow