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Posted by: GrandHaven.1052

GrandHaven.1052

What if this was returned?
This would make playing conditions a bit more skill focussed and allow you to clear in a more reliable fashion.

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Posted by: Random Weird Guy.3528

Random Weird Guy.3528

This never left? There’s a reason pure condi comps don’t exist in tournaments.

Random Engineering // Trixxti // Random Noises (worst thief eu)
Svanir Appreciation Society [SAS]

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Posted by: Vapour.7348

Vapour.7348

This never left? There’s a reason pure condi comps don’t exist in tournaments.

+1 tyvm

Mini Unagi – Iuther – Iiq – Trend – lancaster

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Posted by: GrandHaven.1052

GrandHaven.1052

Condis DO NOT clear consistently from left to right.

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Posted by: Random Weird Guy.3528

Random Weird Guy.3528

Oh you’re talking about priority order.

Random Engineering // Trixxti // Random Noises (worst thief eu)
Svanir Appreciation Society [SAS]

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Posted by: GrandHaven.1052

GrandHaven.1052

Oh you’re talking about priority order.

Yes. The way it was like a year+ ago. Where condi’s got removed according the the latest applied.

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Posted by: Deimos Tel Arin.7391

Deimos Tel Arin.7391

i believe they wished to buff condition spam and nerf condition removal so they introduced this.

this way, stronger damaging condition such as burning might work provided if you quickly covered it up with lots of other weaker, more easily applied conditions such as bleeding, vulnerability, etc.

individual condition removal that only removes one miserable condition may not be able to remove burning from 10 different conditions in time.

then again, they also introduced resistance to counter this.

so its balanced.

no, it will not return.
they rarely go back on their words.

hey, i preferred the old system too.
but we gotta adapt.

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Posted by: striker.3704

striker.3704

This was changed to try to make.conditions more reliable in the chance of benefitting from their effect. The same goes for buffs. It also was changed like this to prevent certain powerful boons/conditions from being untouchable if played properly. In a weird way this randomness makes the mechanics more consistent.

The only thing is, condition removal is a lot more common than Boon hate, so we only really see it from the condition removal end.

D/S/R necromancer F/A/T elementalist
S/I/F engineer Z/R/D guard