I do want to reinforce – we absolutely plan to do a major quarterly balance updates every 3 months (with a short period after each update to make small tweaks before the next PvP league season begins). The next one is due to arrive after this current PvP season ends.
There are loads of reasons why HoT was considered for us the first big balance update (and the month that followed it) for this PvP League and we couldn’t do any more balance updates before this one, but the reality is none of them really matter since they are just words. What you all care about is action.
As we’ve said before: in 2016 we’ll do one major balance update every 3 months; shortly the balance team will start discussing with you the next big balance update for early 2016 with everyone to gather feedback; and hopefully in the future action will reinforce expectations.
I realize it’s not the immediate answer everyone wants to hear this second, but it’s the realistic one of where we are today – and where we will be when 2016 starts. I’m not entirely sure why this wasn’t clear before now, and I’ll try and get to the bottom of why that messaging wasn’t provided, but that’s exactly where we stand today.
Balance is super important in a world where WvW, Raids, Fractals, PvP, etc. are key components to Gw2’s success. And ensuring we have a new major balance update you can count on every 3 months is one of our keys to accomplishing that goal.
and
Yeah I agree that really should have been more clear, I think we felt it was and clear that HoT was setting up the first season and obviously it was not.
In regards to balance – balance is NOT driven by our PvP Pro League, the pro league is a marketing effort that has almost zero impact on our dev team. Drawing parallels between the two is at best disingenuous.
As for viewers when it comes to the marketing side since you commented on it…pro league week one had over 400,000 unique viewers (non view bots) watch for a reasonable amount of time. That’s beyond awesome and a huge return on the investment. Are we LoL? Hell no we’re not. But PvP has been steadily growing for the last 2 years and it keeps growing faster and faster. Rather than knock it- let’s all get behind it and root for it. PvP was DoA when Gw2 first shipped, it’s amazing to watch what it has grown and turned into, how freaking cool is that?And while we’re at it, get behind rooting for WvW and PvE to grow as well; we’re all in this together, it’s silly to knock things that are working. We have plenty of other stuff that we can make better to focus our energy on trying to improve
(edited by saturn.4810)

