Hey I just logged back online after being offline for a month or so. And of course the first thing I did was spend the night in pvp xD I played with a friend and I wanted to provide some things that we talked about the new map for others to see if they agree.
The map is actually really fun and has a deceptively good layout. I was never wanting for a LoS spot despite it being so open and I enjoyed the simplicity of the map. In terms of the layout I’m actually really happy, I played with a Necro, Ranger and Thief so far.
There are only 3 things I notice that could be improved and probably need it.
1. The buffs need a longer commune duration
I noticed it felt very easy to get considering the reward. In one example I was on thief and I was 1v1 with a warrior that I was pretty confident in. he knocked me off, steal was on CD so I only had to bassi venom, Sb#5 up and interrupt him. By the time I got there he had already finished -.- Urgh… I just killed him off point while he was running off anyway, frustration set in.
2. The offensive buff seems stronger than the defensive one.
I think the defensive one needs to give more toughness and less vitality.
3. The middle node needs to be bigger.
Considering all of the space there is in the mid it just swaps back and forth a bit too much and it doesn’t really have as much weight as it feels like it should. There are so many people confused where they should run, my friend admitted to just sometimes running to home with like everyone else without thinking because mid just doesn’t feel as important as it does in the other maps.
Well that’s my 2 cents anyway. Thanks for reading, post if you agree.
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