“Buff my main class, nerf everything else. "
Compromise regarding Div/Tier Drops
“Buff my main class, nerf everything else. "
While I don’t have anything against removing the safeguards, per say, I kind of feel if they are going to go that route, then they need to either:
A) drastically improve their team matching
or
B) remove rng altogether and eliminate any ability to play as anything less than a full 5-man queue.
You either want it actually competitive, or you don’t.
[Its] time to face up to the fact that you’re never going to have an actual competitive ladder of any kind with any sort of random solo queue. The fact that certain legendary tier players are repeatedly helping boost other players to legendary just for luls has proven this.
Its also time for a smart goddess forsaken filter, Anet.
Just make it so you can always lose pips and tiers. This way the bottleneck occurs at the earlier divisions instead of Ruby and things get better as you progress.
Then they can place a cap of no more than two of one class can be on a team regardless as to whether any are in a pre-made. This of course won’t prevent players from switching to another class but it’s not like those that end up with 3+ one are willing to switch anyway.
(edited by Ayrilana.1396)