Concerns regarding balance philosophy

Concerns regarding balance philosophy

in PvP

Posted by: RaZaC.1963

RaZaC.1963

Hello everyone,

You are all hungover probably from the feature patch news party but I’d like to address the following quote.

Those were the high level changes, meaning we didn’t get into all the details for each profession (each and every # change), each weapon, each skill, etc. We were just trying to move through a lot of info in the Ready Up, so we didn’t get down into each and every # change for every class. That would be more of a detailed list you’d expect from game release notes for a release, for example.

Some of you have asked why we haven’t focused on fixing the issues already in the game. A lot of things have been fixed, but some concerns you guys have like with PW, HS, decap engi, etc. we decided to wait and see how the new traits will affect the meta.

This does not mean that we aren’t open to adjusting them.

Ultimately, we knew we wanted to add some more traits, so we wanted to focus on trying to make those good and then we can revisit them if they are still an issue. Does that make sense?

From my perspective -maybe I am just to skeptical- the released traits will not have an impact on certain classes and builds that make the current meta. As someone who mains engineer I’d like to specifically talk about decap engineers. The new traits for engineers are simply all mediocre and do not compete at all with skills like Automated Responses. From my point of few, if Automated responses do not get nerfed then (feature patch or not) people will still run it.

What do you guys think about the impact of these new traits. Will it be enough to push away builds like P/W and Decap Engineers?

PS.
Do not focus your anger, spite, disappointment etc. at Allie, she does not make the balance design dissensions.

Concerns regarding balance philosophy

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Posted by: Plus.7209

Plus.7209

We’ll just have to wait and see. It sounds like there will be a few more changes to individual skills, so maybe decap and other builds will get nerfed after all. Since Anet wants to see what the new traits will do to the meta, however, I don’t think we’ll see a change in another couple of months…

I think they need to start pushing out balance patches a bit more frequently. There’s definitely some value in letting the meta settle, but the pvp scene becomes stale when glaring issues go unchecked for several months.

It’s not like the meta builds really got any worse though, unless there are some nerfs we haven’t seen yet.