Condi cleanse priority list

Condi cleanse priority list

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Posted by: Mrbig.8019

Mrbig.8019

After 2 years, condis are still randomly removed.

Official priority list ASAP.

Condi cleanse priority list

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Posted by: Erwin.5603

Erwin.5603

It’s not random. They follow tables specific to each cleansing skill, according to what skill applied each condition.

And no, they won’t release those, for whatever reason. Though it’s pretty easy to figure out the tables if you take a few minutes to test out the skills that you run.

Pretty sure its “Last In First Out” lol

Fixi

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Posted by: Mrbig.8019

Mrbig.8019

it’s neither “last in first out” neither “specific tables”.

For example, signet of agility, when used after an incendiary powder proc on crit static shot ( 4 condis, bleed, conf, blind, burn) will remove them at random, without any set list of priorities.

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Posted by: Mrbig.8019

Mrbig.8019

Ok i’ll express me better.

On multiple condi applications with the same skill, there’s no priority list.

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Posted by: Eurantien.4632

Eurantien.4632

It is last one in first one out as far as I have tested. However, reapplication of a condition that stacks in intensity (bleeds, torment, vulnerability) pulls all stacks towards to the top of the list for the appropriate condition. Conditions that stack in duration stay where they are in the list.

Example:
Burn -> Bleed -> Poison -> Bleed -> Cure 1 condition and it cures bleed.
Burn -> Bleed -> Poison -> Burn -> Cure 1 condition and it cures poison.

However, some skills apply 1 condition before another (if they apply 2 conditions)

Example: Crippling talon on ranger applies 3 stacks of bleeds and cripple. The cripple applies before the bleeds, so it cannot be used to cover your other bleeds with the cripple since the bleeds will be on top.

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Posted by: Muchacho.2390

Muchacho.2390

Some skills indeed have hidden rules for removel priorities while others are complety random (atleast they seem to be).

The inconsistency is really annoying but it is not a big deal in my opinion.

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Posted by: CntrlAltDefeat.1465

CntrlAltDefeat.1465

It would be of interest and helpful to know this information. It is much the same as boon removal. Maybe it is just me, but if they have 3 boons and I remove 2, I remove the 3 seconds of protection, the 2 seconds of vigor and the 21 might stacks remains untouched. F.M.L

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Posted by: Muchacho.2390

Muchacho.2390

It would be of interest and helpful to know this information. It is much the same as boon removal. Maybe it is just me, but if they have 3 boons and I remove 2, I remove the 3 seconds of protection, the 2 seconds of vigor and the 21 might stacks remains untouched. F.M.L

Well i dont know about other boon removels but for the necromancer boonremovels/corrupts, there is a topic in the necro forum how they work (or atleast how they seem to work).

I think it was someting like spinal shiver is completly random and the others follow a priority list. On that list might and stability was rather low.