Condi meta/Spell meta=Bad game design
That spell meta tho
Phaatonn, London UK
I win against 4-Necro teams all the time… 3 Necro teams all the time… 2 Necro teams all the time.
Spell = a skill. In GW2 every ability is called a “skill”. Everyone has skills so spell meta doesn’t make sense because every single skill in the game is essentially a “spell” in a way.
Anyway… so many people are bothered by condis and when I look at what they play, they have literally 0 defense against condis. What do you expect will happen?
Meanwhile I hit people for 100000k with a hammer rev with POWER damage from Saturn.
Also: say hi to shout tempests.
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With chill spam the fine positional art of footsies has become almost irrelevant. Can’t really jocky for position when you dodge a chill but get chilled anyway.
Anyway… so many people are bothered by condis and when I look at what they play, they have literally 0 defense against condis.
The problem is you need to actively take utilities or specifically trait (like a water trait that cleanses burning and chill upon dodge) to cleanse conditions whereas simply having the right weapon can apply them. As a rev I have chill on sword for example.
Thieves are viable.
whats wrong with having different/new archetypes?
head here to discuss wvw without fear of infractions
Darn those spell metas.
When will something be done? I dont want to play ranged, I dont want to cast “spells” but abilities.
So play scrapper then.
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The problem is you need to actively take utilities or specifically trait (like a water trait that cleanses burning and chill upon dodge) to cleanse conditions whereas simply having the right weapon can apply them. As a rev I have chill on sword for example.
That argument cuts both ways. Every weapon set in the game deals power damage, yet to get power defense you have to take utilities.
The reason people complain about condi is because this game doesn’t let you have both strong power defense and strong condi defense on the same build. Given the choice between power defense and condi defense, most players tend to pick power defense over condi, which leads to a disproportionate amount of the playerbase running around with little to no condi defense.
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Thieves are viable.
yep, Mesmers are not. ANet, please revert the nerfs or overbuff just like you guys did for Thieves.