Condi version of paladin amulet? why not?
Its not a thing because
a) its OP
b) the community asked not to have it since its close to dire stats.
c) its OP
d) Mercenary amulet had similar stats but again was op so got removed
e) its OP
Paladin’s isn’t that OP because maximized power damage requires 3 stats. Maximized condition damage only needs 2, so with a condition damage, precision, toughness, vitality amulet, you would have something tanky with maximized condition damage that would end up doing much more damage than anyone running Paladin’s would do. Paladin’s doesn’t give you double crit damage, but since conditions aren’t balanced around doing huge crits, they don’t have a 3rd stat.
Paladin’s isn’t that OP because maximized power damage requires 3 stats. Maximized condition damage only needs 2, so with a condition damage, precision, toughness, vitality amulet, you would have something tanky with maximized condition damage that would end up doing much more damage than anyone running Paladin’s would do. Paladin’s doesn’t give you double crit damage, but since conditions aren’t balanced around doing huge crits, they don’t have a 3rd stat.
not exactly true
max condi damage needs 3 stats for most condi builds to work
condi damage,precision(most condi builds rely on crit proccs) and condi duration
i do see your point though
(edited by Amaranthe.3578)
We already have the Sage amulet, for hybrid builds.
Its not a thing because
a) its OP
b) the community asked not to have it since its close to dire stats.
c) its OP
d) Mercenary amulet had similar stats but again was op so got removed
e) its OP
Oh no it’s not! Alot of people I’ve seen want to ride on the train as profession/Spec is a design problem, stat amulet access don’t make things OP! /s
Redgen Furyblaze – Charr Guardian – [SHD]Shade Warband – Tarnished Coast
Lerious Warhowl – Charr Warrior – [SHD] Shade Warband – Tarnished Coast
Its not a thing because
a) its OP
b) the community asked not to have it since its close to dire stats.
c) its OP
d) Mercenary amulet had similar stats but again was op so got removed
e) its OPOh no it’s not! Alot of people I’ve seen want to ride on the train as profession/Spec is a design problem, stat amulet access don’t make things OP! /s
This right here. Tank amulets aren’t op, but after HoT cam, providing too many passive defenses for everyone and conditions not being fixed, they removed these amulets instead of actually balancing their game.
mercenary amulet (which is what I believe you want) was OP. Literally every condi build had it. And to the poster who said you need more than just condition damage. Err no. You can do just fine with condition damage. You can get duration from runes and sigils.
“Buff my main class, nerf everything else. "
We’ve already had mercenary amulet and I think we already learned from that. It was way too strong.
Simply no…we don’t want necro to have sustain. Their burst is enough deal with.
Kawaleria (KW)
mercenary amulet (which is what I believe you want) was OP. Literally every condi build had it. And to the poster who said you need more than just condition damage. Err no. You can do just fine with condition damage. You can get duration from runes and sigils.
nope
merc amulet was power condi vit tough
i want condi precision vit tough
We used to have this, in the old Dire amulet (before it got reworked). Apparently it was deemed too powerful and got removed.