Condi vs. Direct damage

Condi vs. Direct damage

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Posted by: swinsk.6410

swinsk.6410

Currently, condi is king. Are there any plans for anet to balance this out?

Engi, ranger, necro are all rediciulusly strong when built around condis.

As a thief if like to see builds like the x/30/30/x/x be able to compete in damage against the condi builds.

Condi thief is ok in hot joins but in tpvp pretty bad. If we can’t have directe damage buffed, can we get our condis buffed?

I play thief so I mention thief but every class had option of condi or dd.

Condis are clearly more powerful than direct damage at the moment. Even if your class is built for condi clearing, you just can’t keep up.

Anyone else feel this way or is it just me?

Just another noob thief…

Condi vs. Direct damage

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Posted by: ensoriki.5789

ensoriki.5789

Direct damage is still very strong. Condi damage itself isn’t even “all” that, if it wasn’t for auxillary crap like Weakness doing some RNG madness making 4 hits in a row Glance + worrying about retal + Protection + Cripple + Chill this wouldn’t really be an issue. Necro’s are getting toned down but this weakness change is kitten ing on everyone. Which as a thief you’d consider Fleet of Foot or Pain Response as counter actions if their ICD’s were low enough to actually be relevant to the issues at hand.

If you look at Condi -war, Condi Ele, Condi guardian, Condi thief, condi Mesmer even condi Ranger Conditions aren’t all that and a bag of chips until they are thrown out like crazy with auxillary conditions on top of it.

But…. Condi classes can still be dealt with, you throw back strong pressure on them and they have to take the defensive no different from you. If I was playing thief and took all the condi removal I could, I wouldn’t even force him into a defensive position because he’d simply not have enough threat to him to justify it.

But what I really want to say is: Bring back + damage and deep wound.

The great forum duppy.

(edited by ensoriki.5789)

Condi vs. Direct damage

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Posted by: swinsk.6410

swinsk.6410

I feel like the classes that are good at condis can throw out lots of them really fast. Thief/ware have maybe 1-2 condis that are spamable.

You call them auxiliary conditions, to me they are conditions. Sure, I’ve seen a lot of dps negated by weakness, but I play a burst thief and have minimal condi Reno al so I very rarely stand in condis.

I feel like direct damage can’t keep up with condi spam. Thief/ warr/ele don’t really have lots of condi spam. Necros are getting nerfed? Maybe they could just rework the rest of the classes to keep up with them. Still there is engis and rangers. Guards have lots of burning but easy to clear 1 condi. Engi hits you with nades and your toast or marks from necro

Just another noob thief…