Condition Damage is overwhelming
All I can say about that is explained in the image. Anet want it this way, also why they gutted druid condition cleansing in half.
I got a whisper from a freind who is/was leneged on both seasons who was playing druid. He sais "thieves are reckon now since mursnarys amulet is gone and the indirect dmg buff they got from it) not related I know, but when 80% of the people played that amulet it was a problem, people kept saying that there was no build diversity and stuck with that amulet, now it’s gone everyone has gone to the next best condi amulet until that 1 gets a lot of attention.
gw1 – healing signet/frenzy/charge
Druids were one of hte major sources of team cleanses. However their method of cleansing in team fights nad 2v2s 3v3s was cut in half. So the assistance your druid USED to give you is now gone. Also Condi warrior is back in the meta and stronger than it ever was. Its also TANKIER than it ever was. Its also harder to avoid its damage than it used to be.
People forgot what it was like to get bleed stacks that lasted 15+ seconds.
Combine that with the fact that its counters dont exist anymore most warriors are going to run condi making them pretty much top dog. Condi Burst Revs are also reappearing. Condi Necros never left and infact can now stack there damage ontop of eachother.
The only reliable group cleansers are eles. Which actually get kittenED when they have that many condi players focusing them down.
So the two primary cleansers no longer can do their job effectively.
Ultimately. Classes capable of strong condition output have made it into the meta all at once. So power builds (which are and always have been weak to condition builds) are no longer optimal with the exception of those capable of high amounts of evasion.
Enjoy
It’s like, completely broken and, short of having an Ele to help you deal with it, is NOT consistently cleansable. I sincerely do not understand how Anet expects most power-based specs to deal with it?
Havent you all seen the posts. They say direct damage is worse becouse once you get hit you take all the damage at once. With condition damage you can dodge/block/evade it, you can cleance it and you can outheal it. We who complain about condition damage right now just have to L2P.
Guild Leader of Alpha Sgc [ASGC]
Havent you all seen the posts. They say direct damage is worse becouse once you get hit you take all the damage at once.
This is basic math. There is no debate to be fought there.
With condition damage you can dodge/block/evade it, you can cleance it and you can outheal it. We who complain about condition damage right now just have to L2P.
For the most part it is. There are certain exceptions that are ridiculously over the board in regards to how efficiently they can incapacitate you and overload your immune system. Obviously, having a balanced amount of Stun Breaks, Damage Mitigation, and Cleanse is going to help combat this, but only if you can capitalize on their mistakes.
Is it fun? Not really…
Is it balanced? Depends on what you play.
Is it healthy? Certainly debatable. Generally speaking… No
Havent you all seen the posts. They say direct damage is worse becouse once you get hit you take all the damage at once.
This is basic math. There is no debate to be fought there.
Basic math says that Mes, Necro, & War are 3 out of 9 viable condi classes around. And I dare not stack them as a single AoE cleanse will disrupt all condi.
Condi classes are NOT overwhelming in Team Q where players are skilled, prioritized and/or are premades who can handle such builds.
SoloQ will always have issues with condi… even if it’s a condi teef, guard or Rev. These classes aren’t ESL material but hey.. unorganized, random players, will always have issues with everything thrown their way.
Rank: Top 250 since Season 2
#5 best gerdien in wurld
Does anybody else think that confusion’s mechanics is over the top and denies countermechanics?
Havent you all seen the posts. They say direct damage is worse becouse once you get hit you take all the damage at once. With condition damage you can dodge/block/evade it, you can cleance it and you can outheal it. We who complain about condition damage right now just have to L2P.
Actual the issue is people get mad is cause since day 1 the client has desyncs from time to time in some games..Had these 3 days in some matches those desync when i did in dodge rolls and evasive i got full dmg off mesmer and some other crap.Even some dmg delivered with delay later while i had invulnerability from physical attacks and Stability to get tossed around like rag doll.Cause information processing is not updating correctly.Not to mention Combat log dmg display 7.5k dmg while i got full over 20k dmg…..
well one thing is fore sure: condi warrior is gonna be the ultimate cancer of this season.
The immortal bow is back!
Keep believe your condi are balanced.. ye they are only 3 of 9, and how many spec are purely dmg based except of rev wich is beeing nerfed over and over?
What i see is a bunker vs condi meta, where the classes that have a decent amount of cleanses can carry the team, now more than before the team comp is more important than skill.
The game is not balanced untill hardcounters exist. The game is not fun untill condi dmg can be higher than power dmg. I just did a match against 2 war, 1 mesmer, 1 necro, 1 druid, 300k condi dmg recieved, 292 condi removed to self, 100k direct dmg recieved. Cuz is so fun to remove condi that keep getting applied, such a fun gameplay, enjoy gw2 pvp!
Does anybody else think that confusion’s mechanics is over the top and denies countermechanics?
Well confusion damage is way easier to counter than burn damage : don’t use skill and if you must, choose wisely which one.
Jeez, its the same complaint every year and the only reason you are complaining is because you got wrecked in one match where Condi damage was most prevalent. Reality is, it’s actually not that bad when you spec to support your teammates as well as . That’s why Eles are pretty good and Engies are good also. Even Necros can be specced to help with the Condi spam…but you know, its easier to just complaint about it.
http://www.youtube.com/user/ceimash
http://www.twitch.tv/ceimash
Well, I’ll complain. Druid team and personal condi removal was cut in half and its power build was neutered. The only viable option left is to go ADST and condi bomb the kitty cats that begged for Druid nerf.
We can’t remove conditions anymore, but we sure can put them out. Enjoy!
Illustrious Exhausted Primordial Legendary Druid, and Mesmer for fun
PvE | PvP (1500)| WvW | Fractals | Dungeons
Some reasons I can think of:
1.) A lot of the tankier amulets have been removed
2.) Conditions are an easy way to do a lot of damage and pretty much every class can run some form of condi build. Mesmer Necromancer and Warrior are particularly potent right now.
3.) Cleanses are still unreliable and less readily available than condi application
4.) There doesn’t seem to be any sort of class stacking limit on the matchmaker
5.) Resistance isn’t widely available
I run vanilla power warr and generally tend to do very well against condi warrs because of how much resistance I have but the class is definitely cancer. Also matchmaking is trash when it comes to class stacking. I had a few games where enemy team was 3 condi necros +1/2 condi warrs +1/0 something else, while my team has things like 2 teefs a condi mes and 2 warrs including me.
Conditions have always been spammable to the point where they cannot be removed effectively.
I can’t think of any time where conditions where not overpowered
Warriors are pretty ridiculous though.
I don´t feel condis so much out of hands. Yes each match there are 1-2 condi players. mostly necro or mesmer. Lately i see more warriors thanx to the buff.
If you don´t have some condi defence, you will die to condies and only one oponent is sufficient to kill you in the clash. I personaly often die to the second or third condi bomb from necro or mesmer. ITs not instant. Its painful after geting hit by power and then you see that necro firing his boon corrupt and a tranfer or something on you. You see it and know 7 seconds till death 9 till cleanse cooldown.
Its a psycological thing. A single condi class can cause OMG condi OP… I die to them.
But its not a condi “Meta” and most fights are power oriented and decided. The killing blow might be condi when you try to disengage. It´s in the nature. You want to run because it´s to much but this kitten torment from the mesmer finishes you …
So while matchmaking can put three necros and a mesmer against you, i don´t encounter condi class spam but they are present and they will kill you without condi defence.
Dodge and block them like power, have a remover at hand if hit and kill them first.
Avoid dueling one unless you know you are well traited to beat condi.
Forget about it this season is cancer
That explain’s Helseth’s new look.
I can’t think of any time where conditions where not overpowered
Which is why the majority of meta builds over the course of this game have been power, or failing that hybrid, oh wait…
(edited by zinkz.7045)
Conditions have always been spammable to the point where they cannot be removed effectively.
I can’t think of any time where conditions where not overpowered
Warriors are pretty ridiculous though.
Oh goodness yes. I was playing a few test matches on my Warrior, trying this new condi/hybrid sustain build, and the output and survivability was nuts. I don’t think there was a single class I would lose out too if I played well enough. This meta is going to be dominated by shatter Mesmers, Thiefs, and condi Wars come a couple weeks. Warrior is EASILY the new Necro this season…
Ran into a condi warriors/rev/necro team, I died in 5 secs as Rev, I’m not kidding, the eles we had weren’t enough, it was 6000+ dmg per sec…
Condi warrior is destroying everything at the moment.
Bad Elementalist
Condi warrior is destroying everything at the moment.
I thought this season was gonna be great, I saw a lot of people saying it was more balanced this time, but after playing today it’s gonna be worse than last one for sure, power builds aren’t even worth taking aside from Thief and that’s only when they don’t stack Warriors or Engis…
Get good at the game. Seriously. Everything was broken with mercenary amulet but now that it’s gone you stand a chance.
Seriously, it’s so easy to kill them i don’t know what to say …
I’m curious, how the combat statistics after a game look like for those complaining about condis.
Because in my about 20 games this season i had only one game where i ate not at least twice as much power dmg than condi dmg. Usually it is 3x -4x as much power dmg, sometimes even up to 90% of total dmg taken. Only one single game, where dmg taken was about the same for both types of dmg.
Playing marauder Herald here, didn’t notice a rise of condis at all. In fact, after ~25 matches in 1.5 days, I’m surprised about the lack of warriors playing condis and longbows.
Playing against Warriors is just flat out frustrating and rage inducing at the moment.
If only your friendly neighborhood Druid could remove those conditions from you… Oh well, you’ll just have to eat them.
Illustrious Exhausted Primordial Legendary Druid, and Mesmer for fun
PvE | PvP (1500)| WvW | Fractals | Dungeons
Yeah, I played a match today against two necros and two mesmers (and something else, who cares), and even though I had several cleanse options going on I often found myself with a full bar of various red icons. It’s pretty nasty.
you spend complaining about it on the forums, you’d be
done by now.”
Makes pvp and power builds a joke, you are all just realizing how bad it is now that merc ammy is gone, welcome to being a thief the last 2 seasons.
Makes pvp and power builds a joke, you are all just realizing how bad it is now that merc ammy is gone, welcome to being a thief the last 2 seasons.
Lol you guys keep mentioning Merc amulet like it has any effect on Conditions. Carrion has a better effect on condi damage than Merc amulet and even THAT is extremely miniscule. Mercernary’s amulet leaving the game HAS NOTHING and I mean ABSOLUTELY NOTHING to do with the power of condi. I was beating mesmers with my condi necro even whilst they had the merc ammy so I don’t know where you’re getting this whole “Condi is more effective now with merc ammy gone”. It’s not like power characters don’t have Paladin’s ammy.
If anything should be happening right now, it should be that Necros and Mesmers are easier to take down because they can’t hide behind Merc ammy anymore. (PS: I never used merc anyway.)
http://www.youtube.com/user/ceimash
http://www.twitch.tv/ceimash
So the condi meta is in fact now? Nobody is gonna come and disprove that like they did last season?
I usually eat much more power damage then condi …. Shure it dependes what you get.
I pesonaly hate the condi mesmer and the necro´s boon corupt is a pain but i accept that they are part of the game. I am able to hold agaisnt most necros and avoid the mesmers unless i am on my alt, a CC warrior, he can kill the mesmer.
I don´t feel a condi meta, but i see regular condi aplication and every match hast 1-2 condi classes on each team. Even power build do side condies like criple ….
It should be looked a some of these side condies and maybe removed because this gets a condi spam impression in evry team fight. I personaly started to learn that even when the bar flashes with condies, its often not dangerous … If you burn you condi removal and then a necro bombs you ….. well you have 5-7 seconds till death and nothing can save you … This might feel bad XD.
(edited by Wolfric.9380)
Well, I’ll complain. Druid team and personal condi removal was cut in half and its power build was neutered. The only viable option left is to go ADST and condi bomb the kitty cats that begged for Druid nerf.
We can’t remove conditions anymore, but we sure can put them out. Enjoy!
There is a great trap survival condition build for druids. Try it up. It will auto-stack with all the other conditions build.
Former Team Captain of ggwp (ESL weekly), GLHF (AG), MIST[CORE] spvp alliance guild.
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They pretty much made the same mistake they made in season 2. With eles getting a heavy nerf, they did not consider what eles were countering at the time. With eles nerfed and necro relatively untouched, it paved the way for the condi meta in general and not just warriors. Every condi build is very strong right now.
So this season is a repeat of season 2 because eles and druids were nerfed quite heavily, leaving the classes they counter relatively unchanged.
Condi warriors. Everywhere. Hide your valuables.
Guess I’ll switch my warrior to condi and get in on the fun.
Condi warriors. Everywhere. Hide your valuables.
Guess I’ll switch my warrior to condi and get in on the fun.
No, plis don’t hold on to the powa build like me :S
in my modest pov, the pov of a medium-low player what palys as main a condi build(a variant of the old burn guardian) , the problem of the condi is that stacks damage in a linear form and now there is a lot of multiple condis low staking that made the same dmg than a only one(or two) whith a decent high stack, and spaming multiple condis is more easy than building a high stack of one condi(or two) and for the other side eliminating one high stack is more easy than clearing multiple low stacks , in my view to compensate this there is only thre ways: or dificulting the acces to multiple condis to a single class or modifing the condi clears to clear x aplications not x condis(usualy one or two) or finaly modifiin the dmg staking to a clear non linear form where 4 stacks make more damage than 4condisx1 stack or 2condis x 2 stacks
in my modest pov, the pov of a medium-low player what palys as main a condi build(a variant of the old burn guardian) , the problem of the condi is that stacks damage in a linear form and now there is a lot of multiple condis low staking that made the same dmg than a only one(or two) whith a decent high stack, and spaming multiple condis is more easy than building a high stack of one condi(or two) and for the other side eliminating one high stack is more easy than clearing multiple low stacks , in my view to compensate this there is only thre ways: or dificulting the acces to multiple condis to a single class or modifing the condi clears to clear x aplications not x condis(usualy one or two) or finaly modifiin the dmg staking to a clear non linear form where 4 stacks make more damage than 4condisx1 stack or 2condis x 2 stacks
^ This. With most condi cleanses kitten and warriors/mesmers inflicting every type of condition it is complete RNG to cleanse that one condi you want that will help you survive. You can have weakness, blind, confusion, torment, vuln and 20 stacks bleeding. Good luck cleansing those bleeds without praying to the rng gods first. This plus the increased passive play heavily noticable in warrior traits leave little to no room for counter and reactive play.