Condition Wars
Mh, cele ele = hybrid, cele necro = hybrid, settler/cleric shoutbow = support, bunker bunker guard = support, burn guard = condi, d/p thief = power, shatter mesmer = power, maraudeur engi = power …
Did i forget a meta build? Well, the majority seems to be power or hybrid (even if we count cele as condi, it would be only half of the meta builds) anyways, so where are all those meta condi builds?
Mh, cele ele = hybrid, cele necro = hybrid, settler/cleric shoutbow = support, bunker bunker guard = support, burn guard = condi, d/p thief = power, shatter mesmer = power, maraudeur engi = power …
Did i forget a meta build? Well, the majority seems to be power or hybrid (even if we count cele as condi, it would be only half of the meta builds) anyways, so where are all those meta condi builds?
Even if you are not going condition damage, players still throw around alot of conditions. They aren’t something you use once in a while on a powerbuild…
My power-well necro throws out vulnurability, chill, cripple, weakness, blind and immobilize as if he is giving out candy during halloween.
And once you run out of cleanse you are are sitting duck because I have some movement impairing condition ready on one of my skills.
And most powerbuilds are like that.
Mh, cele ele = hybrid, cele necro = hybrid, settler/cleric shoutbow = support, bunker bunker guard = support, burn guard = condi, d/p thief = power, shatter mesmer = power, maraudeur engi = power …
Did i forget a meta build? Well, the majority seems to be power or hybrid (even if we count cele as condi, it would be only half of the meta builds) anyways, so where are all those meta condi builds?
and to be fair, “cele ibrid ele” is not feared cause of their power based damage… same goes for warrior shoutbow, has no burst but the condi damage is carrying him.
Engi power? well i really fear much more a condi engi than a power engi to be honest…
Shatter mesmer? Their burst would never ever kill me if wasnt for the condi spam they apply.
Most of the meta builds you mentioned are in fact carried by condi applications…
This is wrong. But i’m not surprised. Some ppl just see some condis on them, die and start crying about those condis without even knowing what killed them. I got “accused” for using a cheese condi build several times, while i was playing a power build (melee ranger) with zero condition dmg.
I got accused of the same thing on a HGH power engi. The build was even terrible and people still called me aids. People just honestly need to learn how to play against condi builds. They’re really not as scary as people think they are (if you know anything about anything).
This is wrong. But i’m not surprised. Some ppl just see some condis on them, die and start crying about those condis without even knowing what killed them. I got “accused” for using a cheese condi build several times, while i was playing a power build (melee ranger) with zero condition dmg.
Tbf. If you have a bird and beast mastery you can have very powerful conditions that dramatically affect the fight such as weakness and blind. Have Sword/Dagger instead of GS and you have poison that keeps their healing low.
OP came off a bit poorly but I think their point is that here are a fair number of debilitating condis out there that you don’t need to be specialized for to make them dangerous.
I have a power HGH FT/Elixirs build and if I land the FT burns win might on it still tics for a scary amount.
Old Man Burr (War), Bad Hat Ben (Engi), Manly Manny Manson (Guard)
It is true, that some conditions are useful for powerbuilds too. Which is totally fine, condis are just part of the game like direct dmg, cc, boons, whatever … But ppl are not complaining about powerbuilds with some condis. They are complaining about builds with conditions as their main dmg aka “condi builds”. And those condition builds are not meta in “high lvl” pvp, and even in unranked and hotjoin, power builds seem to be more common (I’m 100% sure about hotjoin, have no numbers about unranked though).
I do agree that power builds are not a huge issue, although there are times when your condi removal screws you over. You have some weakness and 9 stacks of burn and your removal removes the weakness. Would be nice to either have removal prioritize high damage stacks. Although, that punishes players that are condi focused and wisely use their covers.
Old Man Burr (War), Bad Hat Ben (Engi), Manly Manny Manson (Guard)