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Posted by: Zuik.7158

Zuik.7158

With warrior 5 second weapon swaps, they can utilize 4 different on swap sigils as compared to what most classes can do with 2.

I give up.

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Posted by: Marcos.3690

Marcos.3690

Enjoy the upcoming 6 months 2x swap meta

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Posted by: Gallrvaghn.4921

Gallrvaghn.4921

Yay for warriors!

“The boss you just killed respawns ten minutes
later. It doesn’t care that I’m there.”

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Posted by: Alkaholic.3875

Alkaholic.3875

Hides my kit swapping engie and attunement switching ele.

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Posted by: clint.5681

clint.5681

the sigils still have the cooldowns so you wont be able to use them every 5 seconds like you are implying. No different than right now.

Rangir Dangir – Ranger | Mr. Ragr- Guardian| Sneak Stab – Thief | Mr. Ragir- Warrior
[url=https://] [/url]

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Posted by: Gallrvaghn.4921

Gallrvaghn.4921

Hides my kit swapping engie and attunement switching ele.

Yes because both can only slot a maximum of 2 sigils whereas a warrior can slot 4. Warriors always win.

“The boss you just killed respawns ten minutes
later. It doesn’t care that I’m there.”

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Posted by: Alkaholic.3875

Alkaholic.3875

Did I miss something? Rifles count as 2 hander and so does GS/Hammer. Please clue a nub in…

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Posted by: Gallrvaghn.4921

Gallrvaghn.4921

Did I miss something? Rifles count as 2 hander and so does GS/Hammer. Please clue a nub in…

Two-handed weapons will now be slotted with two sigils on the upcoming balance patch. And each sigil will have individual ICDS compared to the Global ICDS they currently have right now. Or haven’t you heard? But I guess you haven’t yet. Please clue a clueless in…

“The boss you just killed respawns ten minutes
later. It doesn’t care that I’m there.”

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Posted by: gesho.9468

gesho.9468


(edited by gesho.9468)

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Posted by: Alkaholic.3875

Alkaholic.3875

Did I miss something? Rifles count as 2 hander and so does GS/Hammer. Please clue a nub in…

Two-handed weapons will now be slotted with two sigils on the upcoming balance patch. And each sigil will have individual ICDS compared to the Global ICDS they currently have right now. Or haven’t you heard? But I guess you haven’t yet. Please clue a clueless in…

Soooo, u’re saying that a warrior that slots 4 seperate sigils, 2 in each 2hander, will have an advantage over an engie, who slots 2 in his 2hander rifle. Why again?

Sigils
Sigil of Battle (gain [2, 3] stacks of might for 20 seconds)
Superior Sigil of Doom (next attack poisons)
Superior Sigil of Energy (gain 50% endurance)
Superior Sigil of Geomancy (bleeds nearby foes for 7 seconds)
Superior Sigil of Hydromancy (freeze nearby foes for 3 seconds)
Superior Sigil of Intelligence (next attack has a 100% critical hit chance)
Superior Sigil of Leeching (next attack steals health)

Please point out a scenario that makes the war OP compared to the other 2 classes.

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Posted by: Gallrvaghn.4921

Gallrvaghn.4921

Did I miss something? Rifles count as 2 hander and so does GS/Hammer. Please clue a nub in…

Two-handed weapons will now be slotted with two sigils on the upcoming balance patch. And each sigil will have individual ICDS compared to the Global ICDS they currently have right now. Or haven’t you heard? But I guess you haven’t yet. Please clue a clueless in…

Soooo, u’re saying that a warrior that slots 4 seperate sigils, 2 in each 2hander, will have an advantage over an engie, who slots 2 in his 2hander rifle. Why again?

Sigils
Sigil of Battle (gain [2, 3] stacks of might for 20 seconds)
Superior Sigil of Doom (next attack poisons)
Superior Sigil of Energy (gain 50% endurance)
Superior Sigil of Geomancy (bleeds nearby foes for 7 seconds)
Superior Sigil of Hydromancy (freeze nearby foes for 3 seconds)
Superior Sigil of Intelligence (next attack has a 100% critical hit chance)
Superior Sigil of Leeching (next attack steals health)

Please point out a scenario that makes the war OP compared to the other 2 classes.

I deny you the luxury of not thinking it through.

But I’ll give you a clue: 4 is a greater number than 2

“The boss you just killed respawns ten minutes
later. It doesn’t care that I’m there.”

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Posted by: Alkaholic.3875

Alkaholic.3875

Warriors can swap every 5 secs. Engineers can swap every second. Still confused.

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Posted by: Gallrvaghn.4921

Gallrvaghn.4921

Warriors can swap every 5 secs. Engineers can swap every second. Still confused.

I give up.. -_-

“The boss you just killed respawns ten minutes
later. It doesn’t care that I’m there.”

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Posted by: Pyroatheist.9031

Pyroatheist.9031

Warriors can swap every 5 secs. Engineers can swap every second. Still confused.

Lets do some arithmetic

How many sigils can a warrior equip?
How many sigils can an engineer equip?

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Posted by: gesho.9468

gesho.9468

Warriors can swap every 5 secs. Engineers can swap every second. Still confused.

i think imba is from say engi has at most two slots. say he uses 2 onswap sigils each with 10sec cd. then he can swap every sec, but only procs both (2) every 10sec.

while war has 4 sigils with 10sec cd. he swaps on on 5sec, procs 2, swaps on 10sec, procs ANOTHER 2, so war gets 4procs/10sec, while engi/ele get 2procs/10sec. its because the are limited at best to 2sigs, which have 10sec cd.

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Posted by: ronpierce.2760

ronpierce.2760

Warriors can swap every 5 secs. Engineers can swap every second. Still confused.

i think imba is from say engi has at most two slots. say he uses 2 onswap sigils each with 10sec cd. then he can swap every sec, but only procs both (2) every 10sec.

while war has 4 sigils with 10sec cd. he swaps on on 5sec, procs 2, swaps on 10sec, procs ANOTHER 2, so war gets 4procs/10sec, while engi/ele get 2procs/10sec. its because the are limited at best to 2sigs, which have 10sec cd.

This, they can quickly utilize/double the effect of sigils by using 4 UNIQUE sigils because of quick swapping with different sigils on off-sets.

High Warlord Sikari (80 Reaper) / Lord Siekron (80 DH)
Warlord Sikari (80 Scrapper)

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Posted by: hihey.1075

hihey.1075

Inb4 some warrior fan says “working as intended”

Pillow Cake
Worst Thief EU
One Handed One vs One Videos

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Posted by: Phaeton.9582

Phaeton.9582

Inb4 some warrior fan says “working as intended”

He also mentioned both hydromancy and geomancy damage outputs are being nerfed substantially.

Now comes the ‘just take my word for it’ part…

Warriors probably benefit the least from energy sigils in the game. This is due to dodge rolls being so abundant from traits (str 15), acting as a core component to survivability.

What other build makes good use of hydromancy/geomancy dps? Ele can, but it raises the existingly high skill cap on s/f, and it’s sub optimal to energy on everything else.

It’ll be interesting to see what they do with energy sigils (25% endurance etc) but as it stands warriors access to useful additional sigils isn’t as abundant as some might think…


Phaatonn, London UK

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Posted by: Wintel.4873

Wintel.4873

Inb4 some warrior fan says “working as intended”

Don’t need a warrior fan to say that, ArenaNet themselves have said it.

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Posted by: Alkaholic.3875

Alkaholic.3875

Maybe I’m asking this question wrong, what sigil combo would make this imba? I’m not denying wars get 4 sigils, 2 of which can be swapped every 5 secs. Seems pretty minor to kitten about…

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Posted by: Lupanic.6502

Lupanic.6502

Come on Devs play against a warrior once. Do you really want a stronger warrior? Really?

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Posted by: Cynz.9437

Cynz.9437

ehhh ..i am guessing time to go afk for extended period of time heh

All is Vain~
[Teef] guild :>

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Posted by: Spooko.5436

Spooko.5436

get ready for the reign of Rifle/Rifle warriors,

the killshots……..

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Posted by: hihey.1075

hihey.1075

Maybe I’m asking this question wrong, what sigil combo would make this imba? I’m not denying wars get 4 sigils, 2 of which can be swapped every 5 secs. Seems pretty minor to kitten about…

Energy, Hydromancy, Battle, Leeching.

Pillow Cake
Worst Thief EU
One Handed One vs One Videos

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Posted by: Slim.3024

Slim.3024

I’d like warrior runes to stack with fast hands please.

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Posted by: Liza.2758

Liza.2758

are not most of Sigil’s cd is 9 sec ? o_O

you can swap every 5 sec but if it’s on Cd it won’t do anything. right ?

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Posted by: Ryld.1340

Ryld.1340

are not most of Sigil’s cd is 9 sec ? o_O

you can swap every 5 sec but if it’s on Cd it won’t do anything. right ?

Different sigils in each weapon. Takes 10 seconds to get back to the first set.

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Posted by: LordByron.8369

LordByron.8369

Example for ele:

ele equips a staff with sigil A and sigil B (both on swap)
Switch attunement and proc both.
After one second he switch to another attunement…both sigilis are still on CD for other 8 seconds…..needs at least 9 seconds to proc A and B again.

A HAMBOW warrior has
2 sigils on swap on Hammer A and B
2 sigilis on swap on Bow C and D

Warrior switches to Bow and proc C and D.
After 5 seconds warrior switches to hammer and proc A and B having effectively double proc compared to almost any other profession.

Not surprised…

GW2 balance:
A PvE player is supposed to avoid a 1-2 second 1 shotting aoe.
A WWW player is considered uncapable of avoiding a 5,75 second aoe for half his health.

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Posted by: Lupanic.6502

Lupanic.6502

It’s a hidden nerf for Ele and Engi.

Confirmed.

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Posted by: ronpierce.2760

ronpierce.2760

Inb4 some warrior fan says “working as intended”

Don’t need a warrior fan to say that, ArenaNet themselves have said it.

AKA a warrior fan?

High Warlord Sikari (80 Reaper) / Lord Siekron (80 DH)
Warlord Sikari (80 Scrapper)

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Posted by: Merlin Dyfed Avalon.5046

Merlin Dyfed Avalon.5046

Really.. they are seriously keeping that trait in the game?

is the release of that patch on april 1st?

54 infractions and counting because a moderator doesn’t understand a joke when he/she sees it.
E.A.D.

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Posted by: ronpierce.2760

ronpierce.2760

Really.. they are seriously keeping that trait in the game?

is the release of that patch on april 1st?

IMO they should have a global 8 second swap and make quick hands 6 seconds. 10 sec is too long/annoying of a swap time anyways.

High Warlord Sikari (80 Reaper) / Lord Siekron (80 DH)
Warlord Sikari (80 Scrapper)

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Posted by: Merlin Dyfed Avalon.5046

Merlin Dyfed Avalon.5046

If they are reworking the sigils i wouldn’t mind, or altered the trait a bit too..
but past experience keeps pulling me back to simply not believing..

54 infractions and counting because a moderator doesn’t understand a joke when he/she sees it.
E.A.D.

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Posted by: HPLT.7132

HPLT.7132

Hahaha was the first think I scared when i heared about this horrible change and even if they nerf all sigils warriors will always have an advantage over other classes because the sigil nerfs effects all classes…

An engi or ele are not in a better spot because the sigils have internal cooldowns and proc only every 9 sec + they can utilise only 2 sigils. Warrior can equip 4 and thus will always have the upper hand.

However, fits into everything arenanet is doing since release in order to destroy the game. Nerfing the most kittened class of the past 8 month by….. buffing it. Only works in the mysterious world of Jonathan Sharp and Karl MClain.

Up to this point warriors didnt have much dodges…I’ll promise that after this patch is going live sigil of energy will be abused even more simply because there is no drawback, when you can combine it with everything you want.

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Posted by: Eviscera.9703

Eviscera.9703

Suprising? No. Time to move to another game.

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Posted by: Lordrosicky.5813

Lordrosicky.5813

If they are reworking the sigils i wouldn’t mind, or altered the trait a bit too..
but past experience keeps pulling me back to simply not believing..

Doesnt change anything. Even if they nerf the sigils it will hurt everyone more than warrior. So the BALANCE will still favour warriors. There is no way round this short of making swap sigils actually have a negative effect (like when you swap weapons you lose 1k health) and we know that is obviously stupid and wont happen

Character: Henry rank million/Duke Henry
Necromancer/Casual Warrior
[Team] Best WvW guild of all time. EASILY.

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Posted by: Slim.3024

Slim.3024

Just increase the ICD on sigils and leave them the way they are rather than nerfing them. Warriors would not have any advantage anymore and you save yourselves the trouble of balancing them.

20s ICD on weapon swap sigils and you take care of most of the issues that may arise.

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Posted by: Blackjack.5621

Blackjack.5621

they got 9 seconds internal cooldowns so they wont proc more than on any other 2handed class

I Zapdos I
WTS Boston winner
Esl profile: http://play.eslgaming.com/player/7930634/

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Posted by: Killthehealersffs.8940

Killthehealersffs.8940

but…but… we might see warriors get depended on sigils (and other class) for survibility+dps !
….and nerf what is no longer needed…

Silgil of Doom baby !

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Posted by: Evoneva Drakon.1754

Evoneva Drakon.1754

Just increase the ICD on sigils and leave them the way they are rather than nerfing them. Warriors would not have any advantage anymore and you save yourselves the trouble of balancing them.

20s ICD on weapon swap sigils and you take care of most of the issues that may arise.

which nerfs ele and engi even more, all other classes get 2 procs every 10 second (assuming swapping as soon as swap avaliable) ele and engi only get a sigil proc every 20 seconds

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Posted by: Empathetic Fighter.2065

Empathetic Fighter.2065

Unstoppable downfall of PvP

Read It Backwards [BooN]

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Posted by: HPLT.7132

HPLT.7132

they got 9 seconds internal cooldowns so they wont proc more than on any other 2handed class

This is not true since they also introduce that every sigil has its own cooldown. So there are no shared CD’s anymore.

Here an example:
You switch to weapon set A: Sigil 1 + 2 proc —> Wait 5 sec —> switch to weapon set B: Sigil 3+4 proc —> wait 5 sec —> Switch to weapon set A: Sigil 1+2 proc.

In this case the internal CD is irrelevant. But I guess not 1 Arenanet developer could see that coming.

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Posted by: Slim.3024

Slim.3024

Just increase the ICD on sigils and leave them the way they are rather than nerfing them. Warriors would not have any advantage anymore and you save yourselves the trouble of balancing them.

20s ICD on weapon swap sigils and you take care of most of the issues that may arise.

which nerfs ele and engi even more, all other classes get 2 procs every 10 second (assuming swapping as soon as swap avaliable) ele and engi only get a sigil proc every 20 seconds

Except that ele and engi are more likely to swap weapons closer to the ICD, since they automatically swap more often. Currently you could argue that ele and engi have an advantage when it comes to sigils, as they either have no cooldown on their swap (engi) or they have lower CD on their swaps to begin with (you can swap constantly on ele, since attunements all have individual cool downs).