Norn Guardian – Aurora Lustyr (Lv 80)
Mia A Shadows Glow – Human Thief (Lv 80)
…will be Revenant and Mesmer. Most likely Herald and Chronomancer.
The reasons are simple, Portal and Phase Traversal.
Phase Traversal is the perfect backcap watch skill. There’s no way anyone can outrun you when you have the option to travel 1200-3600 range then swap legends to recover all that energy.
We already know how strong portal is, and with Revenant being able to cover backcaps it’ll often see use between the enemy’s side point, but of course portal’s will be placed to counter each other too.
When teams of similar ability are pitted against each other, in my opinion we’ll see a conquest metagame dominated primarily by the team that uses these two skills most effectively to move between points.
I think these two skills combined with the current numbers Revenant and Chronomancer are able to achieve in terms of durability/offense and burst respectively will make having these mandatory, as combining being able to hold your existing points with outnumbering outclasses any other strategic approach to conquest, and this is what those two skills will make teams excel at.
I’m not sure I’m fully confident in Shiro Herald’s 1v1 ability, mainly due to relatively poor condition removal, and while it can engage very quickly with phase traversal, disengaging is much more difficult without team coordination. Anything with good sustain or condition pressure should be able to hold the point against it as long as it dodges unrelenting assault. Also some side nodes, such as henge, don’t let you target someone from a huge distance away.
Chronomancer though I beleive in as a roamer. Its essentially the current mesmer role with all around better 1v1 potential due to the time reset alone. The shield is a really powerful tool since it gives them defense on their sword set that isn’t stealth, so they won’t give up points to an enemy bruiser as easily as they do now. I also predict that the portal timer buff will help them a lot since now they can just pop portal when the timer is about to end to check things, instead of having it expire too easily like now.
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