Silentshoes (Thief), Wind of the Woods (condi ranger)
(edited by Silentshoes.1805)
Some of you enterprising top players could contract with ArenaNet to create a comprehensive web-based tutorial for all the professions explaining how to win conquest.
I bet you could get some really good money from them to do it.
Think about it.
(edited by Silentshoes.1805)
The tutorial would be difficult to change and update for every profession with meta shifts.
Gw1 had archives and wiki’s about specific builds players used for different various things. As a build got nerfed, or out dated it was moved to obsolete category. It was designed by players, for players and was administered by players. This is the best you could hope for.
The tutorial would be difficult to change and update for every profession with meta shifts.
Gw1 had archives and wiki’s about specific builds players used for different various things. As a build got nerfed, or out dated it was moved to obsolete category. It was designed by players, for players and was administered by players. This is the best you could hope for.
This is also something that happened over the course of nearly 8 years as well. Guild Wars 2 is still relatively young. It took a good amount of time for PvX wiki to get up and running too. I suspect that in the coming months there will be a stronger PvP community, and something similar will be on the Wiki like, PvX2 or something.
There’s changes on the horizon, we all know it. Once the rewards are revamped, more skills are added, weapons for more classes, and some skills reworked ( or completely SPLIT from PvE ), I expect the community to get a little bit more organized, and bigger. Then, we might see something like PvX be worked on, as there would be a reason to do so. Currently, I don’t think there’s any real reason to bother with it right now. There’s just not enough build diversity in the current meta. Even going outside of that, there’s not enough to warrant something like PvX.
(edited by Lady Sara Goldheart.2764)
It’s odd how software game developers no longer need to create documentation on how to actually play the game.
There used to be comprehensive printed manuals.
Then those were stopped and the developers created online web-based manuals.
Then they stopped creating comprehensive manuals at all, and started relying on players to build their own information websites on how to play the game.
With a game as complex as GW2 PvP, and something wanting to be a challenging, E-Sport-quality game, you MUST have a comprehensive manual of fundamentals.
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