http://www.youtube.com/watch?v=T6zkT2uZAGA – GW2 – A world of wonder
Could this work? - less = more
http://www.youtube.com/watch?v=T6zkT2uZAGA – GW2 – A world of wonder
This would be impossible to balance. Sometimes stats don’t matter at all compared to having an extra man(healing, CC, boons, debuffs etc all are not stat related) and other times it would be a total steamroll (imagine burst thief with even more power/precision but also extra toughness and hp).
Others have suggested that 1 player gets locked out til a teammate dies and that seems like a good enough solution.
i would say no because there will for sure be complaints about how unfair it is anyways.
better try to not let 4v5 happen with afk-queuers by implementing a ready button just before matchup with a 30sec timeframe and the main 4v5 problem will be solved.
pvp will never be cured of ragequitters or other elitists who think they are too good to go on playing.
no gutz no glory
“Tranquility has a beard.”