Courtyard suggestion
Wiping the enemy once is fine when the match will end in a blowout anyway, but that’s not always the case. When the teams are fairly evenly matched, the current 5 minute timer is actually too short. There’s generally not enough time to make a comeback after losing the first big fight.
Something else is needed that will help blowouts end quicker, and allow close matches to be fully played out.
Emu [VLK]
Consider this. Losing in Courtyard without scoring a kill or revive – which is normal on the losing side – doesn’t even contribute to a game played on the daily reward track and doesn’t give RP. That sucks.