Crusaders amulet, precision not ferocity

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Posted by: Phantaram.1265

Phantaram.1265

Previously I always thought valkyries amulet needed precision instead of ferocity. That was when you could still gain precision from traits.

Crusaders aka the new valkyries amulet of old still has the same stats but now the ferocity is even worse because we have no way of gaining precision in an efficient manner. We are left with 4% crit chance and left thinking where we will gain some crit chance to utilize this ferocity on our amulet.

Currently maybe the best classes to utilize the ferocity on are something like a meditations guardian (you can take the 300 vitality trait to make up for the fact crusaders has no vitality) and power necro.

Medi guard can take pack runes and the fury on meditations giving them about 30% crit chance when they have the fury. They can also utilize intelligence on hammer but that often overlaps with fury from a meditation. The fury up time really isn’t high enough but it’s still one of the best specs to utilize it on.

Necro can take death perception (I think its called) giving them 50% crit chance in death shroud.

Provided these are the 2 specs, I think, that can utilize/synergize with the crusaders amulet the best, they would still be much better with precision instead of ferocity on the amulet. Now think of all the other possible specs that would utilize this amulet but simply cannot because they can’t get any kind of precision to take advantage of the ferocity that is on the amulet.

I look at it like this. Crusaders is the power version of celestial amulet in that it aims to make a tanky dpser hybrid and there are a lot of specs being left in the dark because they see celestial amulet but say “I can’t utilize that condition damage my weapons are for power damage”. You come upon crusaders and think “This is perfect and it’s clear the developers want me to use this but it has ferocity on it and I can’t utilize that cause I have 4% crit chance.”

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Posted by: Sagat.3285

Sagat.3285

Zealot.

Message Body length must at least be 15.

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Posted by: SlayerSixx.5763

SlayerSixx.5763

Hit it right on the nail. The issue is, I think they intended for you to be forced to trait for precision, otherwise this would be a clear cut choice for people wanting to use something like soldiers but wanting to still DPS. Imagine if bunker guardians could take this amulet and still deal good damage. We’d have the bs sustain meta all over again.

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Posted by: Trevor Boyer.6524

Trevor Boyer.6524

Cleric’s is power/tough/heal
Knight’s is power/prec/tough
Crusader’s is power/tough/heal/feroc

By adding prec rather than feroc, Crusader will result in power/prec/tough/heal, pretty much a super Cleric’s or a super Knight’s, however you want to view it. I can’t say I completely disagree with you but I can’t say I agree with it either. The main purpose of Crusader that I have found is specifically in conjunction with INT sigils on builds that have very little to no precision at all. If feroc was removed and prec added to Crusader, I believe most builds that actually use Crusader, would lose most of their DPS burst actually.

I use the name Barbie on all of my characters.

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Posted by: Phantaram.1265

Phantaram.1265

Cleric’s is power/tough/heal
Knight’s is power/prec/tough
Crusader’s is power/tough/heal/feroc

By adding prec rather than feroc, Crusader will result in power/prec/tough/heal, pretty much a super Cleric’s or a super Knight’s, however you want to view it. I can’t say I completely disagree with you but I can’t say I agree with it either. The main purpose of Crusader that I have found is specifically in conjunction with INT sigils on builds that have very little to no precision at all. If feroc was removed and prec added to Crusader, I believe most builds that actually use Crusader, would lose most of their DPS burst actually.

Air and fire with precision would likely result in about the same burst as intel with ferocity. And most certainly far more damage overall. There’s no two ways about it precision is a far more valuable stat when you have to choose between the two.

(edited by Phantaram.1265)

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Posted by: Rym.1469

Rym.1469

I think that if Power was main stat on Knight’s, it would be all fine.

To add to the list, Remorseless Ranger utilizes Ferocity pretty nicely, too.

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Posted by: vaxjani.9073

vaxjani.9073

The main purpose of Crusader that I have found is specifically in conjunction with INT sigils on builds that have very little to no precision at all. If feroc was removed and prec added to Crusader, I believe most builds that actually use Crusader, would lose most of their DPS burst actually.

I agree with this. Also if you slot Air or Fire sigil it has a high chance that it will proc on that 3 crit for more burst damage.

Im using this amulet on my GS/LB warrior and it is quite good with Int/Air sigil on GS (changing to GS before Arcing Arrow lands + Arcing Slice for example). With Pack Runes and Arcing Slice (if it hits) you have a high Fury uptime (30% crit chance overall with Fury) so its still not bad.

I think Crusader Amulet is good as it is now for some interesting builds.

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Posted by: BlackBeard.2873

BlackBeard.2873

Honestly, they should just have both – neither would threaten balance, and both work for different specs. Some classes, like power necro or future revenant (who gets +30% crit chance from fury) will want ferocity, while others will want precision.

Alternatively, do as others suggest and make knights have power as the primary stat.

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Posted by: Ehecatl.9172

Ehecatl.9172

I use this amulet for my Remorseless Ranger all the time. I’d be pretty bummed if you changed the Ferocity to Precision that I don’t need.

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Posted by: choovanski.5462

choovanski.5462

this amulet used to be great pre shout heal nerf. duel intel sigils for the big final thrust or evis. base heals got nerfed tho, and now we get a measly 15k instead of the old 2k pre patch. shout heals need about 300-500 added to the base 1k, or better scaling. clerics only gets 2.2k instead of the old 2.5k which is a shame considering how much damage increased.

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Posted by: Chapell.1346

Chapell.1346

Yea, sometimes Sigil of Intelligence keep dragging me down. oh wait i need more precision.

[Urge]
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Posted by: Archon.6480

Archon.6480

Hey, I just wanted to opine that Crusaders amulet works wonderfully well on Remorseless Ranger. It works fantastic, to be honest. Ranger gains opening strike over and over so hits very hard and has great defense. Not to mention, the skill/reward cap is higher than most builds we have, at the moment. Win win for seasoned Rangers that don’t want to pew pew all the time.

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Posted by: Exedore.6320

Exedore.6320

Also, take off some of the excessive toughness and turn it into vitality.

Kirrena Rosenkreutz

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Posted by: Random Weird Guy.3528

Random Weird Guy.3528

Can’t we just have a new amulet? The amulet in its current form is great for evis with int.

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Posted by: Tao.1234

Tao.1234

I don’t understand development of the amulets anyway.

After trait patch, it became even worse.

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Posted by: Jelzouki.4128

Jelzouki.4128

+1 /support /15chars

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Posted by: ronpierce.2760

ronpierce.2760

I agree they just need both… And a 1050 Power 1050 Healing Power 560 Prec 560 Ferocity one. We just need more amulet options since the change to stats. Certain builds just get blocked entirely due to lack of stat choices, which prevent combinations from working. (Unless, like every other dual-purpose build, you just go Celestial because you have no other choice.)

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Posted by: Trevor Boyer.6524

Trevor Boyer.6524

Creating a bunch of new 4 stat amulets is not the answer to balance. What will happen to 3 stat amulets when this begins happening? You’re asking for another power creep rather than balance. Consider the logistics behind how this will effect “everything”, not just a single amulet.

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Posted by: Archon.6480

Archon.6480

How about we leave Crusaders and add the zealot-like equivalent? More options == better, right? I like it the way it is because it competes with Celestial for those who want to take the risk of only having a few devastating attacks while maintaining high defense. You use crusaders with intelligence sigils on builds who stack their damage into a small number of hard hitting attacks. It’s perfect for those (me) who don’t want to spam skills all day to win.

Please don’t advocate changing this. This amulet really adds skill to gameplay. I can mop the floor with button spammers using this amulet where, otherwise, it becomes a celestial like button mashing contest for the most part.

Most of the rampaging warriors, d/d elementalists, and Mesmers you run into nowadays are button mashers, mindlessly rotating through skills. Crusaders allows you to watch them and strike like a cobra when they foolishly spam themselves into a bad position. I can’t think of an Amulet that punishes button spamming more all the while rewarding timed strikes.

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Posted by: Exedore.6320

Exedore.6320

PvP really just needs to go back to 3-stat items (except celestial) and have multiple items which can be mixed and matched like PvE.

Kirrena Rosenkreutz

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Posted by: nearlight.3064

nearlight.3064

I tried on a werid Spite/SR/Death Magic power necro with unholy sanctuary. It was okay, but it was mesmer food. Although power necro in general is mesmer food so I guess it was to be expected. It couldn’t do much damage outside of DS, even with pack runes, and its surivability was only marginally better than standard well necro, mostly because power necro just folds to focus fire too easily compared to tankier specs.

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Posted by: Lettuce.2945

Lettuce.2945

That amulet has great synergy with a couple of builds at the moment. I don’t recommend touching an amulet just because a specific class can’t utilize it as well as others. That’s why there’s amulet diversity. Warriors + rangers can use this as well. So basically 4 professions can use crusaders. Good enough for me. Leave it alone.

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Posted by: Rym.1469

Rym.1469

I agree they just need both… And a 1050 Power 1050 Healing Power 560 Prec 560 Ferocity one. We just need more amulet options since the change to stats. Certain builds just get blocked entirely due to lack of stat choices, which prevent combinations from working. (Unless, like every other dual-purpose build, you just go Celestial because you have no other choice.)

I just post it so you know you’ll have bestest Revenant rival on another continent <3.

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Posted by: online.1278

online.1278

yeah, anet. It is time to introduce zealot amulet(power, prec, heal) for zerker supportive shout war and zerker super self-heal medi guardian. And new metas will come. Currently war overally sucks (especially melee class becuz of too much random blinds and mes & ele currently are OP) so anet should introduce this amulet by now.

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(edited by online.1278)