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Posted by: Azraeel.1238

Azraeel.1238

There is no current meta, and no OP class, only children going after what they think is the best. All classes bring something different on the table.

I HATE THE WORD META

I HATE THE WORD OVERPOWERED

Both used left and right whenever a childish person loses against a certain class.

To those who think they know everything, and understand how a class works by playing few hours with it. Do everyone a favor and stay silent until you learn more.

You may be happy or sad about a change that happens to your class, but in no way you have a right to judge other classes if you haven’t played them for too long yourself.

Cheers!

80 Necromancer (Main) | 80 Thief | 80 Guardian | 80 Warrior
Engineer and Elementalist in progress…

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Posted by: Red Raven.7824

Red Raven.7824

I agree with this post.

If more players would stay away from the meta and more custom builds were used, pvp would be much more fun.

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Posted by: EoNxBoNx.9213

EoNxBoNx.9213

Eh, most of the people on the forums, and in this game have misinterpreted the definition, and use it incorrectly.

A metagame is made by the players from them adapting to other players, and how they play. NOT by the developers, themselves forcing change, and forcing us to adapt to their changes.

I wish for this day to come, and for Anet to make one good balance patch, and just step back watch a true metagame to forge itself among the players.

“You’re either a Noob or a Pro your entire life, that’s life”
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Posted by: Azraeel.1238

Azraeel.1238

Eh, most of the people on the forums, and in this game have misinterpreted the definition, and use it incorrectly.

A metagame is made by the players from them adapting to other players, and how they play. NOT by the developers, themselves forcing change, and forcing us to adapt to their changes.

I wish for this day to come, and for Anet to make one good balance patch, and just step back watch a true metagame to forge itself among the players.

Or Anet can step back now, and stop with the nerfing/buffing altogether and just monitor. There will never be a “good balance patch”. People will keep complaining no matter the changes, because there will always be bad players around that judge everything around them with respect to their gameplay.
If I kill you, I’m a good player, however, if you kill me, your class is OP.

Anet should only work towards fixing bugs, and just leave the classes as they are no matter what the players nag about. Nothing good ever came from listening to players.

80 Necromancer (Main) | 80 Thief | 80 Guardian | 80 Warrior
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Posted by: EoNxBoNx.9213

EoNxBoNx.9213

Yeah, except the way the current state of the game is, is the worst it has ever been, conditions rule everything. And for players that just cry “OP” at everything, Anet would have to pick more carefully at feedback for them to do this style of balance.

Good things can come from them listening to the players, they need to listen to the right players.

“You’re either a Noob or a Pro your entire life, that’s life”
IGN – Kinjax // World – Anvil Rock
IGN – InTheseDays // World – Anvil Rock

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Posted by: Azraeel.1238

Azraeel.1238

With all due respect, there is no “right players.” Unless Anet hired them to do all the testing. Players opinions come from their own perspective of what they see right. It is even affected by their profession preference no matter how “neutral” they seem.

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Posted by: Godofallu.2935

Godofallu.2935

There is a word meta and a metagame.

There are a few overpowered builds in GW2.

There will always be people whining about stupid crap on the internet. But sometimes people will whine about valid things as well. I’m assuming the op thinks his whining is constructive and helpful to the community (even if it is just more childish drama).

In my opinion there are “right players”. They’re the guys who post knowledgeable opinions that come tied together with valid arguments. If someone says “necromancers are OP” I might go yeah probably but where’s your proof and why should we care? If someone goes the last tournamanet had 16 teams and 28 necromancers and when dueling various professions I loose against necromancers 75/100 times while I beat every other profession about 65/100 times I might start to listen. Especially when hundreds of people are going out there and running the duels hundreds of times and are finding a specific build from a specific class to be quite strong. Losing once isn’t enough evidence to make me or most rational people listen. But give some valid statistics with a high N value and we might start to consider a point.

Proud GW2 Esports Guild Admin and Coach. Whisper me for duels, help, or guild invites.

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Posted by: Dirame.8521

Dirame.8521

I agree with this post.

If more players would stay away from the meta and more custom builds were used, pvp would be much more fun.

Teams want builds that will give them the most wins. It’s that simple. If some of these teams cared enough about playing the class they like more than they do winning, it would be a different story entirely.
I’m part of this group too so I’m not just throwing out judgements without looking inward.

I make guides to builds you may not have heard of;
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Posted by: ensoriki.5789

ensoriki.5789

The meta exists deal with it brah.

The great forum duppy.

(edited by ensoriki.5789)

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Posted by: Locuz.2651

Locuz.2651

Getting necros in to the mix is fine.

What isnt fine is that the current state of the meta promotes a very zergy all or nothing playstyle. A playstyle that isnt about setting up by locking someone down and bursting him during that lockdown. A playstyle that is about smashing a very limited number of binds with little to no setup required while getting good results.

On top of that the entire downstate mechanic is made quite useless due to all the marks covering the entire map.

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Posted by: PVStar.3658

PVStar.3658

Every PvP game has a meta. Every single one. You can kick and scream all you want about it not being there, but it’s there.

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Posted by: swiftpaw.6397

swiftpaw.6397

If I kill you, I’m a good player, however, if you kill me, your class is OP.

Grandmaster Forum Mind Brain
|-Swiftpaw Sharpclaw [DnT]-|

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Posted by: Azraeel.1238

Azraeel.1238

Getting necros in to the mix is fine.

What isnt fine is that the current state of the meta promotes a very zergy all or nothing playstyle. A playstyle that isnt about setting up by locking someone down and bursting him during that lockdown. A playstyle that is about smashing a very limited number of binds with little to no setup required while getting good results.

On top of that the entire downstate mechanic is made quite useless due to all the marks covering the entire map.

I wasn’t talking about Necromancers in specific, today people are whining about Necromancers, tomorrow comes another class. Which probably you can already see, warriors.

No matter what anyone might think, there is no perfect self satisfied profession/build. What differs between a good player and a bad player is the ability to hide their weaknesses through either offensive means or defensive. Think of it this way, put your main profession and build used in front of you, then ask yourself, how can you negate your attacks? The answers you come up with, are your weaknesses.

As a necromancer, I hate turning into a ping pong ball, which happens a lot. Having stability from another class proves my point of not being “self satisfied”. Another thing is ranged fights, the further the enemy is, the less damage ill be doing.

80 Necromancer (Main) | 80 Thief | 80 Guardian | 80 Warrior
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Posted by: samo.1054

samo.1054

The thing is that it’s all a never-ending circle:

1. Patch gets released
2. People pick what was buffed a lot and FOTM is born
3. Weak people with no imagination and pride (50% of community) start playing the FOTM
4. Forum gets spammed with people crying about the FOTM…
5. … while top tier players are trying to come up with a counter
6. Top tier players come up with a counter to the FOTM
7. Everyone that played FOTM swarms the forums crying for nerf of the counter to their FOTM!

It’s actually amazingly funny!

Sad thing about it all is that people always swarm to what seems to works best, and by doing that they make the situation in the game bad. If only people had enough balls to avoid the FOTM, there would be way less QQ on the forums.

(edited by samo.1054)

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Posted by: Azraeel.1238

Azraeel.1238

The thing is that it’s all a never-ending circle:

1. Patch gets released
2. People pick what was buffed a lot and FOTM is born
3. Weak people with no imagination and pride (50% of community) start playing the FOTM
4. Forum gets spammed with people crying about the FOTM…
5. … while top tier players are trying to come up with a counter
6. Top tier players come up with a counter to the FOTM
7. Everyone that played FOTM swarms the forums crying for nerf of the counter to their FOTM!

It’s actually amazingly funny!

Sad thing about it all is that people always swarm to what seems to works best, and by doing that they make the situation in the game bad. If only people had enough balls to avoid the FOTM there would be way less QQ on the forums.

Exactly!

In my opinion, FOTM is totally created by the players themselves, and not by the company. Whenever a class is buffed, this doesn’t mean that the other classes stopped being viable. They are still strong and kicking. They buffed Necromancers, this doesn’t mean elementalists, mesmers, and guardians were put aside. Warriors were buffed, this doesn’t mean that Necromancers, elementalists, mesmers, and guardians were put aside…and so on.

What is even funnier than all of this, is the fact that if you chose to play with a build that wasn’t affected by the buffs in any way, people will still accuse you of being OP.

80 Necromancer (Main) | 80 Thief | 80 Guardian | 80 Warrior
Engineer and Elementalist in progress…