Server : Anvil Rock (Since Release!) [SOLO]
Custom Hotjoin without Thief?
Server : Anvil Rock (Since Release!) [SOLO]
A topic which is discussed here everyday. When I started with pvp i got stomped too. It’s normal. There you need the amibition to keep playing. The more experienced you become the easier it gets. If you need builds or help with traits and stuff then go to the topic: “List of players helping new players” so you get some advices and stuff. The rest is up to you. You can’t expect being unkillable in one day
If you wanna handle thiefs/mesmers or w/e, you have to altercate with these classes to find out how they do dmg/combos, who they react in the fights.
GL though
@Empathetic Fighter
I think you misread my topic. Or that might be my wording.
It’s not about me, as I have been playing for a long time, and I didn’t give up yet.
It’s about trying to bring new player.
You can ask hardcore player to get over it, but casual player that could make this game an e-sport by watching it, don’t always have the will for this.
It can be hard, but fun at the same time. But when my friends were getting insta spiked by thief they couldn’t even see, they don’t have fun, so they are not willing to continu.
sPvP is good for hardcore, but if we want more, I think it would be good to have more casual player!
Server : Anvil Rock (Since Release!) [SOLO]
Sry if i missunderstood. I think spvp is not for hardcore, it’s for new players actually. When you compare pvp in gw1 to gw2, gw2 is sure friendly for beginners.
What I want to point out is, as a new player you need the willforce to stay, even when you have no chance in the beginning. So it’s more the choice of the person to invest time in pvp.
I completly agree Empathetic, but if like me are award of the low base of player we have in spvp, I think it’s still not casual friendly enought.
I experienced it first hand with my friends this week, and I had a hard time explaining them Thief killing them in 3 hit would become fun. :P
Server : Anvil Rock (Since Release!) [SOLO]
I did this yesterday too, I took them to an empty server and 1v1 them, I kept changing classes so he could get a feel for the different things coming at him. Still isnt the solution and custom servers still wont solve this.
They should have some servers that only people below certain rank can join. Making it a little easier on them all. Idunno might not be the answer either – matchmaking probably is the answer.
Did you go to the 5vs5 servers? I think they’re very good for newbs against the harsh reality of the massive 8vs8 servers
When I take newbies from my guild in sPvP, I really just try to teach them that although they may die a lot, dying is really how you learn how to play and build better.
When I was new, of course I got stomped quite a bit too, it just comes with the territory. I’m not against having a special room for ranks <5 or something, but honestly constant exposure to tough situations teaches you important lessons, it’s simply up to the player to pick up on that.
Let’s hope for some custom servers made by the community that essentially draws in the newbies, like you have in other games. Won’t solve everything as you have people joining who enjoy owning newbs.
Are those players new to the game or new to spvp? That makes a difference already imo. If you have no feeling at all with the game it’ll be a very hard/annoying road to getting better. While in pve you can gradually learn the basic elements of the game.
Second, you’ll have to help your friends counter those builds/classes. They can learn from playing or they can learn from you. They’ll have to learn how to handle the stealth because it will stay as a thief’s mechanic (The insta-gibbing might be nerfed ofc.).
In the long run getting a feel of every class is always good. You’ll get to learn the different builds/combos and animations and you’ll be able to react to them easier on your main.
Bring back: ‘Gamer’ title + MAT’s!
Throw out: Hotjoin!
I hoping custom servers would be the solution to this. I would like to be able to choose which classes i want in my game, if I want a random joinable 6v6 room with no thieves or mesmers then it would improve the experience a lot. Kind of like in kill zone 2 where you can mix and match and pick and choose which things were activated in the matches and what wasnt
Aren’t they introducing a matchmaking system?
That will help new players like nothing else they have done.
Well ye matchmaking will help a ‘lil to even the matches but it won’t even the team comps.
Bring back: ‘Gamer’ title + MAT’s!
Throw out: Hotjoin!
@ Kardiamond: it’s always hard to get into pvp when you played only pve before. I think in every game. And this will never change… I understand what you want me to tell you. But again, pvp is something you start to like when you get into it.
@ OSIAS: Really good idea with servers for new players (low-ranked). I think this would mabye help a bit to get into it. But let’s say you play till r20 in these “low-ranked” servers. Then you can’t connect anymore to them cuz you’re 21. Now you enter the next level… Maybe for 21-30 or whatever… The fact you played till rank 20 with beginners makes it not easier to get better at all. In the end you will be rickrolled. It’s just a matter of time.
Bad thieves give good thieves a bad name. Just saying.
I don’t think it has much to do with newbies vs expereinced players, I’ve seen plenty of very good players who stream get instagibbed, repeatedly sometimes, when they have done a little bit of hot join to fill in time.
The 8v8 format (along with the fact people tend to zerg) simply tilts the balance toward burst classes, in the case of thief it provides the ideal scenario, as they are strongest bursting down people in a team fight, when the target can’t feasably keep their attention on the thief (or multiple thieves as is often the case in hotjoin), so when it comes to 8v8 zerg vs zerg, it becomes even easier as people blow through their cooldowns / dodges even faster and simply become even easier targets for a thief. (for the same reasons warriors are much more effective in 8v8 hotjoin)
Nor am I sure people will learn much about fighting a thief from the excuse for PvP that is hotjoin, much better they go do 1v1 to learn.
But learning aside, as an introducton to PvP, hotjoin is simply the worst I have played in any game and the way the popultion of sPvP has declined, it seems I am not the only one with an opinion along those lines.
(edited by Sylosi.6503)
@Sylvosi
You said what I meant to write.
sPvP hotjoin is the worst type of pvp you can start with in GW2.
People only farm glory, and everyone is Glasse cannon one shotting others.
Server : Anvil Rock (Since Release!) [SOLO]
I totally sympathise with the OP’s friends. I have only drafted in 1 player from the outside that I knew and it was because he was good at PvP in other games. PvP at the moment is too fast for anyone not playing it regularly.
HOWEVER….
I can make a build that can withstand a GC thief’s burst without me touching a key. Then I can heal. Eeasier on some classes, but doable on most. I have played as a GC thief myself and jumped (rarely mind you) stationary targets with everything firing off… Air Sigil, crits on steal/c&d/BS then haste kicks in and I start choppy choppy. The bugger then woke up and moved with 33% of his health in tact. I was done and he hadn’t done anything. These are better specs to try PvP out with for the first time. I even built a thief that could ignore thieves… couldn’t kill much, but stayed upright all day long.
I also like duels… noone duels on glass so maybe they’ll get lucky next time and it won’t be 8v8. I jumped into a session last night that was 2v2 so I think I got lucky.