Custom amulets with set defensive parameters

Custom amulets with set defensive parameters

in PvP

Posted by: Nabbo.2845

Nabbo.2845

Hello PvPers and Developers,

Since it is apparent that three or two way balancing will not happen, would it be difficult to introduce custom amulet stats with limitations in regards to defensive stat combinations?

For example, if a player wanted to create a Mercenary amulet, the player would have to give up condition and power damage (perhaps along the lines of +900 power and +900 condition) to achieve the +560 toughness and vitality. Otherwise, the player could use +1050 power, +1050 condi and +280 toughness and vitality.

This shouldn’t affect ferocity and precision builds such as Paladin or Demolisher’s, because while they are offensive stats, they are only secondary to power. And the same should go with healing power, though it is a more difficult subject to handle due to large scaling differences among specs. Healing Power should nonetheless be treated as a secondary defensive stat. The main offenders are, and will always be, toughness and vitality.

I didn’t do any of the math, I thought of the idea and decided to put it up as I’m sure others have in the past.

TL;DR
Custom amulets with defensive stat limitations when both power and condition damage are present.

Custom amulets with set defensive parameters

in PvP

Posted by: Deimos Tel Arin.7391

Deimos Tel Arin.7391

won’t happen.

they removed jewels, simplified traits system because they want us to play the game their way, not ours.