D/C from start should NEVER cost a pip

D/C from start should NEVER cost a pip

in PvP

Posted by: Permafrost.2695

Permafrost.2695

It baffles me that you didn’t build this into your algorithm. If people want to go to the effort to abuse this and try to win game after game 4v5 or try to throw a game because they are afraid to lose to the other team then whatever. That’s trash and it’s not like you don’t have tons of people already scamming the system. But to punish 4v5 is a joke.

D/C from start should NEVER cost a pip

in PvP

Posted by: Velimere.7685

Velimere.7685

It’s hard enough already to get to legendary division from diamond division.

Anyone who says Zerk is the average Joe build is an average Joe.

D/C from start should NEVER cost a pip

in PvP

Posted by: Koko.1480

Koko.1480

I was also just in this same match – and it was incredibly frustrating. We tried our hardest as a 4v5, and were equal at 122-120 through an unexpected opening split and then the lack of numbers just turned into a snowball of being out-rotated and their mobile classes +1ing every fight.

This player WAS online for the majority of the match – presumably in character select. I can understand that the system can potentially be abused if no pips are lost when someone disconnects from the match – however some tolerance needs to be in place, since this is not the first time – and won’t be the last – that something like this has happened to me.

It’s just very disheartening to watch the pips you work hard for disappear through absolutely no fault of your own.