DC's and losing pips
Could be exploited to get out of a deserved pip lost by having a team member to “take one for the team”
Well they did drop the dishonor from stacking up to several hours down to a fixed 16 minutes regardless of how many times you do it. Why would ArenaNet do that without publicly acknowledging it or stating a reason? Perhaps their way of apologizing for this horrible meta and their overall mishandling of this ranked season. That’s the way I’m taking it, but I suppose it is open for interpretation.
Regardless of the “why”, you have to realize people are driven by incentives and in-game morality is highly subjective. It’s up to the game studio to create those incentives. Dropping dishonor penality to be a mild handslap is a very strong statement by ArenaNet. It has given people more incentive to dc mid match not less.
I don’t even know where to begin with trying to rationalize ANet’s overall strategy with sPvP at this point or the decisions they have made post HoT launch. I see no sign of competency whatsoever. It seems a series of knee-jerk reactions by an amateur staff trying to figure out what to do next (Am I really being too critical ArenaNet?)
There is a completely rational train of thought that says if you really care that much, you’re taking things way too seriously. Given some of the mishandling of sPvP over the past few months that is my current stance.
(edited by SamTheGuardian.2938)
Same here, guy dcs 1 minute into the game and we all lost a pip we were all solo q.
this was like 4 hours ago or so.
Could be exploited to get out of a deserved pip lost by having a team member to “take one for the team”
As I wrote in the other thread – we are talking about people losing pips that are NOT in a party with the person disconnecting.