DC's and losing pips

DC's and losing pips

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Posted by: Koko.1480

Koko.1480

Yes, it’s another one of those posts, but we need awareness for this ridiculous problem. Someone on my team disconnects within 1 minute of the match starting and my team gets absolutely snowballed. Typically, other players on my team end up giving up and going afk, increasing the score difference and pip loss.

We NEED there to be some failsafe where regarding team player disconnects. At least if the disconnect is within the first 1-2 minutes and the player doesn’t return for at least another 5, this at least reduces the likelyhood of being exploited by players that would disconnect to save their parties pips.

Or at least allow us to reduce our pip loss by dynamically adjusting the score ratios required to earn/lose pips when this happens – that way there would at least be some incentive for the remaining players on my team to even bother trying.

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Posted by: kuritsutian.2987

kuritsutian.2987

Could be exploited to get out of a deserved pip lost by having a team member to “take one for the team”

Suddenly in the Forums Everyone is now a Game designer!

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Posted by: SamTheGuardian.2938

SamTheGuardian.2938

Well they did drop the dishonor from stacking up to several hours down to a fixed 16 minutes regardless of how many times you do it. Why would ArenaNet do that without publicly acknowledging it or stating a reason? Perhaps their way of apologizing for this horrible meta and their overall mishandling of this ranked season. That’s the way I’m taking it, but I suppose it is open for interpretation.

Regardless of the “why”, you have to realize people are driven by incentives and in-game morality is highly subjective. It’s up to the game studio to create those incentives. Dropping dishonor penality to be a mild handslap is a very strong statement by ArenaNet. It has given people more incentive to dc mid match not less.

I don’t even know where to begin with trying to rationalize ANet’s overall strategy with sPvP at this point or the decisions they have made post HoT launch. I see no sign of competency whatsoever. It seems a series of knee-jerk reactions by an amateur staff trying to figure out what to do next (Am I really being too critical ArenaNet?)

There is a completely rational train of thought that says if you really care that much, you’re taking things way too seriously. Given some of the mishandling of sPvP over the past few months that is my current stance.

(edited by SamTheGuardian.2938)

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Posted by: Prince Vingador.8067

Prince Vingador.8067

Same here, guy dcs 1 minute into the game and we all lost a pip we were all solo q.
this was like 4 hours ago or so.

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Posted by: Burn.5401

Burn.5401

Could be exploited to get out of a deserved pip lost by having a team member to “take one for the team”

As I wrote in the other thread – we are talking about people losing pips that are NOT in a party with the person disconnecting.